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third_party/quickjs/doc/jsbignum.texi
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\input texinfo
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@iftex
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@afourpaper
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@headings double
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@end iftex
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@titlepage
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@afourpaper
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@sp 7
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@center @titlefont{Javascript Bignum Extensions}
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@sp 3
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@center Version 2020-01-11
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@sp 3
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@center Author: Fabrice Bellard
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@end titlepage
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@setfilename jsbignum.info
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@settitle Javascript Bignum Extensions
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@contents
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@chapter Introduction
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The Bignum extensions add the following features to the Javascript
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language while being 100% backward compatible:
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@itemize
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@item Operator overloading with a dispatch logic inspired from the proposal available at @url{https://github.com/tc39/proposal-operator-overloading/}.
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@item Arbitrarily large floating point numbers (@code{BigFloat}) in base 2 using the IEEE 754 semantics.
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@item Arbitrarily large floating point numbers (@code{BigDecimal}) in base 10 based on the proposal available at
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@url{https://github.com/littledan/proposal-bigdecimal}.
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@item @code{math} mode: arbitrarily large integers and floating point numbers are available by default. The integer division and power can be overloaded for example to return a fraction. The modulo operator (@code{%}) is defined as the Euclidian
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remainder. @code{^} is an alias to the power operator
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(@code{**}). @code{^^} is used as the exclusive or operator.
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@end itemize
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The extensions are independent from each other except the @code{math}
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mode which relies on BigFloat and operator overloading.
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@chapter Operator overloading
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Operator overloading is inspired from the proposal available at
|
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@url{https://github.com/tc39/proposal-operator-overloading/}. It
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implements the same dispatch logic but finds the operator sets by
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looking at the @code{Symbol.operatorSet} property in the objects. The
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changes were done in order to simplify the implementation.
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More precisely, the following modifications were made:
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@itemize
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@item @code{with operators from} is not supported. Operator overloading is always enabled.
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@item The dispatch is not based on a static @code{[[OperatorSet]]} field in all instances. Instead, a dynamic lookup of the @code{Symbol.operatorSet} property is done. This property is typically added in the prototype of each object.
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@item @code{Operators.create(...dictionaries)} is used to create a new OperatorSet object. The @code{Operators} function is supported as an helper to be closer to the TC39 proposal.
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@item @code{[]} cannot be overloaded.
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@item In math mode, the BigInt division and power operators can be overloaded with @code{Operators.updateBigIntOperators(dictionary)}.
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@end itemize
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@chapter BigInt extensions
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A few properties are added to the BigInt object:
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@table @code
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@item tdiv(a, b)
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Return @math{trunc(a/b)}. @code{b = 0} raises a RangeError
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exception.
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@item fdiv(a, b)
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Return @math{\lfloor a/b \rfloor}. @code{b = 0} raises a RangeError
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exception.
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@item cdiv(a, b)
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Return @math{\lceil a/b \rceil}. @code{b = 0} raises a RangeError
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exception.
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@item ediv(a, b)
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Return @math{sgn(b) \lfloor a/{|b|} \rfloor} (Euclidian
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division). @code{b = 0} raises a RangeError exception.
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@item tdivrem(a, b)
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@item fdivrem(a, b)
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@item cdivrem(a, b)
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@item edivrem(a, b)
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Return an array of two elements. The first element is the quotient,
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the second is the remainder. The same rounding is done as the
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corresponding division operation.
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@item sqrt(a)
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Return @math{\lfloor \sqrt(a) \rfloor}. A RangeError exception is
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raised if @math{a < 0}.
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@item sqrtrem(a)
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Return an array of two elements. The first element is @math{\lfloor
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\sqrt{a} \rfloor}. The second element is @math{a-\lfloor \sqrt{a}
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\rfloor^2}. A RangeError exception is raised if @math{a < 0}.
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@item floorLog2(a)
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Return -1 if @math{a \leq 0} otherwise return @math{\lfloor \log2(a) \rfloor}.
