cosmopolitan/libc/tinymath/kcosl.c

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/*-*- mode:c;indent-tabs-mode:t;c-basic-offset:8;tab-width:8;coding:utf-8 -*-│
vi: set et ft=c ts=8 tw=8 fenc=utf-8 :vi
Musl Libc
Copyright © 2005-2014 Rich Felker, et al.
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "libc/math.h"
#include "libc/tinymath/kernel.internal.h"
asm(".ident\t\"\\n\\n\
FreeBSD libm (BSD-2 License)\\n\
Copyright (c) 2005-2011, Bruce D. Evans, Steven G. Kargl, David Schultz.\"");
asm(".ident\t\"\\n\\n\
fdlibm (fdlibm license)\\n\
Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.\"");
asm(".ident\t\"\\n\\n\
Musl libc (MIT License)\\n\
Copyright 2005-2014 Rich Felker, et. al.\"");
asm(".include \"libc/disclaimer.inc\"");
// clang-format off
/* origin: FreeBSD /usr/src/lib/msun/ld80/k_cosl.c */
/* origin: FreeBSD /usr/src/lib/msun/ld128/k_cosl.c */
/*
* ====================================================
* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
* Copyright (c) 2008 Steven G. Kargl, David Schultz, Bruce D. Evans.
*
* Developed at SunSoft, a Sun Microsystems, Inc. business.
* Permission to use, copy, modify, and distribute this
* software is freely granted, provided that this notice
* is preserved.
* ====================================================
*/
#if (LDBL_MANT_DIG == 64 || LDBL_MANT_DIG == 113) && LDBL_MAX_EXP == 16384
#if LDBL_MANT_DIG == 64
/*
* ld80 version of __cos.c. See __cos.c for most comments.
*/
/*
* Domain [-0.7854, 0.7854], range ~[-2.43e-23, 2.425e-23]:
* |cos(x) - c(x)| < 2**-75.1
*
* The coefficients of c(x) were generated by a pari-gp script using
* a Remez algorithm that searches for the best higher coefficients
* after rounding leading coefficients to a specified precision.
*
* Simpler methods like Chebyshev or basic Remez barely suffice for
* cos() in 64-bit precision, because we want the coefficient of x^2
* to be precisely -0.5 so that multiplying by it is exact, and plain
* rounding of the coefficients of a good polynomial approximation only
* gives this up to about 64-bit precision. Plain rounding also gives
* a mediocre approximation for the coefficient of x^4, but a rounding
* error of 0.5 ulps for this coefficient would only contribute ~0.01
* ulps to the final error, so this is unimportant. Rounding errors in
* higher coefficients are even less important.
*
* In fact, coefficients above the x^4 one only need to have 53-bit
* precision, and this is more efficient. We get this optimization
* almost for free from the complications needed to search for the best
* higher coefficients.
*/
static const long double
C1 = 0.0416666666666666666136L; /* 0xaaaaaaaaaaaaaa9b.0p-68 */
static const double
C2 = -0.0013888888888888874, /* -0x16c16c16c16c10.0p-62 */
C3 = 0.000024801587301571716, /* 0x1a01a01a018e22.0p-68 */
C4 = -0.00000027557319215507120, /* -0x127e4fb7602f22.0p-74 */
C5 = 0.0000000020876754400407278, /* 0x11eed8caaeccf1.0p-81 */
C6 = -1.1470297442401303e-11, /* -0x19393412bd1529.0p-89 */
C7 = 4.7383039476436467e-14; /* 0x1aac9d9af5c43e.0p-97 */
#define POLY(z) (z*(C1+z*(C2+z*(C3+z*(C4+z*(C5+z*(C6+z*C7)))))))
#elif LDBL_MANT_DIG == 113
/*
* ld128 version of __cos.c. See __cos.c for most comments.
*/
/*
* Domain [-0.7854, 0.7854], range ~[-1.80e-37, 1.79e-37]:
* |cos(x) - c(x))| < 2**-122.0
*
* 113-bit precision requires more care than 64-bit precision, since
* simple methods give a minimax polynomial with coefficient for x^2
* that is 1 ulp below 0.5, but we want it to be precisely 0.5. See
* above for more details.
*/
static const long double
C1 = 0.04166666666666666666666666666666658424671L,
C2 = -0.001388888888888888888888888888863490893732L,
C3 = 0.00002480158730158730158730158600795304914210L,
C4 = -0.2755731922398589065255474947078934284324e-6L,
C5 = 0.2087675698786809897659225313136400793948e-8L,
C6 = -0.1147074559772972315817149986812031204775e-10L,
C7 = 0.4779477332386808976875457937252120293400e-13L;
static const double
C8 = -0.1561920696721507929516718307820958119868e-15,
C9 = 0.4110317413744594971475941557607804508039e-18,
C10 = -0.8896592467191938803288521958313920156409e-21,
C11 = 0.1601061435794535138244346256065192782581e-23;
#define POLY(z) (z*(C1+z*(C2+z*(C3+z*(C4+z*(C5+z*(C6+z*(C7+ \
z*(C8+z*(C9+z*(C10+z*C11)))))))))))
#endif
long double __cosl(long double x, long double y)
{
long double hz,z,r,w;
z = x*x;
r = POLY(z);
hz = 0.5*z;
w = 1.0-hz;
return w + (((1.0-w)-hz) + (z*r-x*y));
}
#endif