cosmopolitan/libc/calls/fcntl-nt.c

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2020-06-15 14:18:57 +00:00
/*-*- mode:c;indent-tabs-mode:nil;c-basic-offset:2;tab-width:8;coding:utf-8 -*-│
vi: set et ft=c ts=2 sts=2 sw=2 fenc=utf-8 :vi
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Copyright 2020 Justine Alexandra Roberts Tunney
2020-12-28 01:18:44 +00:00
Permission to use, copy, modify, and/or distribute this software for
any purpose with or without fee is hereby granted, provided that the
above copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE
AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
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*/
#include "libc/assert.h"
#include "libc/calls/calls.h"
#include "libc/calls/createfileflags.internal.h"
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#include "libc/calls/internal.h"
#include "libc/calls/struct/fd.internal.h"
#include "libc/calls/struct/flock.h"
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
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#include "libc/calls/struct/sigset.internal.h"
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#include "libc/calls/syscall-nt.internal.h"
#include "libc/calls/syscall_support-nt.internal.h"
#include "libc/calls/wincrash.internal.h"
#include "libc/errno.h"
#include "libc/intrin/kprintf.h"
#include "libc/intrin/leaky.internal.h"
#include "libc/intrin/weaken.h"
#include "libc/limits.h"
#include "libc/log/backtrace.internal.h"
#include "libc/macros.internal.h"
#include "libc/mem/mem.h"
#include "libc/nt/createfile.h"
#include "libc/nt/enum/fileflagandattributes.h"
#include "libc/nt/enum/filelockflags.h"
#include "libc/nt/errors.h"
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#include "libc/nt/files.h"
#include "libc/nt/runtime.h"
#include "libc/nt/struct/byhandlefileinformation.h"
#include "libc/nt/struct/overlapped.h"
#include "libc/nt/winsock.h"
#include "libc/sock/internal.h"
#include "libc/stdckdint.h"
#include "libc/str/str.h"
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#include "libc/sysv/consts/f.h"
#include "libc/sysv/consts/fd.h"
#include "libc/sysv/consts/fio.h"
#include "libc/sysv/consts/o.h"
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#include "libc/sysv/errfuns.h"
#include "libc/thread/thread.h"
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struct FileLock {
struct FileLock *next;
int64_t off;
int64_t len;
int fd;
bool exc;
};
Undiamond Python headers This change gets the Python codebase into a state where it conforms to the conventions of this codebase. It's now possible to include headers from Python, without worrying about ordering. Python has traditionally solved that problem by "diamonding" everything in Python.h, but that's problematic since it means any change to any Python header invalidates all the build artifacts. Lastly it makes tooling not work. Since it is hard to explain to Emacs when I press C-c C-h to add an import line it shouldn't add the header that actually defines the symbol, and instead do follow the nonstandard Python convention. Progress has been made on letting Python load source code from the zip executable structure via the standard C library APIs. System calss now recognizes zip!FILENAME alternative URIs as equivalent to zip:FILENAME since Python uses colon as its delimiter. Some progress has been made on embedding the notice license terms into the Python object code. This is easier said than done since Python has an extremely complicated ownership story. - Some termios APIs have been added - Implement rewinddir() dirstream API - GetCpuCount() API added to Cosmopolitan Libc - More bugs in Cosmopolitan Libc have been fixed - zipobj.com now has flags for mangling the path - Fixed bug a priori with sendfile() on certain BSDs - Polyfill F_DUPFD and F_DUPFD_CLOEXEC across platforms - FIOCLEX / FIONCLEX now polyfilled for fast O_CLOEXEC changes - APE now supports a hybrid solution to no-self-modify for builds - Many BSD-only magnums added, e.g. O_SEARCH, O_SHLOCK, SF_NODISKIO
2021-08-12 07:42:14 +00:00