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@item ctz(a)
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Return the number of trailing zeros in the two's complement binary representation of a. Return -1 if @math{a=0}.
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@end table
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@chapter BigFloat
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@section Introduction
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This extension adds the @code{BigFloat} primitive type. The
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@code{BigFloat} type represents floating point numbers in base 2
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with the IEEE 754 semantics. A floating
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point number is represented as a sign, mantissa and exponent. The
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special values @code{NaN}, @code{+/-Infinity}, @code{+0} and @code{-0}
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are supported. The mantissa and exponent can have any bit length with
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an implementation specific minimum and maximum.
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@section Floating point rounding
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Each floating point operation operates with infinite precision and
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then rounds the result according to the specified floating point
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environment (@code{BigFloatEnv} object). The status flags of the
|
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environment are also set according to the result of the operation.
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If no floating point environment is provided, the global floating
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point environment is used.
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|
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The rounding mode of the global floating point environment is always
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@code{RNDN} (``round to nearest with ties to even'')@footnote{The
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rationale is that the rounding mode changes must always be
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explicit.}. The status flags of the global environment cannot be
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read@footnote{The rationale is to avoid side effects for the built-in
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operators.}. The precision of the global environment is
|
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@code{BigFloatEnv.prec}. The number of exponent bits of the global
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environment is @code{BigFloatEnv.expBits}. The global environment
|
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subnormal flag is set to @code{true}.
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For example, @code{prec = 53} and @code{ expBits = 11} exactly give
|
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the same precision as the IEEE 754 64 bit floating point format. The
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default precision is @code{prec = 113} and @code{ expBits = 15} (IEEE
|
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754 128 bit floating point format).
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|
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The global floating point environment can only be modified temporarily
|
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when calling a function (see @code{BigFloatEnv.setPrec}). Hence a
|
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function can change the global floating point environment for its
|
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callees but not for its caller.
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@section Operators
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The builtin operators are extended so that a BigFloat is returned if
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at least one operand is a BigFloat. The computations are always done
|
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with infinite precision and rounded according to the global floating
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point environment.
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@code{typeof} applied on a @code{BigFloat} returns @code{bigfloat}.
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BigFloat can be compared with all the other numeric types and the
|
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result follows the expected mathematical relations.
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However, since BigFloat and Number are different types they are never
|
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equal when using the strict comparison operators (e.g. @code{0.0 ===
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0.0l} is false).
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@section BigFloat literals
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BigFloat literals are floating point numbers with a trailing @code{l}
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suffix. BigFloat literals have an infinite precision. They are rounded
|
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according to the global floating point environment when they are
|
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evaluated.@footnote{Base 10 floating point literals cannot usually be
|
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exactly represented as base 2 floating point number. In order to
|
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ensure that the literal is represented accurately with the current
|
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precision, it must be evaluated at runtime.}
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@section Builtin Object changes
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@subsection @code{BigFloat} function
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The @code{BigFloat} function cannot be invoked as a constructor. When
|
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invoked as a function: the parameter is converted to a primitive
|
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type. If the result is a numeric type, it is converted to BigFloat
|
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without rounding. If the result is a string, it is converted to
|
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BigFloat using the precision of the global floating point environment.
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@code{BigFloat} properties:
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@table @code
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@item LN2
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@item PI
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Getter. Return the value of the corresponding mathematical constant
|
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rounded to nearest, ties to even with the current global
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precision. The constant values are cached for small precisions.
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@item MIN_VALUE
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@item MAX_VALUE
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@item EPSILON
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Getter. Return the minimum, maximum and epsilon @code{BigFloat} values
|
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(same definition as the corresponding @code{Number} constants).
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|
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@item fpRound(a[, e])
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Round the floating point number @code{a} according to the floating
|
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point environment @code{e} or the global environment if @code{e} is
|
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undefined.
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@item parseFloat(a[, radix[, e]])
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Parse the string @code{a} as a floating point number in radix
|
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@code{radix}. The radix is 0 (default) or from 2 to 36. The radix 0
|
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means radix 10 unless there is a hexadecimal or binary prefix. The
|
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result is rounded according to the floating point environment @code{e}
|
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or the global environment if @code{e} is undefined.
