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https://github.com/jart/cosmopolitan.git
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Bring Lua to 5.4.6. (#1214)
This essentially re-does the work of #875 on top of master. This is what I did to check that Cosmo's Lua extensions still worked: ``` $ build/bootstrap/make MODE=aarch64 o/aarch64/third_party/lua/lua $ ape o/aarch64/third_party/lua/lua >: 10 10 >: 010 8 >: 0b10 2 >: string.byte("\e") 27 >: "Hello, %s" % {"world"} Hello, world >: "*" * 3 *** ``` `luaL_traceback2` was used to show the stack trace with parameter values; it's used in `LuaCallWithTrace`, which is used in Redbean to run Lua code. You should be able to see the extended stack trace by running something like this: `redbean -e "function a(b)c()end a(2)"` (with "params" indicating the extended stack trace): ``` stack traceback: [string "function a(b)c()end a(2)"]:1: in function 'a', params: b = 2; [string "function a(b)c()end a(2)"]:1: in main chunk ``` @pkulchenko confirmed that I get the expected result with the updated code. This is what I did to check that Lua itself still worked: ``` $ cd third_party/lua/test/ $ ape ../../../o/aarch64/third_party/lua/lua all.lua ``` There's one test failure, in `files.lua`: ``` ***** FILE 'files.lua'***** testing i/o ../../../o/aarch64/third_party/lua/lua: files.lua:84: assertion failed! stack traceback: [C]: in function 'assert' files.lua:84: in main chunk (...tail calls...) all.lua:195: in main chunk [C]: in ? .>>> closing state <<< ``` That isn't a result of these changes; the same test is failing in master. The failure is here: ```lua if not _port then -- invalid seek local status, msg, code = io.stdin:seek("set", 1000) assert(not status and type(msg) == "string" and type(code) == "number") end ``` The test expects a seek to offset 1,000 on stdin to fail — but it doesn't. `status` ends up being the new offset rather than `nil`. If I comment out that one test, the remaining tests succeed.
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parent
3a599bfbe1
commit
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90 changed files with 2741 additions and 1376 deletions
67
third_party/lua/lua.main.c
vendored
67
third_party/lua/lua.main.c
vendored
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@ -3,7 +3,7 @@
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╚──────────────────────────────────────────────────────────────────────────────╝
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│ │
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│ Lua │
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│ Copyright © 2004-2021 Lua.org, PUC-Rio. │
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│ Copyright © 2004-2023 Lua.org, PUC-Rio. │
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│ │
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│ Permission is hereby granted, free of charge, to any person obtaining │
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│ a copy of this software and associated documentation files (the │
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@ -26,6 +26,7 @@
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│ │
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╚─────────────────────────────────────────────────────────────────────────────*/
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#define lua_c
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#include "third_party/lua/lua.h"
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#include "libc/calls/calls.h"
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#include "libc/calls/struct/sigaction.h"
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@ -52,6 +53,7 @@
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#include "tool/args/args.h"
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__static_yoink("lua_notice");
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STATIC_STACK_ALIGN(GetStackSize());
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#if !defined(LUA_PROGNAME)
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@ -81,7 +83,8 @@ static void print_usage (const char *badoption) {
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"Available options are:\n"
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" -e stat execute string 'stat'\n"
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" -i enter interactive mode after executing 'script'\n"
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" -l name require library 'name' into global 'name'\n"
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" -l mod require library 'mod' into global 'mod'\n"
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" -l g=mod require library 'mod' into global 'g'\n"
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" -v show version information\n"
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" -E ignore environment variables\n"
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" -W turn warnings on\n"
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@ -105,10 +108,11 @@ static void print_version (void) {
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** to the script (everything after 'script') go to positive indices;
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** other arguments (before the script name) go to negative indices.
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** If there is no script name, assume interpreter's name as base.
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** (If there is no interpreter's name either, 'script' is -1, so
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** table sizes are zero.)
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*/
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static void createargtable (lua_State *L, char **argv, int argc, int script) {
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int i, narg;
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if (script == argc) script = 0; /* no script name? */
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narg = argc - (script + 1); /* number of positive indices */
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lua_createtable(L, narg, script + 1);
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for (i = 0; i < argc; i++) {
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@ -136,16 +140,22 @@ static int dostring (lua_State *L, const char *s, const char *name) {
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/*
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** Calls 'require(name)' and stores the result in a global variable
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** with the given name.
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** Receives 'globname[=modname]' and runs 'globname = require(modname)'.
