Introduce more CTL content
This change introduces accumulate, addressof, advance, all_of, distance,
array, enable_if, allocator_traits, back_inserter, bad_alloc, is_signed,
any_of, copy, exception, fill, fill_n, is_same, is_same_v, out_of_range,
lexicographical_compare, is_integral, uninitialized_fill_n, is_unsigned,
numeric_limits, uninitialized_fill, iterator_traits, move_backward, min,
max, iterator_tag, move_iterator, reverse_iterator, uninitialized_move_n
This change experiments with rewriting the ctl::vector class to make the
CTL design more similar to the STL. So far it has not slowed things down
to have 42 #include lines rather than 2, since it's still almost nothing
compared to LLVM's code. In fact the closer we can flirt with being just
like libcxx, the better chance we might have of discovering exactly what
makes it so slow to compile. It would be an enormous discovery if we can
find one simple trick to solving the issue there instead.
This also fixes a bug in `ctl::string(const string &s)` when `s` is big.
2024-06-28 05:18:55 +00:00
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// -*- mode:c++; indent-tabs-mode:nil; c-basic-offset:4; coding:utf-8 -*-
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// vi: set et ft=cpp ts=4 sts=4 sw=4 fenc=utf-8 :vi
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//
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// Copyright 2024 Justine Alexandra Roberts Tunney
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//
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// Permission to use, copy, modify, and/or distribute this software for
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// any purpose with or without fee is hereby granted, provided that the
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// above copyright notice and this permission notice appear in all copies.
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//
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// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
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// WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
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// WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE
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// AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
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// DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
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// PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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// TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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// PERFORMANCE OF THIS SOFTWARE.
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#include "ctl/array.h"
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2024-06-29 02:07:35 +00:00
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#include "ctl/string.h"
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#include "libc/mem/leaks.h"
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Introduce more CTL content
This change introduces accumulate, addressof, advance, all_of, distance,
array, enable_if, allocator_traits, back_inserter, bad_alloc, is_signed,
any_of, copy, exception, fill, fill_n, is_same, is_same_v, out_of_range,
lexicographical_compare, is_integral, uninitialized_fill_n, is_unsigned,
numeric_limits, uninitialized_fill, iterator_traits, move_backward, min,
max, iterator_tag, move_iterator, reverse_iterator, uninitialized_move_n
This change experiments with rewriting the ctl::vector class to make the
CTL design more similar to the STL. So far it has not slowed things down
to have 42 #include lines rather than 2, since it's still almost nothing
compared to LLVM's code. In fact the closer we can flirt with being just
like libcxx, the better chance we might have of discovering exactly what
makes it so slow to compile. It would be an enormous discovery if we can
find one simple trick to solving the issue there instead.
This also fixes a bug in `ctl::string(const string &s)` when `s` is big.
2024-06-28 05:18:55 +00:00
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// #include <array>
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2024-06-29 02:07:35 +00:00
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// #include <string>
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Introduce more CTL content
This change introduces accumulate, addressof, advance, all_of, distance,
array, enable_if, allocator_traits, back_inserter, bad_alloc, is_signed,
any_of, copy, exception, fill, fill_n, is_same, is_same_v, out_of_range,
lexicographical_compare, is_integral, uninitialized_fill_n, is_unsigned,
numeric_limits, uninitialized_fill, iterator_traits, move_backward, min,
max, iterator_tag, move_iterator, reverse_iterator, uninitialized_move_n
This change experiments with rewriting the ctl::vector class to make the
CTL design more similar to the STL. So far it has not slowed things down
to have 42 #include lines rather than 2, since it's still almost nothing
compared to LLVM's code. In fact the closer we can flirt with being just
like libcxx, the better chance we might have of discovering exactly what
makes it so slow to compile. It would be an enormous discovery if we can
find one simple trick to solving the issue there instead.
This also fixes a bug in `ctl::string(const string &s)` when `s` is big.
