/*-*- mode:c;indent-tabs-mode:nil;c-basic-offset:2;tab-width:8;coding:utf-8 -*-│
│vi: set net ft=c ts=2 sts=2 sw=2 fenc=utf-8                                :vi│
╞══════════════════════════════════════════════════════════════════════════════╡
│ Copyright 2020 Justine Alexandra Roberts Tunney                              │
│                                                                              │
│ Permission to use, copy, modify, and/or distribute this software for         │
│ any purpose with or without fee is hereby granted, provided that the         │
│ above copyright notice and this permission notice appear in all copies.      │
│                                                                              │
│ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL                │
│ WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED                │
│ WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE             │
│ AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL         │
│ DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR        │
│ PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER               │
│ TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR             │
│ PERFORMANCE OF THIS SOFTWARE.                                                │
╚─────────────────────────────────────────────────────────────────────────────*/
#include "libc/assert.h"
#include "libc/intrin/strace.internal.h"
#include "libc/nt/memory.h"
#include "libc/nt/runtime.h"
#include "libc/runtime/memtrack.internal.h"
#include "libc/runtime/runtime.h"

static inline noasan void *GetFrameAddr(int f) {
  intptr_t a;
  a = f;
  a *= FRAMESIZE;
  return (void *)a;
}

noasan void ReleaseMemoryNt(struct MemoryIntervals *mm, int l, int r) {
  int i, ok;
  size_t size;
  char *addr, *last;
  for (i = l; i <= r; ++i) {
    addr = GetFrameAddr(mm->p[i].x);
    last = GetFrameAddr(mm->p[i].y);
    UnmapViewOfFile(addr);
    CloseHandle(mm->p[i].h);
  }
}