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@item isFinite(a)
|
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Return true if @code{a} is a finite bigfloat.
|
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@item isNaN(a)
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Return true if @code{a} is a NaN bigfloat.
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@item add(a, b[, e])
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@item sub(a, b[, e])
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@item mul(a, b[, e])
|
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@item div(a, b[, e])
|
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Perform the specified floating point operation and round the floating
|
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point number @code{a} according to the floating point environment
|
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@code{e} or the global environment if @code{e} is undefined. If
|
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@code{e} is specified, the floating point status flags are updated.
|
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|
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@item floor(x)
|
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@item ceil(x)
|
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@item round(x)
|
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@item trunc(x)
|
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Round to an integer. No additional rounding is performed.
|
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|
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@item abs(x)
|
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Return the absolute value of x. No additional rounding is performed.
|
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@item fmod(x, y[, e])
|
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@item remainder(x, y[, e])
|
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Floating point remainder. The quotient is truncated to zero (fmod) or
|
||||
to the nearest integer with ties to even (remainder). @code{e} is an
|
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optional floating point environment.
|
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|
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@item sqrt(x[, e])
|
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Square root. Return a rounded floating point number. @code{e} is an
|
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optional floating point environment.
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|
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@item sin(x[, e])
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@item cos(x[, e])
|
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@item tan(x[, e])
|
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@item asin(x[, e])
|
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@item acos(x[, e])
|
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@item atan(x[, e])
|
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@item atan2(x, y[, e])
|
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@item exp(x[, e])
|
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@item log(x[, e])
|
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@item pow(x, y[, e])
|
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Transcendental operations. Return a rounded floating point
|
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number. @code{e} is an optional floating point environment.
|
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|
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@end table
|
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@subsection @code{BigFloat.prototype}
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The following properties are modified:
|
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@table @code
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@item valueOf()
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Return the bigfloat primitive value corresponding to @code{this}.
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@item toString(radix)
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For floating point numbers:
|
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@itemize
|
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@item
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If the radix is a power of two, the conversion is done with infinite
|
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precision.
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@item
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Otherwise, the number is rounded to nearest with ties to even using
|
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the global precision. It is then converted to string using the minimum
|
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number of digits so that its conversion back to a floating point using
|
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the global precision and round to nearest gives the same number.
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@end itemize
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The exponent letter is @code{e} for base 10, @code{p} for bases 2, 8,
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16 with a binary exponent and @code{@@} for the other bases.
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@item toPrecision(p, rnd_mode = BigFloatEnv.RNDNA, radix = 10)
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@item toFixed(p, rnd_mode = BigFloatEnv.RNDNA, radix = 10)
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@item toExponential(p, rnd_mode = BigFloatEnv.RNDNA, radix = 10)
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Same semantics as the corresponding @code{Number} functions with
|
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BigFloats. There is no limit on the accepted precision @code{p}. The
|
||||
rounding mode and radix can be optionally specified. The radix must be
|
||||
between 2 and 36.
|
||||
|
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@end table
|
||||
|
||||
@subsection @code{BigFloatEnv} constructor
|
||||
|
||||
The @code{BigFloatEnv([p, [,rndMode]]} constructor cannot be invoked as a
|
||||
function. The floating point environment contains:
|
||||
|
||||
@itemize
|
||||
@item the mantissa precision in bits
|
||||
|
||||
@item the exponent size in bits assuming an IEEE 754 representation;
|
||||
|
||||
@item the subnormal flag (if true, subnormal floating point numbers can
|
||||
be generated by the floating point operations).
|
||||
|
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@item the rounding mode
|
||||
|
||||
@item the floating point status. The status flags can only be set by the floating point operations. They can be reset with @code{BigFloatEnv.prototype.clearStatus()} or with the various status flag setters.
