cosmopolitan/libc/thread/pthread_create.c

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/*-*- mode:c;indent-tabs-mode:nil;c-basic-offset:2;tab-width:8;coding:utf-8 -*-│
vi: set et ft=c ts=2 sts=2 sw=2 fenc=utf-8 :vi
Copyright 2022 Justine Alexandra Roberts Tunney
Permission to use, copy, modify, and/or distribute this software for
any purpose with or without fee is hereby granted, provided that the
above copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE
AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
*/
#include "libc/assert.h"
#include "libc/calls/calls.h"
2024-07-21 13:41:30 +00:00
#include "libc/calls/struct/sigaltstack.h"
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
#include "libc/calls/struct/sigset.h"
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
#include "libc/calls/struct/sigset.internal.h"
2022-09-09 11:07:08 +00:00
#include "libc/calls/syscall-sysv.internal.h"
#include "libc/dce.h"
#include "libc/errno.h"
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
#include "libc/fmt/itoa.h"
#include "libc/intrin/bsr.h"
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
#include "libc/intrin/describeflags.h"
#include "libc/intrin/dll.h"
#include "libc/intrin/kprintf.h"
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
#include "libc/intrin/strace.h"
#include "libc/intrin/weaken.h"
#include "libc/log/internal.h"
2022-09-09 11:07:08 +00:00
#include "libc/macros.internal.h"
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
#include "libc/mem/alloca.h"
2022-09-05 15:26:03 +00:00
#include "libc/mem/mem.h"
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
#include "libc/nexgen32e/crc32.h"
#include "libc/nt/enum/memflags.h"
#include "libc/nt/enum/pageflags.h"
#include "libc/nt/memory.h"
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
#include "libc/nt/runtime.h"
#include "libc/nt/synchronization.h"
2022-09-05 15:26:03 +00:00
#include "libc/runtime/runtime.h"
2022-09-09 11:07:08 +00:00
#include "libc/runtime/stack.h"
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
#include "libc/runtime/syslib.internal.h"
#include "libc/str/str.h"
#include "libc/sysv/consts/auxv.h"
#include "libc/sysv/consts/clone.h"
#include "libc/sysv/consts/map.h"
#include "libc/sysv/consts/prot.h"
#include "libc/sysv/consts/sig.h"
#include "libc/sysv/consts/ss.h"
2022-09-05 15:26:03 +00:00
#include "libc/thread/posixthread.internal.h"
#include "libc/thread/thread.h"
#include "libc/thread/tls.h"
__static_yoink("nsync_mu_lock");
__static_yoink("nsync_mu_unlock");
__static_yoink("nsync_mu_trylock");
2023-09-12 15:58:57 +00:00
__static_yoink("nsync_mu_rlock");
__static_yoink("nsync_mu_runlock");
__static_yoink("_pthread_atfork");
__static_yoink("_pthread_onfork_prepare");
__static_yoink("_pthread_onfork_parent");
__static_yoink("_pthread_onfork_child");
2022-09-05 15:26:03 +00:00
2022-09-09 11:07:08 +00:00
#define MAP_ANON_OPENBSD 0x1000
#define MAP_STACK_OPENBSD 0x4000
2024-07-21 13:41:30 +00:00
void _pthread_free(struct PosixThread *pt) {
// thread must be removed from _pthread_list before calling
unassert(dll_is_alone(&pt->list) && &pt->list != _pthread_list);
2024-07-21 13:41:30 +00:00
// do nothing for the one and only magical statical posix thread
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
if (pt->pt_flags & PT_STATIC)
return;
2024-07-21 13:41:30 +00:00
// unmap stack if the cosmo runtime was responsible for mapping it
2024-06-24 13:53:49 +00:00
if (pt->pt_flags & PT_OWNSTACK)
unassert(!munmap(pt->pt_attr.__stackaddr, pt->pt_attr.__stacksize));
2024-07-21 13:41:30 +00:00
// free any additional upstream system resources
// our fork implementation wipes this handle in child automatically
uint64_t syshand =
atomic_load_explicit(&pt->tib->tib_syshand, memory_order_acquire);
if (syshand) {
if (IsWindows())
unassert(CloseHandle(syshand)); // non-inheritable
else if (IsXnuSilicon())
unassert(!__syslib->__pthread_join(syshand, 0));