struct FileLocks {
pthread_mutex_t mu;
struct FileLock *list;
struct FileLock *free;
};
static struct FileLocks g_locks;
static textwindows struct FileLock *NewFileLock(void) {
struct FileLock *fl;
if (g_locks.free) {
fl = g_locks.free;
g_locks.free = fl->next;
} else {
unassert((fl = _weaken(malloc)(sizeof(*fl))));
}
bzero(fl, sizeof(*fl));
fl->next = g_locks.list;
g_locks.list = fl;
return fl;
}
IGNORE_LEAKS(NewFileLock)
static textwindows void FreeFileLock(struct FileLock *fl) {
fl->next = g_locks.free;
g_locks.free = fl;
}
static textwindows bool OverlapsFileLock(struct FileLock *fl, int64_t off,
int64_t len) {
uint64_t BegA, EndA, BegB, EndB;
BegA = off;
EndA = off + (len - 1);
BegB = fl->off;
EndB = fl->off + (fl->len - 1);
return MAX(BegA, BegB) <= MIN(EndA, EndB);
}
static textwindows bool EncompassesFileLock(struct FileLock *fl, int64_t off,
int64_t len) {
return off <= fl->off && fl->off + fl->len <= off + len;
}
static textwindows bool EqualsFileLock(struct FileLock *fl, int64_t off,
int64_t len) {
return fl->off == off && off + len == fl->off + fl->len;
}
textwindows void sys_fcntl_nt_lock_cleanup(int fd) {
struct FileLock *fl, *ft, **flp;
pthread_mutex_lock(&g_locks.mu);
for (flp = &g_locks.list, fl = *flp; fl;) {
if (fl->fd == fd) {
*flp = fl->next;
ft = fl->next;
FreeFileLock(fl);
fl = ft;
} else {
flp = &fl->next;
fl = *flp;
}
}
pthread_mutex_unlock(&g_locks.mu);
}
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
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static textwindows int64_t GetfileSize(int64_t handle) {
struct NtByHandleFileInformation wst;
if (!GetFileInformationByHandle(handle, &wst))
return __winerr();
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
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return (wst.nFileSizeHigh + 0ull) << 32 | wst.nFileSizeLow;
}
static textwindows int sys_fcntl_nt_lock(struct Fd *f, int fd, int cmd,
uintptr_t arg) {
uint32_t flags;
struct flock *l;
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
int64_t off, len, end;
struct FileLock *fl, *ft, **flp;
if (!_weaken(malloc)) {
return enomem();
}
l = (struct flock *)arg;
len = l->l_len;
off = l->l_start;
switch (l->l_whence) {
case SEEK_SET:
break;
case SEEK_CUR:
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
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off = f->pointer + off;
break;
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
case SEEK_END: {
int64_t size;
if ((size = GetfileSize(f->handle)) == -1)
return -1;
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
off = size - off;
break;
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
}
default:
return einval();
}
if (!len) {
len = INT64_MAX - off;
}
if (off < 0 || len < 0 || ckd_add(&end, off, len)) {
return einval();
}
bool32 ok;
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
struct NtOverlapped ov = {.hEvent = f->handle, .Pointer = off};
if (l->l_type == F_RDLCK || l->l_type == F_WRLCK) {
if (cmd == F_SETLK || cmd == F_SETLKW) {
// make it possible to transition read locks to write locks
for (flp = &g_locks.list, fl = *flp; fl;) {
if (fl->fd == fd) {
if (EqualsFileLock(fl, off, len)) {
if (fl->exc == (l->l_type == F_WRLCK)) {
// we already have this lock
return 0;
} else {
// unlock our read lock and acquire write lock below
if (UnlockFileEx(f->handle, 0, len, len >> 32, &ov)) {
*flp = fl->next;
ft = fl->next;
FreeFileLock(fl);
fl = ft;
continue;
} else {
return -1;
}
}
break;
} else if (OverlapsFileLock(fl, off, len)) {
return enotsup();
}
}
flp = &fl->next;
fl = *flp;
}
}
// return better information on conflicting locks if possible
if (cmd == F_GETLK) {
for (fl = g_locks.list; fl; fl = fl->next) {
if (fl->fd == fd && //
OverlapsFileLock(fl, off, len) &&
(l->l_type == F_WRLCK || !fl->exc)) {
l->l_whence = SEEK_SET;
l->l_start = fl->off;
l->l_len = fl->len;
l->l_type = fl->exc ? F_WRLCK : F_RDLCK;
l->l_pid = getpid();
return 0;
}
}
}
flags = 0;
if (cmd != F_SETLKW) {
// TODO(jart): we should use expo backoff in wrapper function
// should not matter since sqlite doesn't need it
flags |= kNtLockfileFailImmediately;