|
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|
||||
@end itemize
|
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|
||||
@code{new BigFloatEnv([p, [,rndMode]]} creates a new floating point
|
||||
environment. The status flags are reset. If no parameter is given the
|
||||
precision, exponent bits and subnormal flags are copied from the
|
||||
global floating point environment. Otherwise, the precision is set to
|
||||
@code{p}, the number of exponent bits is set to @code{expBitsMax} and the
|
||||
subnormal flags is set to @code{false}. If @code{rndMode} is
|
||||
@code{undefined}, the rounding mode is set to @code{RNDN}.
|
||||
|
||||
@code{BigFloatEnv} properties:
|
||||
|
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@table @code
|
||||
|
||||
@item prec
|
||||
Getter. Return the precision in bits of the global floating point
|
||||
environment. The initial value is @code{113}.
|
||||
|
||||
@item expBits
|
||||
Getter. Return the exponent size in bits of the global floating point
|
||||
environment assuming an IEEE 754 representation. The initial value is
|
||||
@code{15}.
|
||||
|
||||
@item setPrec(f, p[, e])
|
||||
Set the precision of the global floating point environment to @code{p}
|
||||
and the exponent size to @code{e} then call the function
|
||||
@code{f}. Then the Float precision and exponent size are reset to
|
||||
their precious value and the return value of @code{f} is returned (or
|
||||
an exception is raised if @code{f} raised an exception). If @code{e}
|
||||
is @code{undefined} it is set to @code{BigFloatEnv.expBitsMax}.
|
||||
|
||||
@item precMin
|
||||
Read-only integer. Return the minimum allowed precision. Must be at least 2.
|
||||
|
||||
@item precMax
|
||||
Read-only integer. Return the maximum allowed precision. Must be at least 113.
|
||||
|
||||
@item expBitsMin
|
||||
Read-only integer. Return the minimum allowed exponent size in
|
||||
bits. Must be at least 3.
|
||||
|
||||
@item expBitsMax
|
||||
Read-only integer. Return the maximum allowed exponent size in
|
||||
bits. Must be at least 15.
|
||||
|
||||
@item RNDN
|
||||
Read-only integer. Round to nearest, with ties to even rounding mode.
|
||||
|
||||
@item RNDZ
|
||||
Read-only integer. Round to zero rounding mode.
|
||||
|
||||
@item RNDD
|
||||
Read-only integer. Round to -Infinity rounding mode.
|
||||
|
||||
@item RNDU
|
||||
Read-only integer. Round to +Infinity rounding mode.
|
||||
|
||||
@item RNDNA
|
||||
Read-only integer. Round to nearest, with ties away from zero rounding mode.
|
||||
|
||||
@item RNDA
|
||||
Read-only integer. Round away from zero rounding mode.
|
||||
|
||||
@item RNDF@footnote{Could be removed in case a deterministic behavior for floating point operations is required.}
|
||||
Read-only integer. Faithful rounding mode. The result is
|
||||
non-deterministically rounded to -Infinity or +Infinity. This rounding
|
||||
mode usually gives a faster and deterministic running time for the
|
||||
floating point operations.
|
||||
|
||||
@end table
|
||||
|
||||
@code{BigFloatEnv.prototype} properties:
|
||||
|
||||
@table @code
|
||||
|
||||
@item prec
|
||||
Getter and setter (Integer). Return or set the precision in bits.
|
||||
|
||||
@item expBits
|
||||
Getter and setter (Integer). Return or set the exponent size in bits
|
||||
assuming an IEEE 754 representation.
|
||||
|
||||
@item rndMode
|
||||
Getter and setter (Integer). Return or set the rounding mode.
|
||||
|
||||
@item subnormal
|
||||
Getter and setter (Boolean). subnormal flag. It is false when
|
||||
@code{expBits = expBitsMax}.
|
||||
|
||||
@item clearStatus()
|
||||
Clear the status flags.
|
||||
|
||||
@item invalidOperation
|
||||
@item divideByZero
|
||||
@item overflow
|
||||
@item underflow
|
||||
@item inexact
|
||||
Getter and setter (Boolean). Status flags.