2024-06-28 05:18:55 +00:00
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// #define ctl std
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int
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main()
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{
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// Test construction and basic properties
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{
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ctl::array<int, 5> arr = { 1, 2, 3, 4, 5 };
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if (arr.size() != 5)
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return 2;
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if (arr.max_size() != 5)
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return 3;
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if (arr.empty())
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return 4;
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}
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// Test element access
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{
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ctl::array<int, 3> arr = { 10, 20, 30 };
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if (arr[0] != 10 || arr[1] != 20 || arr[2] != 30)
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return 5;
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if (arr.front() != 10)
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return 6;
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if (arr.back() != 30)
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return 7;
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}
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// Test data() method
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{
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ctl::array<int, 3> arr = { 1, 2, 3 };
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int* data = arr.data();
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if (data[0] != 1 || data[1] != 2 || data[2] != 3)
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return 9;
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}
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// Test iterators
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{
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ctl::array<int, 3> arr = { 1, 2, 3 };
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int sum = 0;
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for (auto it = arr.begin(); it != arr.end(); ++it) {
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sum += *it;
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}
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if (sum != 6)
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return 10;
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sum = 0;
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for (auto it = arr.rbegin(); it != arr.rend(); ++it) {
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sum += *it;
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}
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if (sum != 6)
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return 11;
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}
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// Test const iterators
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{
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const ctl::array<int, 3> arr = { 1, 2, 3 };
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int sum = 0;
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for (auto it = arr.cbegin(); it != arr.cend(); ++it) {
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sum += *it;
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}
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if (sum != 6)
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return 12;
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sum = 0;
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for (auto it = arr.crbegin(); it != arr.crend(); ++it) {
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sum += *it;
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}
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if (sum != 6)
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return 13;
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}
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// Test fill method
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{
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ctl::array<int, 5> arr;
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arr.fill(42);
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for (int i = 0; i < 5; ++i) {
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if (arr[i] != 42)
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return 14;
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}
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}
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// Test swap method
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{
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ctl::array<int, 3> arr1 = { 1, 2, 3 };
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ctl::array<int, 3> arr2 = { 4, 5, 6 };
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arr1.swap(arr2);
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if (arr1[0] != 4 || arr1[1] != 5 || arr1[2] != 6)
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return 15;
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if (arr2[0] != 1 || arr2[1] != 2 || arr2[2] != 3)
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return 16;
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}
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// Test comparison operators
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{
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ctl::array<int, 3> arr1 = { 1, 2, 3 };
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ctl::array<int, 3> arr2 = { 1, 2, 3 };
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ctl::array<int, 3> arr3 = { 1, 2, 4 };
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if (!(arr1 == arr2))
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return 17;
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if (arr1 != arr2)
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return 18;
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if (!(arr1 < arr3))
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return 19;
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if (arr3 <= arr1)
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return 20;
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if (!(arr3 > arr1))
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return 21;
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if (arr1 >= arr3)
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return 22;
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}
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// Test non-member swap function
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{
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ctl::array<int, 3> arr1 = { 1, 2, 3 };
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ctl::array<int, 3> arr2 = { 4, 5, 6 };
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swap(arr1, arr2);
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if (arr1[0] != 4 || arr1[1] != 5 || arr1[2] != 6)
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return 23;
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if (arr2[0] != 1 || arr2[1] != 2 || arr2[2] != 3)
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return 24;
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}
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// Test with non-trivial type
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{
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struct NonTrivial
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{
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int value;
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NonTrivial(int v = 0) : value(v)
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{
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}
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bool operator==(const NonTrivial& other) const
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{
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return value == other.value;
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}
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};
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ctl::array<NonTrivial, 3> arr = { 1, 2, 3 };
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if (arr[0].value != 1 || arr[1].value != 2 || arr[2].value != 3)