}
if (l->l_type == F_WRLCK) {
flags |= kNtLockfileExclusiveLock;
}
ok = LockFileEx(f->handle, flags, 0, len, len >> 32, &ov);
if (cmd == F_GETLK) {
if (ok) {
l->l_type = F_UNLCK;
if (!UnlockFileEx(f->handle, 0, len, len >> 32, &ov)) {
return -1;
}
} else {
l->l_pid = -1;
ok = true;
}
} else if (ok) {
fl = NewFileLock();
fl->off = off;
fl->len = len;
fl->exc = l->l_type == F_WRLCK;
fl->fd = fd;
}
return ok ? 0 : -1;
}
if (l->l_type == F_UNLCK) {
if (cmd == F_GETLK)
return einval();
// allow a big range to unlock many small ranges
for (flp = &g_locks.list, fl = *flp; fl;) {
if (fl->fd == fd && EncompassesFileLock(fl, off, len)) {
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
struct NtOverlapped ov = {.hEvent = f->handle, .Pointer = fl->off};
if (UnlockFileEx(f->handle, 0, fl->len, fl->len >> 32, &ov)) {
*flp = fl->next;
ft = fl->next;
FreeFileLock(fl);
fl = ft;
} else {
return -1;
}
} else {
flp = &fl->next;
fl = *flp;
}
}
// win32 won't let us carve up existing locks
int overlap_count = 0;
for (fl = g_locks.list; fl; fl = fl->next) {
if (fl->fd == fd && //
OverlapsFileLock(fl, off, len)) {
++overlap_count;
}
}
// try to handle the carving cases needed by sqlite
if (overlap_count == 1) {
for (fl = g_locks.list; fl; fl = fl->next) {
if (fl->fd == fd && //
off <= fl->off && //
off + len >= fl->off && //
off + len < fl->off + fl->len) {
// cleave left side of lock
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
struct NtOverlapped ov = {.hEvent = f->handle, .Pointer = fl->off};
if (!UnlockFileEx(f->handle, 0, fl->len, fl->len >> 32, &ov)) {
return -1;
}
fl->len = (fl->off + fl->len) - (off + len);
fl->off = off + len;
Make improvements - Every unit test now passes on Apple Silicon. The final piece of this puzzle was porting our POSIX threads cancelation support, since that works differently on ARM64 XNU vs. AMD64. Our semaphore support on Apple Silicon is also superior now compared to AMD64, thanks to the grand central dispatch library which lets *NSYNC locks go faster. - The Cosmopolitan runtime is now more stable, particularly on Windows. To do this, thread local storage is mandatory at all runtime levels, and the innermost packages of the C library is no longer being built using ASAN. TLS is being bootstrapped with a 128-byte TIB during the process startup phase, and then later on the runtime re-allocates it either statically or dynamically to support code using _Thread_local. fork() and execve() now do a better job cooperating with threads. We can now check how much stack memory is left in the process or thread when functions like kprintf() / execve() etc. call alloca(), so that ENOMEM can be raised, reduce a buffer size, or just print a warning. - POSIX signal emulation is now implemented the same way kernels do it with pthread_kill() and raise(). Any thread can interrupt any other thread, regardless of what it's doing. If it's blocked on read/write then the killer thread will cancel its i/o operation so that EINTR can be returned in the mark thread immediately. If it's doing a tight CPU bound operation, then that's also interrupted by the signal delivery. Signal delivery works now by suspending a thread and pushing context data structures onto its stack, and redirecting its execution to a trampoline function, which calls SetThreadContext(GetCurrentThread()) when it's done. - We're now doing a better job managing locks and handles. On NetBSD we now close semaphore file descriptors in forked children. Semaphores on Windows can now be canceled immediately, which means mutexes/condition variables will now go faster. Apple Silicon semaphores can be canceled too. We're now using Apple's pthread_yield() funciton. Apple _nocancel syscalls are now used on XNU when appropriate to ensure pthread_cancel requests aren't lost. The MbedTLS library has been updated to support POSIX thread cancelations. See tool/build/runitd.c for an example of how it can be used for production multi-threaded tls servers. Handles on Windows now leak less often across processes. All i/o operations on Windows are now overlapped, which