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<!DOCTYPE html PUBLIC "-//W3C/DTD HTML 3.2 Final//EN">
2001-01-15 00:00:00 +00:00
<html><head>
<title>BVI: Partial File Read</title>
<link rel=stylesheet type="text/css" href="bvi.css">
</head><body bgcolor="#ffffff" background="gif/bg2.gif">
<a name="top"></a>
<table width="100%" border="0" cellspacing="0" cellpadding="0">
<tr><td width="1%" valign="top" align="center">
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<img src="gif/dot.gif" width="130" height="1" alt="">
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<hr noshade width="60%">
<p>
<a class="thl" href="index.html">Home</a><br>
</p>
<p>
<a class="thl" href="quick.html">Quick Tutorial</a><br>
<a class="ths" href="qt_edit.html">Editing Files</a><br>
<a class="ths" href="qt_search.html">Search Commands</a><br>
<a class="ths" href="qt_bit.html">Bit-wise Operations</a><br>
<a class="ths" href="qt_find.html">Find and Replace</a><br>
<a class="ths" href="qt_yank.html">Yank and Put</a><br>
<a class="ths" href="qt_set.html">Settings</a><br>
<font color="#ffffff" class="ths">Partial File Read<br></font>
</p>
<p>
<a class="thl" href="download.html">Download</a><br>
</p>
<p>
<a class="thl" href="install.html">Installation</a><br>
</p>
<p>
<a class="thl" href="overview.html">Command Overview</a><br>
</p>
<p>
<a class="thl" href="bmore.html">bmore</a><br>
</p>
<p>
<a class="thl" href="german.html">Deutsche Beschreibung</a><br>
</p>
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<table width="100%" cellspacing="0" cellpadding="0" border="0">
<tr><td width="99%">
<font class="head">Quick Tutorial</font>
<br><font class="sub">Partial File Read</font>
</td>
<td align="right" valign="bottom" width="116" rowspan="2">
<a href="index.html">
<img src="gif/bvi_s.gif" alt="BVI" width="116"
height="62" border="0"></a>
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<tr><td valign="bottom">
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</td></tr></table>
<p>
A new feature of version 1.3.0 is the Partial File Read.
If you want to edit a file, you have not to read the file into
memory but only the part you want to edit. You can write back this part
into the file after editing.
<BR>
Example:
<BR>
You have to change only some bytes of the header of a graphic file
(e.g. a color). Graphic files can be very large. With the <TT>-s</TT>
option you can load only the first kilobyte of the file:
<PRE>
bvi -s 1000 large.gif
</PRE>
In this case of course you cannot insert or delete bytes of the file.
The editor is set to the <I>no memmove</I> mode. You can write back
only as much bytes as you read before. If you add or delete bytes
even though, the extra bytes will be ignored or garbage will be
written to the file.
<P>
It is also possible to start not at the begin of the file, but at a
certain address. To do this you have to use the option <TT>-b</TT>.
You can read the file from this starting point until the end of the file
or you can use the <TT>-s</TT> option to specify a size or the
<TT>-e</TT> option to specify an end address.
<P>
If you read the file not from the start an offset will be set to
display the correct address at the left side of the screen. If you change this
offset with the <TT>:set offset=<I>nnnn</I></TT> command, this has
<B>no</B> effect to the write back operation. The edited part of the
file will always be written back at the same position, where it was read.
<P>
In the Linux <TT>/proc</TT> directory there are files which are listed
with length 0 in a directory listing. But in reality they have a content.
You can read this files, if you use the <TT>-s</TT> option and guess a
size. This size should be a little bit larger than the size you expect.
<P>
The same guidlines can be used, if you load a block device, e.g. a
floppy disk.
<PRE>
bvi -s 1450k /dev/fd0
</PRE>
After reading the device, you get a message with the value of the
real read bytes at the bottom of the screen:
<PRE>
"/dev/fd0" range 0-1474559
</PRE>
Note that the <I>size</I> value will be used to allocate memory before
reading the file. Therefore do not choose a too large size.<BR>
Note further, that <I>1450k</I> in the example above is calculated as
<I>1450 * 1024</I> bytes. This gives <I>1484800</I> bytes allocated size.
If <STRONG>bvi</STRONG> reads the exact number of bytes you have asked for
in the <TT>-s</TT> option, the file may be larger.
<P>
<B>WARNING:</B>
<BLOCKQUOTE>
Do not use <STRONG>bvi</STRONG> at mounted disk devices!<BR>
Do not edit disk devices, if you don't know exactly what you change!<BR>
You may make your disk unreadable by editing it!!
</BLOCKQUOTE>
<H3>Interaction with <STRONG>bmore</STRONG></H3>
You may use <STRONG>bmore</STRONG> to browse through large files or
devices. You may use the ASCII - or Hex - search possibilities to
locate a certain section of the file.<BR>
If you see the desired part of the file on your screen, press <I><B>w</B></I> to
read the contents of the file displayed currently on your screen into
<STRONG>bvi</STRONG>. You can use a decimal prefix at the <I><B>w</B></I> -
command to read more or less bytes than displayed into <STRONG>bvi</STRONG>.
<BR>
The letter <I><B>w</B></I> is the next letter after <I><B>v</B></I>, which
is used in more and bmore to read the whole file into vi or bvi!
<P>
If you used the <TT>ZZ</TT> or <TT>:w</TT> command, this part of the file will be
written back into the original file.
<p><font size="-1">
<a class="btop" href="#top">
<img border="0" width="16" height="7" src="gif/up.gif"
alt="Back to the top">Back to the top</a>
</font>
<hr noshade>
<i>Last update: Sun Jul 09 21:57:38 CEST 2000 by Gerhard B&uuml;rgmann</i>
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