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Add Lua compiler
Redbean Lua Server Pages may now be stored in the zip as byte code. This can improve performance, since redbean currently doesn't cache byte code but it might be more useful for anyone wanting to create a closed source redbean. The .lua extension should be used for byte code files. Lua will tell them apart based on a magic number at the start of the file. This change also improves some Lua error reporting conditions. See #97
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16 changed files with 864 additions and 91 deletions
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third_party/lua/lobject.c
vendored
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third_party/lua/lobject.c
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@ -20,26 +20,6 @@
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/* clang-format off */
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/*
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** Computes ceil(log2(x))
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*/
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int luaO_ceillog2 (unsigned int x) {
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static const lu_byte log_2[256] = { /* log_2[i] = ceil(log2(i - 1)) */
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0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
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6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
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7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
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7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
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8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
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8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
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8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
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8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
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};
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int l = 0;
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x--;
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while (x >= 256) { l += 8; x >>= 8; }
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return l + log_2[x];
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}
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static lua_Integer intarith (lua_State *L, int op, lua_Integer v1,
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lua_Integer v2) {
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