means file pointers can no longer be inherited across dup() and fork() for the time being. - We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4() which means, for example, that posix_spawn() now goes 3x faster. POSIX spawn is also now more correct. Like Musl, it's now able to report the failure code of execve() via a pipe although our approach favors using shared memory to do that on systems that have a true vfork() function. - We now spawn a thread to deliver SIGALRM to threads when setitimer() is used. This enables the most precise wakeups the OS makes possible. - The Cosmopolitan runtime now uses less memory. On NetBSD for example, it turned out the kernel would actually commit the PT_GNU_STACK size which caused RSS to be 6mb for every process. Now it's down to ~4kb. On Apple Silicon, we reduce the mandatory upstream thread size to the smallest possible size to reduce the memory overhead of Cosmo threads. The examples directory has a program called greenbean which can spawn a web server on Linux with 10,000 worker threads and have the memory usage of the process be ~77mb. The 1024 byte overhead of POSIX-style thread-local storage is now optional; it won't be allocated until the pthread_setspecific/getspecific functions are called. On Windows, the threads that get spawned which are internal to the libc implementation use reserve rather than commit memory, which shaves a few hundred kb. - sigaltstack() is now supported on Windows, however it's currently not able to be used to handle stack overflows, since crash signals are still generated by WIN32. However the crash handler will still switch to the alt stack, which is helpful in environments with tiny threads. - Test binaries are now smaller. Many of the mandatory dependencies of the test runner have been removed. This ensures many programs can do a better job only linking the the thing they're testing. This caused the test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb - long double is no longer used in the implementation details of libc, except in the APIs that define it. The old code that used long double for time (instead of struct timespec) has now been thoroughly removed. - ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing backtraces itself, it'll just print a command you can run on the shell using our new `cosmoaddr2line` program to view the backtrace. - Crash report signal handling now works in a much better way. Instead of terminating the process, it now relies on SA_RESETHAND so that the default SIG_IGN behavior can terminate the process if necessary. - Our pledge() functionality has now been fully ported to AARCH64 Linux.
2023-09-19 03:44:45 +00:00
ov.Pointer = fl->off;
if (!LockFileEx(f->handle, kNtLockfileExclusiveLock, 0, fl->len,
fl->len >> 32, &ov)) {
return -1;
}
return 0;
}
}
}
if (overlap_count) {
return enotsup();
}
return 0;
}
return einval();
}
static textwindows int sys_fcntl_nt_dupfd(int fd, int cmd, int start) {
if (start < 0)
return einval();
return sys_dup_nt(fd, -1, (cmd == F_DUPFD_CLOEXEC ? _O_CLOEXEC : 0), start);
}
textwindows int sys_fcntl_nt(int fd, int cmd, uintptr_t arg) {
int rc;
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
BLOCK_SIGNALS;
if (__isfdkind(fd, kFdFile) || //
__isfdkind(fd, kFdSocket) || //
__isfdkind(fd, kFdConsole) || //
2024-05-03 14:59:51 +00:00
__isfdkind(fd, kFdDevNull) || //
__isfdkind(fd, kFdDevRandom)) {
if (cmd == F_GETFL) {
rc = g_fds.p[fd].flags & (O_ACCMODE | _O_APPEND | _O_DIRECT |
_O_NONBLOCK | _O_RANDOM | _O_SEQUENTIAL);
} else if (cmd == F_SETFL) {
rc = sys_fcntl_nt_setfl(fd, arg);
} else if (cmd == F_GETFD) {
if (g_fds.p[fd].flags & _O_CLOEXEC) {
rc = FD_CLOEXEC;
} else {
rc = 0;
}
} else if (cmd == F_SETFD) {
if (arg & FD_CLOEXEC) {
g_fds.p[fd].flags |= _O_CLOEXEC;
} else {
g_fds.p[fd].flags &= ~_O_CLOEXEC;
}
rc = 0;
} else if (cmd == F_SETLK || cmd == F_SETLKW || cmd == F_GETLK) {
pthread_mutex_lock(&g_locks.mu);
rc = sys_fcntl_nt_lock(g_fds.p + fd, fd, cmd, arg);
pthread_mutex_unlock(&g_locks.mu);