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return 25;
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}
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// Test empty array
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{
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ctl::array<int, 0> arr;
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if (!arr.empty())
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return 26;
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if (arr.size() != 0)
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return 27;
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if (arr.begin() != arr.end())
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return 28;
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}
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// Test basic array functionality
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{
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ctl::array<int, 5> arr = { 1, 2, 3, 4, 5 };
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if (arr.size() != 5)
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return 2;
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if (arr[0] != 1 || arr[4] != 5)
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return 3;
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}
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// Test reverse iterator basics
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{
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ctl::array<int, 5> arr = { 1, 2, 3, 4, 5 };
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auto rit = arr.rbegin();
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if (*rit != 5)
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return 4;
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++rit;
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if (*rit != 4)
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return 5;
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if (*(arr.rbegin() + 2) != 3)
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return 6;
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}
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// Test reverse iterator traversal
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{
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ctl::array<int, 5> arr = { 1, 2, 3, 4, 5 };
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int expected = 5;
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for (auto rit = arr.rbegin(); rit != arr.rend(); ++rit) {
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if (*rit != expected)
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return 7;
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--expected;
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}
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}
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// Test const reverse iterator
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{
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const ctl::array<int, 5> arr = { 1, 2, 3, 4, 5 };
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auto crit = arr.crbegin();
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if (*crit != 5)
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return 8;
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++crit;
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if (*crit != 4)
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return 9;
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}
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// Test reverse iterator arithmetic
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{
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ctl::array<int, 5> arr = { 1, 2, 3, 4, 5 };
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auto rit = arr.rbegin();
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rit += 2;
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if (*rit != 3)
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return 10;
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rit -= 1;
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if (*rit != 4)
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return 11;
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if (*(rit + 2) != 2)
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return 12;
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if (*(rit - 1) != 5)
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return 13;
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}
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// Test reverse iterator comparison
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{
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ctl::array<int, 5> arr = { 1, 2, 3, 4, 5 };
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auto rit1 = arr.rbegin();
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auto rit2 = arr.rbegin() + 2;
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if (rit1 >= rit2)
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return 14;
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if (!(rit1 < rit2))
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return 15;
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if (rit1 == rit2)
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return 16;
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}
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// Test it seems legit
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{
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ctl::array<int, 3> arr = { 1, 2, 3 };
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auto rit = arr.rbegin();
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if (*rit != 3)
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return 1;
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++rit;
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if (*rit != 2)
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return 2;
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++rit;
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if (*rit != 1)
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return 3;
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++rit;
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if (rit != arr.rend())
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return 4;
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}
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2024-06-29 02:07:35 +00:00
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{
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ctl::array<ctl::string, 2> A = { "hi", "theretheretheretherethere" };
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if (A.size() != 2)
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return 76;
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if (A[0] != "hi")
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return 77;
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if (A[1] != "theretheretheretherethere")
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return 78;
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A = { "theretheretheretherethere", "hi" };
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if (A[0] != "theretheretheretherethere")
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return 79;
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if (A[1] != "hi")
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return 80;
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}
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CheckForMemoryLeaks();
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Introduce more CTL content
This change introduces accumulate, addressof, advance, all_of, distance,
array, enable_if, allocator_traits, back_inserter, bad_alloc, is_signed,
any_of, copy, exception, fill, fill_n, is_same, is_same_v, out_of_range,
lexicographical_compare, is_integral, uninitialized_fill_n, is_unsigned,
numeric_limits, uninitialized_fill, iterator_traits, move_backward, min,
max, iterator_tag, move_iterator, reverse_iterator, uninitialized_move_n
This change experiments with rewriting the ctl::vector class to make the
CTL design more similar to the STL. So far it has not slowed things down
to have 42 #include lines rather than 2, since it's still almost nothing
compared to LLVM's code. In fact the closer we can flirt with being just
like libcxx, the better chance we might have of discovering exactly what
makes it so slow to compile. It would be an enormous discovery if we can
find one simple trick to solving the issue there instead.
This also fixes a bug in `ctl::string(const string &s)` when `s` is big.
2024-06-28 05:18:55 +00:00
|
|
|
}
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