2022-03-22 02:31:03 +00:00
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#ifndef COSMOPOLITAN_THIRD_PARTY_LUA_COSMO_H_
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#define COSMOPOLITAN_THIRD_PARTY_LUA_COSMO_H_
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#include "net/http/http.h"
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#include "net/http/url.h"
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#include "third_party/lua/lauxlib.h"
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#if !(__ASSEMBLER__ + __LINKER__ + 0)
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COSMOPOLITAN_C_START_
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Import C++ Standard Template Library
You can now use the hardest fastest and most dangerous language there is
with Cosmopolitan. So far about 75% of LLVM libcxx has been added. A few
breaking changes needed to be made to help this go smoothly.
- Rename nothrow to dontthrow
- Rename nodiscard to dontdiscard
- Add some libm functions, e.g. lgamma, nan, etc.
- Change intmax_t from int128 to int64 like everything else
- Introduce %jjd formatting directive for int128_t
- Introduce strtoi128(), strtou128(), etc.
- Rename bsrmax() to bsr128()
Some of the templates that should be working currently are std::vector,
std::string, std::map, std::set, std::deque, etc.
2022-03-22 12:51:41 +00:00
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char *LuaFormatStack(lua_State *) dontdiscard;
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2022-03-22 02:31:03 +00:00
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int LuaCallWithTrace(lua_State *, int, int, lua_State *);
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2022-04-27 12:39:39 +00:00
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int LuaEncodeJsonData(lua_State *, char **, char *, int);
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int LuaEncodeLuaData(lua_State *, char **, char *, int);
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2022-03-22 02:31:03 +00:00
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int LuaEncodeUrl(lua_State *);
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int LuaParseUrl(lua_State *);
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2022-04-24 16:59:22 +00:00
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int LuaPushHeader(lua_State *, struct HttpMessage *, char *, int);
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2022-03-22 02:31:03 +00:00
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int LuaPushHeaders(lua_State *, struct HttpMessage *, const char *);
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2022-07-09 11:09:51 +00:00
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int EscapeLuaString(char *, size_t, char **);
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2022-04-29 13:06:23 +00:00
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void LuaPrintStack(lua_State *);
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2022-03-22 02:31:03 +00:00
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void LuaPushLatin1(lua_State *, const char *, size_t);
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2022-04-24 16:59:22 +00:00
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void LuaPushUrlParams(lua_State *, struct UrlParams *);
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2022-03-22 02:31:03 +00:00
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COSMOPOLITAN_C_END_
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#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
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#endif /* COSMOPOLITAN_THIRD_PARTY_LUA_COSMO_H_ */
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