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Fix apelink reproducible deterministic build bug
Thank you @dinosaure for reporting this issue and doing all the analysis that made this simple and easy to fix. Be sure to check out his projects like: https://github.com/dinosaure/esperanto, which lets you build OCaml programs as Actually Portable Executables using cosmocc. See https://github.com/jart/cosmopolitan/discussions/1265
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@ -679,6 +679,8 @@ static void LoadSymbols(Elf64_Ehdr *e, Elf64_Off size, const char *path) {
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struct SymbolTable *st = OpenSymbolTable(path);
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struct SymbolTable *st = OpenSymbolTable(path);
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if (!st)
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if (!st)
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Die(path, "could not load elf symbol table");
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Die(path, "could not load elf symbol table");
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st->names = 0; // make this deterministic
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st->name_base = 0; // ready for serialization
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size_t data_size;
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size_t data_size;
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void *data = Deflate(st, st->size, &data_size);
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void *data = Deflate(st, st->size, &data_size);
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uint32_t crc = crc32_z(0, st, st->size);
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uint32_t crc = crc32_z(0, st, st->size);
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