cosmopolitan/third_party/lua/luaencodejsondata.c

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/*-*- mode:c;indent-tabs-mode:nil;c-basic-offset:2;tab-width:8;coding:utf-8 -*-│
vi: set net ft=c ts=2 sts=2 sw=2 fenc=utf-8 :vi
Copyright 2022 Justine Alexandra Roberts Tunney
Permission to use, copy, modify, and/or distribute this software for
any purpose with or without fee is hereby granted, provided that the
above copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE
AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
*/
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#include "libc/assert.h"
#include "libc/bits/bits.h"
#include "libc/bits/likely.h"
#include "libc/fmt/itoa.h"
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#include "libc/intrin/kprintf.h"
#include "libc/log/log.h"
#include "libc/log/rop.h"
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#include "libc/mem/mem.h"
#include "libc/runtime/gc.internal.h"
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#include "libc/runtime/stack.h"
#include "libc/stdio/append.internal.h"
#include "libc/stdio/strlist.internal.h"
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#include "libc/str/str.h"
#include "net/http/escape.h"
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#include "third_party/double-conversion/wrapper.h"
#include "third_party/lua/cosmo.h"
#include "third_party/lua/lauxlib.h"
#include "third_party/lua/lua.h"
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#include "third_party/lua/visitor.h"
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struct Serializer {
struct LuaVisited visited;
const char *reason;
char *strbuf;
size_t strbuflen;
bool sorted;
};
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static int Serialize(lua_State *, char **, int, struct Serializer *, int);
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static int SerializeNull(lua_State *L, char **buf) {
RETURN_ON_ERROR(appendw(buf, READ32LE("null")));
return 0;
OnError:
return -1;
}
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static int SerializeBoolean(lua_State *L, char **buf, int idx) {
RETURN_ON_ERROR(appendw(
buf, lua_toboolean(L, idx) ? READ32LE("true") : READ64LE("false\0\0")));
return 0;
OnError:
return -1;
}
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static int SerializeNumber(lua_State *L, char **buf, int idx) {
char ibuf[128];
if (lua_isinteger(L, idx)) {
RETURN_ON_ERROR(appendd(
buf, ibuf, FormatInt64(ibuf, luaL_checkinteger(L, idx)) - ibuf));
} else {
RETURN_ON_ERROR(appends(buf, DoubleToJson(ibuf, lua_tonumber(L, idx))));
}
return 0;
OnError:
return -1;
}
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static int SerializeString(lua_State *L, char **buf, int idx,
struct Serializer *z) {
char *s;
size_t m;
s = lua_tolstring(L, idx, &m);
if (!(s = EscapeJsStringLiteral(&z->strbuf, &z->strbuflen, s, m, &m))) {
goto OnError;
}
RETURN_ON_ERROR(appendw(buf, '"'));
RETURN_ON_ERROR(appendd(buf, s, m));
RETURN_ON_ERROR(appendw(buf, '"'));
return 0;
OnError:
return -1;
}
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static int SerializeArray(lua_State *L, char **buf, struct Serializer *z,
int level, size_t tbllen) {
size_t i;
RETURN_ON_ERROR(appendw(buf, '['));
for (i = 1; i <= tbllen; i++) {
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lua_rawgeti(L, -1, i); // +2
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if (i > 1) RETURN_ON_ERROR(appendw(buf, ','));
RETURN_ON_ERROR(Serialize(L, buf, -1, z, level - 1));
lua_pop(L, 1);
}
RETURN_ON_ERROR(appendw(buf, ']'));
return 0;
OnError:
return -1;
}
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static int SerializeObject(lua_State *L, char **buf, struct Serializer *z,
int level) {
bool comma = false;
RETURN_ON_ERROR(appendw(buf, '{'));
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lua_pushnil(L); // +2
while (lua_next(L, -2)) { // +3
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if (lua_type(L, -2) == LUA_TSTRING) {
if (comma) {
RETURN_ON_ERROR(appendw(buf, ','));
} else {
comma = true;
}
RETURN_ON_ERROR(SerializeString(L, buf, -2, z));
RETURN_ON_ERROR(appendw(buf, ':'));
RETURN_ON_ERROR(Serialize(L, buf, -1, z, level - 1));
lua_pop(L, 1);
} else {
z->reason = "json objects must only use string keys";
goto OnError;
}
}