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
}
2024-07-21 13:41:30 +00:00
// free heap memory associated with thread
if (pt->pt_flags & PT_OWNSIGALTSTACK)
free(pt->pt_attr.__sigaltstackaddr);
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
free(pt->pt_tls);
free(pt);
2023-08-20 09:13:02 +00:00
}
2024-07-21 13:41:30 +00:00
void _pthread_decimate(bool annihilation_only) {
struct PosixThread *pt;
2024-07-21 13:41:30 +00:00
struct Dll *e, *e2, *list = 0;
enum PosixThreadStatus status;
2024-07-21 13:41:30 +00:00
// acquire posix threads gil
_pthread_lock();
2024-07-21 13:41:30 +00:00
// swiftly remove every single zombie
// that isn't being held by a killing thread
for (e = dll_last(_pthread_list); e; e = e2) {
e2 = dll_prev(_pthread_list, e);
pt = POSIXTHREAD_CONTAINER(e);
2024-07-21 13:41:30 +00:00
if (atomic_load_explicit(&pt->pt_refs, memory_order_acquire) > 0)
continue; // pthread_kill() has a lease on this thread
status = atomic_load_explicit(&pt->pt_status, memory_order_acquire);
if (status != kPosixThreadZombie)
2024-07-21 13:41:30 +00:00
break; // zombies only exist at the end of the linked list
if (atomic_load_explicit(&pt->tib->tib_tid, memory_order_acquire))
continue; // undead thread that should stop existing soon
2024-07-21 13:41:30 +00:00
dll_remove(&_pthread_list, e);
dll_make_first(&list, e);
}
2024-07-21 13:41:30 +00:00
// code like pthread_exit() needs to call this in order to know if
// it's appropriate to run exit() handlers however we really don't
// want to have a thread exiting block on a bunch of __maps locks!
// therefore we only take action if we'll destroy all but the self
if (annihilation_only)
if (!(_pthread_list == _pthread_list->prev &&
_pthread_list == _pthread_list->next)) {
dll_make_last(&_pthread_list, list);
list = 0;
}
// release posix threads gil
_pthread_unlock();
2024-07-21 13:41:30 +00:00
// now free our thread local batch of zombies
// because death is a release and not a punishment
// this is advantaged by not holding locks over munmap
while ((e = dll_first(list))) {
pt = POSIXTHREAD_CONTAINER(e);
dll_remove(&list, e);
_pthread_free(pt);
}
}
2022-09-05 15:26:03 +00:00
static int PosixThread(void *arg, int tid) {
void *rc;
2022-09-05 15:26:03 +00:00
struct PosixThread *pt = arg;
2024-07-21 13:41:30 +00:00
// setup scheduling
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
if (pt->pt_attr.__inheritsched == PTHREAD_EXPLICIT_SCHED) {
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
unassert(_weaken(_pthread_reschedule));
_weaken(_pthread_reschedule)(pt); // yoinked by attribute builder
2022-09-09 18:30:33 +00:00
}
2024-07-21 13:41:30 +00:00
// setup signal stack
if (pt->pt_attr.__sigaltstacksize) {
struct sigaltstack ss;
ss.ss_sp = pt->pt_attr.__sigaltstackaddr;
ss.ss_size = pt->pt_attr.__sigaltstacksize;
ss.ss_flags = 0;
unassert(!sigaltstack(&ss, 0));
}
// set long jump handler so pthread_exit can bring control back here
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
if (!setjmp(pt->pt_exiter)) {
sigdelset(&pt->pt_attr.__sigmask, SIGTHR);
if (IsWindows() || IsMetal()) {
atomic_store_explicit(&__get_tls()->tib_sigmask, pt->pt_attr.__sigmask,
memory_order_release);
} else {
sys_sigprocmask(SIG_SETMASK, &pt->pt_attr.__sigmask, 0);
}
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
rc = pt->pt_start(pt->pt_arg);
// ensure pthread_cleanup_pop(), and pthread_exit() popped cleanup
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
unassert(!pt->pt_cleanup);
// calling pthread_exit() will either jump back here, or call exit
pthread_exit(rc);
2022-09-05 15:26:03 +00:00
}
2024-07-21 13:41:30 +00:00
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
// avoid signal handler being triggered after we trash our own stack
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
__sig_block();
2024-07-21 13:41:30 +00:00
// return to clone polyfill which clears tid, wakes futex, and exits
2022-09-05 15:26:03 +00:00
return 0;
}
