Add *NSYNC to libc/isystem

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Justine Tunney 2022-09-13 01:46:29 -07:00
parent 6f7d0cb1c3
commit 22b63d0b98
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32 changed files with 286 additions and 119 deletions

109
third_party/nsync/mem/nsync_wait.c vendored Normal file
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/*-*- mode:c;indent-tabs-mode:t;c-basic-offset:8;tab-width:8;coding:utf-8 -*-│
vi: set et ft=c ts=8 tw=8 fenc=utf-8 :vi
Copyright 2016 Google Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0 │
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#include "libc/mem/mem.h"
#include "third_party/nsync/atomic.h"
#include "third_party/nsync/atomic.internal.h"
#include "third_party/nsync/common.internal.h"
#include "third_party/nsync/dll.h"
#include "third_party/nsync/mu_semaphore.h"
#include "third_party/nsync/races.internal.h"
#include "third_party/nsync/wait_s.internal.h"
#include "third_party/nsync/waiter.h"
asm(".ident\t\"\\n\\n\
*NSYNC (Apache 2.0)\\n\
Copyright 2016 Google, Inc.\\n\
https://github.com/google/nsync\"");
// clang-format off
int nsync_wait_n (void *mu, void (*lock) (void *), void (*unlock) (void *),
nsync_time abs_deadline,
int count, struct nsync_waitable_s *waitable[]) {
int ready;
IGNORE_RACES_START ();
for (ready = 0; ready != count &&
nsync_time_cmp ((*waitable[ready]->funcs->ready_time) (
waitable[ready]->v, NULL),
nsync_time_zero) > 0;
ready++) {
}
if (ready == count && nsync_time_cmp (abs_deadline, nsync_time_zero) > 0) {
int i;
int unlocked = 0;
int j;
int enqueued = 1;
waiter *w = nsync_waiter_new_ ();
struct nsync_waiter_s nw_set[4];
struct nsync_waiter_s *nw = nw_set;
if (count > (int) (sizeof (nw_set) / sizeof (nw_set[0]))) {
nw = (struct nsync_waiter_s *) malloc (count * sizeof (nw[0]));
}
for (i = 0; i != count && enqueued; i++) {
nw[i].tag = NSYNC_WAITER_TAG;
nw[i].sem = &w->sem;
nsync_dll_init_ (&nw[i].q, &nw[i]);
ATM_STORE (&nw[i].waiting, 0);
nw[i].flags = 0;
enqueued = (*waitable[i]->funcs->enqueue) (waitable[i]->v, &nw[i]);
}
if (i == count) {
nsync_time min_ntime;
if (mu != NULL) {
(*unlock) (mu);
unlocked = 1;
}
do {
min_ntime = abs_deadline;
for (j = 0; j != count; j++) {
nsync_time ntime;
ntime = (*waitable[j]->funcs->ready_time) (
waitable[j]->v, &nw[j]);
if (nsync_time_cmp (ntime, min_ntime) < 0) {
min_ntime = ntime;
}
}
} while (nsync_time_cmp (min_ntime, nsync_time_zero) > 0 &&
nsync_mu_semaphore_p_with_deadline (&w->sem,
min_ntime) == 0);
}
/* An attempt was made above to enqueue waitable[0..i-1].
Dequeue any that are still enqueued, and remember the index
of the first ready (i.e., not still enqueued) object, if any. */
for (j = 0; j != i; j++) {
int was_still_enqueued =
(*waitable[j]->funcs->dequeue) (waitable[j]->v, &nw[j]);
if (!was_still_enqueued && ready == count) {
ready = j;
}
}
if (nw != nw_set) {
free (nw);
}
nsync_waiter_free_ (w);
if (unlocked) {
(*lock) (mu);
}
}
IGNORE_RACES_END ();
return (ready);
}