|
||||
|
||||
@end table
|
||||
|
||||
@chapter BigDecimal
|
||||
|
||||
This extension adds the @code{BigDecimal} primitive type. The
|
||||
@code{BigDecimal} type represents floating point numbers in base
|
||||
10. It is inspired from the proposal available at
|
||||
@url{https://github.com/littledan/proposal-bigdecimal}.
|
||||
|
||||
The @code{BigDecimal} floating point numbers are always normalized and
|
||||
finite. There is no concept of @code{-0}, @code{Infinity} or
|
||||
@code{NaN}. By default, all the computations are done with infinite
|
||||
precision.
|
||||
|
||||
@section Operators
|
||||
|
||||
The following builtin operators support BigDecimal:
|
||||
|
||||
@table @code
|
||||
|
||||
@item +
|
||||
@item -
|
||||
@item *
|
||||
Both operands must be BigDecimal. The result is computed with infinite
|
||||
precision.
|
||||
@item %
|
||||
Both operands must be BigDecimal. The result is computed with infinite
|
||||
precision. A range error is throws in case of division by zero.
|
||||
|
||||
@item /
|
||||
Both operands must be BigDecimal. A range error is throws in case of
|
||||
division by zero or if the result cannot be represented with infinite
|
||||
precision (use @code{BigDecimal.div} to specify the rounding).
|
||||
|
||||
@item **
|
||||
Both operands must be BigDecimal. The exponent must be a positive
|
||||
integer. The result is computed with infinite precision.
|
||||
|
||||
@item ===
|
||||
When one of the operand is a BigDecimal, return true if both operands
|
||||
are a BigDecimal and if they are equal.
|
||||
|
||||
@item ==
|
||||
@item !=
|
||||
@item <=
|
||||
@item >=
|
||||
@item <
|
||||
@item >
|
||||
|
||||
Numerical comparison. When one of the operand is not a BigDecimal, it is
|
||||
converted to BigDecimal by using ToString(). Hence comparisons between
|
||||
Number and BigDecimal do not use the exact mathematical value of the
|
||||
Number value.
|
||||
|
||||
@end table
|
||||
|
||||
@section BigDecimal literals
|
||||
|
||||
BigDecimal literals are decimal floating point numbers with a trailing
|
||||
@code{m} suffix.
|
||||
|
||||
@section Builtin Object changes
|
||||
|
||||
@subsection The @code{BigDecimal} function.
|
||||
|
||||
It returns @code{0m} if no parameter is provided. Otherwise the first
|
||||
parameter is converted to a bigdecimal by using ToString(). Hence
|
||||
Number values are not converted to their exact numerical value as
|
||||
BigDecimal.
|
||||
|
||||
@subsection Properties of the @code{BigDecimal} object
|
||||
|
||||
@table @code
|
||||
|
||||
@item add(a, b[, e])
|
||||
@item sub(a, b[, e])
|
||||
@item mul(a, b[, e])
|
||||
@item div(a, b[, e])
|
||||
@item mod(a, b[, e])
|
||||
@item sqrt(a, e)
|
||||
@item round(a, e)
|
||||
Perform the specified floating point operation and round the floating
|
||||
point result according to the rounding object @code{e}. If the
|
||||
rounding object is not present, the operation is executed with
|
||||
infinite precision.
|
||||
|
||||
For @code{div}, a @code{RangeError} exception is thrown in case of
|
||||
division by zero or if the result cannot be represented with infinite
|
||||
precision if no rounding object is present.
|
||||
|
||||
For @code{sqrt}, a range error is thrown if @code{a} is less than
|
||||
zero.
|
||||
|
||||
The rounding object must contain the following properties:
|
||||
@code{roundingMode} is a string specifying the rounding mode
|
||||
(@code{"floor"}, @code{"ceiling"}, @code{"down"}, @code{"up"},
|
||||
@code{"half-even"}, @code{"half-up"}). Either
|
||||
@code{maximumSignificantDigits} or @code{maximumFractionDigits} must
|
||||
be present to specify respectively the number of significant digits
|
||||
(must be >= 1) or the number of digits after the decimal point (must
|
||||
be >= 0).