2024-07-21 13:41:30 +00:00
static bool TellOpenbsdThisIsStackMemory(void *addr, size_t size) {
return __sys_mmap(
addr, size, PROT_READ | PROT_WRITE,
MAP_PRIVATE | MAP_FIXED | MAP_ANON_OPENBSD | MAP_STACK_OPENBSD, -1,
0, 0) == addr;
}
// OpenBSD only permits RSP to occupy memory that's been explicitly
// defined as stack memory, i.e. `lo <= %rsp < hi` must be the case
static errno_t FixupCustomStackOnOpenbsd(pthread_attr_t *attr) {
// get interval
uintptr_t lo = (uintptr_t)attr->__stackaddr;
uintptr_t hi = lo + attr->__stacksize;
// squeeze interval
lo = (lo + __pagesize - 1) & -__pagesize;
hi = hi & -__pagesize;
// tell os it's stack memory
errno_t olderr = errno;
if (!TellOpenbsdThisIsStackMemory((void *)lo, hi - lo)) {
errno_t err = errno;
errno = olderr;
return err;
2022-09-09 11:07:08 +00:00
}
2024-07-21 13:41:30 +00:00
// update attributes with usable stack address
attr->__stackaddr = (void *)lo;
attr->__stacksize = hi - lo;
return 0;
2022-09-09 11:07:08 +00:00
}
static errno_t pthread_create_impl(pthread_t *thread,
const pthread_attr_t *attr,
void *(*start_routine)(void *), void *arg,
sigset_t oldsigs) {
int rc, e = errno;
2022-09-05 15:26:03 +00:00
struct PosixThread *pt;
// create posix thread object
if (!(pt = calloc(1, sizeof(struct PosixThread)))) {
errno = e;
return EAGAIN;
}
dll_init(&pt->list);
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
pt->pt_start = start_routine;
pt->pt_arg = arg;
// create thread local storage memory
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
if (!(pt->pt_tls = _mktls(&pt->tib))) {
free(pt);
errno = e;
return EAGAIN;
}
2022-09-09 11:07:08 +00:00
// setup attributes
if (attr) {
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
pt->pt_attr = *attr;
2022-09-09 11:07:08 +00:00
attr = 0;
} else {
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
pthread_attr_init(&pt->pt_attr);
2022-09-09 11:07:08 +00:00
}
// setup stack
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
if (pt->pt_attr.__stackaddr) {
2022-09-09 11:07:08 +00:00
// caller supplied their own stack
// assume they know what they're doing as much as possible
if (IsOpenbsd()) {
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
if ((rc = FixupCustomStackOnOpenbsd(&pt->pt_attr))) {
2024-07-21 13:41:30 +00:00
_pthread_free(pt);
2022-09-09 11:07:08 +00:00
return rc;
}
}
} else {
// cosmo is managing the stack
2024-07-19 04:02:59 +00:00
int pagesize = __pagesize;
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
pt->pt_attr.__guardsize = ROUNDUP(pt->pt_attr.__guardsize, pagesize);
pt->pt_attr.__stacksize = pt->pt_attr.__stacksize;
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
if (pt->pt_attr.__guardsize + pagesize > pt->pt_attr.__stacksize) {
2024-07-21 13:41:30 +00:00
_pthread_free(pt);
2022-09-09 11:07:08 +00:00
return EINVAL;
}
pt->pt_attr.__stackaddr =
2024-06-24 13:53:49 +00:00
mmap(0, pt->pt_attr.__stacksize, PROT_READ | PROT_WRITE,
MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
if (pt->pt_attr.__stackaddr != MAP_FAILED) {
2024-07-21 13:41:30 +00:00
if (IsOpenbsd())
if (!TellOpenbsdThisIsStackMemory(pt->pt_attr.__stackaddr,
pt->pt_attr.__stacksize))
notpossible;
if (pt->pt_attr.__guardsize)
if (mprotect(pt->pt_attr.__stackaddr, pt->pt_attr.__guardsize,
PROT_NONE | PROT_GUARD))
notpossible;
}
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
if (!pt->pt_attr.__stackaddr || pt->pt_attr.__stackaddr == MAP_FAILED) {
2022-09-05 15:26:03 +00:00
rc = errno;
2024-07-21 13:41:30 +00:00
_pthread_free(pt);
errno = e;
if (rc == EINVAL || rc == EOVERFLOW) {
return EINVAL;
} else {
return EAGAIN;
}
2022-09-05 15:26:03 +00:00
}
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
pt->pt_flags |= PT_OWNSTACK;
}
2024-07-21 13:41:30 +00:00
// setup signal stack
if (pt->pt_attr.__sigaltstacksize) {
if (!pt->pt_attr.__sigaltstackaddr) {
if (!(pt->pt_attr.__sigaltstackaddr =
malloc(pt->pt_attr.__sigaltstacksize))) {
_pthread_free(pt);
return errno;
}