RETURN_ON_ERROR(appendw(buf, '}'));
return 0;
OnError:
return -1;
}
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static int SerializeSorted(lua_State *L, char **buf, struct Serializer *z,
int level) {
int i;
struct StrList sl = {0};
lua_pushnil(L);
while (lua_next(L, -2)) {
if (lua_type(L, -2) == LUA_TSTRING) {
RETURN_ON_ERROR(i = AppendStrList(&sl));
RETURN_ON_ERROR(SerializeString(L, sl.p + i, -2, z));
RETURN_ON_ERROR(appendw(sl.p + i, ':'));
RETURN_ON_ERROR(Serialize(L, sl.p + i, -1, z, level - 1));
lua_pop(L, 1);
} else {
z->reason = "json objects must only use string keys";
goto OnError;
}
}
SortStrList(&sl);
RETURN_ON_ERROR(appendw(buf, '{'));
RETURN_ON_ERROR(JoinStrList(&sl, buf, ','));
RETURN_ON_ERROR(appendw(buf, '}'));
FreeStrList(&sl);
return 0;
OnError:
FreeStrList(&sl);
return -1;
}
static int SerializeTable(lua_State *L, char **buf, int idx,
struct Serializer *z, int level) {
int rc;
bool isarray;
lua_Unsigned n;
if (UNLIKELY(!HaveStackMemory(PAGESIZE))) {
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z->reason = "out of stack";
return -1;
}
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RETURN_ON_ERROR(rc = LuaPushVisit(&z->visited, lua_topointer(L, idx)));
if (!rc) {
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lua_pushvalue(L, idx); // +1
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if ((n = lua_rawlen(L, -1)) > 0) {
isarray = true;
} else {
// the json parser inserts `[0]=false` in empty arrays
// so we can tell them apart from empty objects, which
// is needed in order to have `[]` roundtrip the parse
isarray =
(lua_rawgeti(L, -1, 0) == LUA_TBOOLEAN && !lua_toboolean(L, -1));
lua_pop(L, 1);
}
if (isarray) {
RETURN_ON_ERROR(SerializeArray(L, buf, z, level, n));
} else if (z->sorted) {
RETURN_ON_ERROR(SerializeSorted(L, buf, z, level));
} else {
RETURN_ON_ERROR(SerializeObject(L, buf, z, level));
}
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LuaPopVisit(&z->visited);
lua_pop(L, 1); // table ref
return 0;
} else {
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z->reason = "won't serialize cyclic lua table";
goto OnError;
}
OnError:
return -1;
}
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static int Serialize(lua_State *L, char **buf, int idx, struct Serializer *z,
int level) {
if (level > 0) {
switch (lua_type(L, idx)) {
case LUA_TNIL:
return SerializeNull(L, buf);
case LUA_TBOOLEAN:
return SerializeBoolean(L, buf, idx);
case LUA_TSTRING:
return SerializeString(L, buf, idx, z);
case LUA_TNUMBER:
return SerializeNumber(L, buf, idx);
case LUA_TTABLE:
return SerializeTable(L, buf, idx, z, level);
default:
z->reason = "unsupported lua type";
return -1;
}
} else {
z->reason = "table has great depth";
return -1;
}
}
/**
* Encodes Lua data structure as JSON.
*
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* On success, the serialized value is returned in `buf` and the Lua
* stack should be in the same state when this function was called. On
* error, values *will* be returned on the Lua stack:
*
* - possible junk...
* - nil (index -2)
* - error string (index -1)
*
* The following error return conditions are implemented:
*
* - Value found that isn't nil/bool/number/string/table
* - Object existed with non-string key
* - Tables had too much depth
* - Tables are cyclic
* - Out of C memory
*
* Your `*buf` must initialized to null. If it's allocated, then it must
* have been allocated by cosmo's append*() library. After this function
* is called, `*buf` will need to be free()'d.
*
* @param L is Lua interpreter state
* @param buf receives encoded output string
* @param idx is index of item on Lua stack
* @return 0 on success, or -1 on error
*/
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int LuaEncodeJsonData(lua_State *L, char **buf, int idx, bool sorted) {
int rc, depth = 64;
struct Serializer z = {.reason = "out of memory", .sorted = sorted};
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if (lua_checkstack(L, depth * 3 + LUA_MINSTACK)) {
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rc = Serialize(L, buf, idx, &z, depth);
free(z.visited.p);
free(z.strbuf);
if (rc == -1) {
lua_pushnil(L);
lua_pushstring(L, z.reason);
}
return rc;
} else {
luaL_error(L, "can't set stack depth");
unreachable;
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}
}