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*/
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static int dolibrary (lua_State *L, const char *name) {
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static int dolibrary (lua_State *L, char *globname) {
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int status;
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char *modname = strchr(globname, '=');
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if (modname == NULL) /* no explicit name? */
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modname = globname; /* module name is equal to global name */
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else {
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*modname = '\0'; /* global name ends here */
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modname++; /* module name starts after the '=' */
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}
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lua_getglobal(L, "require");
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lua_pushstring(L, name);
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status = lua_runchunk(L, 1, 1); /* call 'require(name)' */
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lua_pushstring(L, modname);
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status = lua_runchunk(L, 1, 1); /* call 'require(modname)' */
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if (status == LUA_OK)
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lua_setglobal(L, name); /* global[name] = require return */
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lua_setglobal(L, globname); /* globname = require(modname) */
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return lua_report(L, status);
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}
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@ -190,14 +200,23 @@ static int handle_script (lua_State *L, char **argv) {
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/*
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** Traverses all arguments from 'argv', returning a mask with those
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** needed before running any Lua code (or an error code if it finds
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** any invalid argument). 'first' returns the first not-handled argument
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** (either the script name or a bad argument in case of error).
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** needed before running any Lua code or an error code if it finds any
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** invalid argument. In case of error, 'first' is the index of the bad
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** argument. Otherwise, 'first' is -1 if there is no program name,
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** 0 if there is no script name, or the index of the script name.
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*/
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static int collectargs (char **argv, int *first) {
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int args = 0;
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int i;
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for (i = 1; argv[i] != NULL; i++) {
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if (argv[0] != NULL) { /* is there a program name? */
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if (argv[0][0]) /* not empty? */
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lua_progname = argv[0]; /* save it */
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}
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else { /* no program name */
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*first = -1;
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return 0;
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}
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for (i = 1; argv[i] != NULL; i++) { /* handle arguments */
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*first = i;
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if (argv[i][0] != '-') /* not an option? */
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return args; /* stop handling options */
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@ -238,7 +257,7 @@ static int collectargs (char **argv, int *first) {
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return has_error;
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}
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}
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*first = i; /* no script name */
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*first = 0; /* no script name */
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return args;
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}
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@ -256,7 +275,7 @@ static int runargs (lua_State *L, char **argv, int n) {
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switch (option) {
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case 'e': case 'l': {
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int status;
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const char *extra = argv[i] + 2; /* both options need an argument */
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char *extra = argv[i] + 2; /* both options need an argument */
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if (*extra == '\0') extra = argv[++i];
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lua_assert(extra != NULL);
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status = (option == 'e')
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@ -344,9 +363,8 @@ static int pmain (lua_State *L) {
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char **argv = (char **)lua_touserdata(L, 2);
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int script;
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int args = collectargs(argv, &script);
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int optlim = (script > 0) ? script : argc; /* first argv not an option */
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luaL_checkversion(L); /* check that interpreter has correct version */
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lua_progname = LUA_PROGNAME;
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if (argv[0] && argv[0][0]) lua_progname = argv[0];
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if (args == has_error) { /* bad arg? */
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print_usage(argv[script]); /* 'script' has index of bad arg. */
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return 0;
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@ -361,19 +379,21 @@ static int pmain (lua_State *L) {
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luaL_requiref(L, "unix", LuaUnix, 1);
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lua_pop(L, 1);
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createargtable(L, argv, argc, script); /* create table 'arg' */
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lua_gc(L, LUA_GCGEN, 0, 0); /* GC in generational mode */
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lua_gc(L, LUA_GCRESTART); /* start GC... */
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lua_gc(L, LUA_GCGEN, 0, 0); /* ...in generational mode */
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if (!(args & has_E)) { /* no option '-E'? */
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if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */
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return 0; /* error running LUA_INIT */
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}
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if (!runargs(L, argv, script)) /* execute arguments -e and -l */
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if (!runargs(L, argv, optlim)) /* execute arguments -e and -l */
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return 0; /* something failed */
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if (script < argc && /* execute main script (if there is one) */
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handle_script(L, argv + script) != LUA_OK)
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return 0;
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if (script > 0) { /* execute main script (if there is one) */
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if (handle_script(L, argv + script) != LUA_OK)
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return 0; /* interrupt in case of error */
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}
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if (args & has_i) /* -i option? */
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doREPL(L); /* do read-eval-print loop */
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else if (script == argc && !(args & (has_e | has_v))) { /* no arguments? */
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else if (script < 1 && !(args & (has_e | has_v))) { /* no active option? */
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if (lua_stdin_is_tty()) { /* running in interactive mode? */
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print_version();
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doREPL(L); /* do read-eval-print loop */
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lua_l_message(argv[0], "cannot create state: not enough memory");
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return EXIT_FAILURE;
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}
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lua_gc(L, LUA_GCSTOP); /* stop GC while building state */
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lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */
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lua_pushinteger(L, argc); /* 1st argument */
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lua_pushlightuserdata(L, argv); /* 2nd argument */
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