pt->pt_flags |= PT_OWNSIGALTSTACK;
}
}
// set initial status
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
pt->tib->tib_pthread = (pthread_t)pt;
atomic_store_explicit(&pt->tib->tib_sigmask, -1, memory_order_relaxed);
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
if (!pt->pt_attr.__havesigmask) {
pt->pt_attr.__havesigmask = true;
pt->pt_attr.__sigmask = oldsigs;
}
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
switch (pt->pt_attr.__detachstate) {
case PTHREAD_CREATE_JOINABLE:
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
atomic_store_explicit(&pt->pt_status, kPosixThreadJoinable,
2022-10-13 22:38:31 +00:00
memory_order_relaxed);
break;
case PTHREAD_CREATE_DETACHED:
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
atomic_store_explicit(&pt->pt_status, kPosixThreadDetached,
2022-10-13 22:38:31 +00:00
memory_order_relaxed);
break;
default:
2024-07-21 13:41:30 +00:00
_pthread_free(pt);
return EINVAL;
}
// add thread to global list
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
// we add it to the beginning since zombies go at the end
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
_pthread_lock();
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
dll_make_first(&_pthread_list, &pt->list);
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
_pthread_unlock();
// launch PosixThread(pt) in new thread
if ((rc = clone(PosixThread, pt->pt_attr.__stackaddr, pt->pt_attr.__stacksize,
CLONE_VM | CLONE_THREAD | CLONE_FS | CLONE_FILES |
2023-05-10 05:41:57 +00:00
CLONE_SIGHAND | CLONE_SYSVSEM | CLONE_SETTLS |
CLONE_PARENT_SETTID | CLONE_CHILD_SETTID |
CLONE_CHILD_CLEARTID,
pt, &pt->ptid, __adj_tls(pt->tib), &pt->tib->tib_tid))) {
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
_pthread_lock();
dll_remove(&_pthread_list, &pt->list);
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
_pthread_unlock();
2024-07-21 13:41:30 +00:00
_pthread_free(pt);
2022-09-09 11:07:08 +00:00
return rc;
}
*thread = (pthread_t)pt;
return 0;
}
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
static const char *DescribeHandle(char buf[12], errno_t err, pthread_t *th) {
if (err)
return "n/a";
if (!th)
return "NULL";
FormatInt32(buf, _pthread_tid((struct PosixThread *)*th));
return buf;
}
/**
* Creates thread, e.g.
*
* void *worker(void *arg) {
* fputs(arg, stdout);
* return "there\n";
* }
*
* int main() {
* void *result;
* pthread_t id;
* pthread_create(&id, 0, worker, "hi ");
* pthread_join(id, &result);
* fputs(result, stdout);
* }
*
* Here's the OSI model of threads in Cosmopolitan:
*
*
* pthread_create() - Standard
* Abstraction
*
* clone() - Polyfill
*
* - Kernel
* Interfaces
* sys_clone tfork
* CreateThread
*
* bsdthread_create thr_new
*
*
* _lwp_create
*
*
* @param thread if non-null is used to output the thread id
* upon successful completion
* @param attr points to launch configuration, or may be null
* to use sensible defaults; it must be initialized using
* pthread_attr_init()
* @param start_routine is your thread's callback function
* @param arg is an arbitrary value passed to `start_routine`
* @return 0 on success, or errno on error
* @raise EAGAIN if resources to create thread weren't available
* @raise EINVAL if `attr` was supplied and had unnaceptable data
* @raise EPERM if scheduling policy was requested and user account
* isn't authorized to use it
* @returnserrno
*/
errno_t pthread_create(pthread_t *thread, const pthread_attr_t *attr,
void *(*start_routine)(void *), void *arg) {
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
errno_t err;
2024-07-21 13:41:30 +00:00
_pthread_decimate(false);
BLOCK_SIGNALS;
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
err = pthread_create_impl(thread, attr, start_routine, arg, _SigMask);
ALLOW_SIGNALS;
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
STRACE("pthread_create([%s], %p, %t, %p) → %s",
DescribeHandle(alloca(12), err, thread), attr, start_routine, arg,
DescribeErrno(err));
return err;
}