|
||||
|
||||
@end table
|
||||
|
||||
@subsection Properties of the @code{BigDecimal.prototype} object
|
||||
|
||||
@table @code
|
||||
@item valueOf()
|
||||
Return the bigdecimal primitive value corresponding to @code{this}.
|
||||
|
||||
@item toString()
|
||||
Convert @code{this} to a string with infinite precision in base 10.
|
||||
|
||||
@item toPrecision(p, rnd_mode = "half-up")
|
||||
@item toFixed(p, rnd_mode = "half-up")
|
||||
@item toExponential(p, rnd_mode = "half-up")
|
||||
Convert the BigDecimal @code{this} to string with the specified
|
||||
precision @code{p}. There is no limit on the accepted precision
|
||||
@code{p}. The rounding mode can be optionally
|
||||
specified. @code{toPrecision} outputs either in decimal fixed notation
|
||||
or in decimal exponential notation with a @code{p} digits of
|
||||
precision. @code{toExponential} outputs in decimal exponential
|
||||
notation with @code{p} digits after the decimal point. @code{toFixed}
|
||||
outputs in decimal notation with @code{p} digits after the decimal
|
||||
point.
|
||||
|
||||
@end table
|
||||
|
||||
@chapter Math mode
|
||||
|
||||
A new @emph{math mode} is enabled with the @code{"use math"}
|
||||
directive. It propagates the same way as the @emph{strict mode}. It is
|
||||
designed so that arbitrarily large integers and floating point numbers
|
||||
are available by default. In order to minimize the number of changes
|
||||
in the Javascript semantics, integers are represented either as Number
|
||||
or BigInt depending on their magnitude. Floating point numbers are
|
||||
always represented as BigFloat.
|
||||
|
||||
The following changes are made to the Javascript semantics:
|
||||
|
||||
@itemize
|
||||
|
||||
@item Floating point literals (i.e. number with a decimal point or an exponent) are @code{BigFloat} by default (i.e. a @code{l} suffix is implied). Hence @code{typeof 1.0 === "bigfloat"}.
|
||||
|
||||
@item Integer literals (i.e. numbers without a decimal point or an exponent) with or without the @code{n} suffix are @code{BigInt} if their value cannot be represented as a safe integer. A safe integer is defined as a integer whose absolute value is smaller or equal to @code{2**53-1}. Hence @code{typeof 1 === "number "}, @code{typeof 1n === "number"} but @code{typeof 9007199254740992 === "bigint" }.
|
||||
|
||||
@item All the bigint builtin operators and functions are modified so that their result is returned as a Number if it is a safe integer. Otherwise the result stays a BigInt.
|
||||
|
||||
@item The builtin operators are modified so that they return an exact result (which can be a BigInt) if their operands are safe integers. Operands between Number and BigInt are accepted provided the Number operand is a safe integer. The integer power with a negative exponent returns a BigFloat as result. The integer division returns a BigFloat as result.
|
||||
|
||||
@item The @code{^} operator is an alias to the power operator (@code{**}).
|
||||
|
||||
@item The power operator (both @code{^} and @code{**}) grammar is modified so that @code{-2^2} is allowed and yields @code{-4}.
|
||||
|
||||
@item The logical xor operator is still available with the @code{^^} operator.
|
||||
|
||||
@item The modulo operator (@code{%}) returns the Euclidian remainder (always positive) instead of the truncated remainder.
|
||||
|
||||
@item The integer division operator can be overloaded with @code{Operators.updateBigIntOperators(dictionary)}.
|
||||
|
||||
@item The integer power operator with a non zero negative exponent can be overloaded with @code{Operators.updateBigIntOperators(dictionary)}.
|
||||
|
||||
@end itemize
|
||||
|
||||
@bye
|
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Reference in a new issue