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Make improvements
- Emulator can now test the αcτµαlly pδrταblε εxεcµταblε bootloader - Whipped up a webserver named redbean. It services 150k requests per second on a single core. Bundling assets inside zip enables extremely fast serving for two reasons. The first is that zip central directory lookups go faster than stat() system calls. The second is that both zip and gzip content-encoding use DEFLATE, therefore, compressed responses can be served via the sendfile() system call which does an in-kernel copy directly from the zip executable structure. Also note that red bean zip executables can be deployed easily to all platforms, since these native executables work on Linux, Mac, BSD, and Windows. - Address sanitizer now works very well
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30
tool/build/lib/ssemov.h
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tool/build/lib/ssemov.h
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#ifndef COSMOPOLITAN_TOOL_BUILD_LIB_SSEMOV_H_
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#define COSMOPOLITAN_TOOL_BUILD_LIB_SSEMOV_H_
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#include "tool/build/lib/machine.h"
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#if !(__ASSEMBLER__ + __LINKER__ + 0)
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COSMOPOLITAN_C_START_
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void OpLddquVdqMdq(struct Machine *, uint32_t);
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void OpMovntiMdqpGdqp(struct Machine *, uint32_t);
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void OpPmovmskbGdqpNqUdq(struct Machine *, uint32_t);
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void OpMaskMovDiXmmRegXmmRm(struct Machine *, uint32_t);
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void OpMovntdqaVdqMdq(struct Machine *, uint32_t);
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void OpMovWpsVps(struct Machine *, uint32_t);
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void OpMov0f28(struct Machine *, uint32_t);
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void OpMov0f6e(struct Machine *, uint32_t);
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void OpMov0f6f(struct Machine *, uint32_t);
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void OpMov0fE7(struct Machine *, uint32_t);
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void OpMov0f7e(struct Machine *, uint32_t);
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void OpMov0f7f(struct Machine *, uint32_t);
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void OpMov0f10(struct Machine *, uint32_t);
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void OpMov0f29(struct Machine *, uint32_t);
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void OpMov0f2b(struct Machine *, uint32_t);
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void OpMov0f12(struct Machine *, uint32_t);
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void OpMov0f13(struct Machine *, uint32_t);
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void OpMov0f16(struct Machine *, uint32_t);
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void OpMov0f17(struct Machine *, uint32_t);
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void OpMov0fD6(struct Machine *, uint32_t);
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COSMOPOLITAN_C_END_
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#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
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#endif /* COSMOPOLITAN_TOOL_BUILD_LIB_SSEMOV_H_ */
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