Undiamond Python headers This change gets the Python codebase into a state where it conforms to the conventions of this codebase. It's now possible to include headers from Python, without worrying about ordering. Python has traditionally solved that problem by "diamonding" everything in Python.h, but that's problematic since it means any change to any Python header invalidates all the build artifacts. Lastly it makes tooling not work. Since it is hard to explain to Emacs when I press C-c C-h to add an import line it shouldn't add the header that actually defines the symbol, and instead do follow the nonstandard Python convention. Progress has been made on letting Python load source code from the zip executable structure via the standard C library APIs. System calss now recognizes zip!FILENAME alternative URIs as equivalent to zip:FILENAME since Python uses colon as its delimiter. Some progress has been made on embedding the notice license terms into the Python object code. This is easier said than done since Python has an extremely complicated ownership story. - Some termios APIs have been added - Implement rewinddir() dirstream API - GetCpuCount() API added to Cosmopolitan Libc - More bugs in Cosmopolitan Libc have been fixed - zipobj.com now has flags for mangling the path - Fixed bug a priori with sendfile() on certain BSDs - Polyfill F_DUPFD and F_DUPFD_CLOEXEC across platforms - FIOCLEX / FIONCLEX now polyfilled for fast O_CLOEXEC changes - APE now supports a hybrid solution to no-self-modify for builds - Many BSD-only magnums added, e.g. O_SEARCH, O_SHLOCK, SF_NODISKIO
2021-08-12 07:42:14 +00:00
} else if (cmd == F_DUPFD || cmd == F_DUPFD_CLOEXEC) {
rc = sys_fcntl_nt_dupfd(fd, cmd, arg);
} else {
rc = einval();
}
} else {
rc = ebadf();
2020-06-15 14:18:57 +00:00
}
Make improvements - We now serialize the file descriptor table when spawning / executing processes on Windows. This means you can now inherit more stuff than just standard i/o. It's needed by bash, which duplicates the console to file descriptor #255. We also now do a better job serializing the environment variables, so you're less likely to encounter E2BIG when using your bash shell. We also no longer coerce environ to uppercase - execve() on Windows now remotely controls its parent process to make them spawn a replacement for itself. Then it'll be able to terminate immediately once the spawn succeeds, without having to linger around for the lifetime as a shell process for proxying the exit code. When process worker thread running in the parent sees the child die, it's given a handle to the new child, to replace it in the process table. - execve() and posix_spawn() on Windows will now provide CreateProcess an explicit handle list. This allows us to remove handle locks which enables better fork/spawn concurrency, with seriously correct thread safety. Other codebases like Go use the same technique. On the other hand fork() still favors the conventional WIN32 inheritence approach which can be a little bit messy, but is *controlled* by guaranteeing perfectly clean slates at both the spawning and execution boundaries - sigset_t is now 64 bits. Having it be 128 bits was a mistake because there's no reason to use that and it's only supported by FreeBSD. By using the system word size, signal mask manipulation on Windows goes very fast. Furthermore @asyncsignalsafe funcs have been rewritten on Windows to take advantage of signal masking, now that it's much more pleasant to use. - All the overlapped i/o code on Windows has been rewritten for pretty good signal and cancelation safety. We're now able to ensure overlap data structures are cleaned up so long as you don't longjmp() out of out of a signal handler that interrupted an i/o operation. Latencies are also improved thanks to the removal of lots of "busy wait" code. Waits should be optimal for everything except poll(), which shall be the last and final demon we slay in the win32 i/o horror show. - getrusage() on Windows is now able to report RUSAGE_CHILDREN as well as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 12:36:18 +00:00
ALLOW_SIGNALS;
return rc;
2020-06-15 14:18:57 +00:00
}