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Use DNS implementation from Musl Libc
Now that our socket system call polyfills are good enough to support Musl's DNS library we should be using that rather than the barebones domain name system implementation we rolled on our own. There's many benefits to making this change. So many, that I myself wouldn't feel qualified to enumerate them all. The Musl DNS code had to be changed in order to support Windows of course, which looks very solid so far
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146 changed files with 2646 additions and 7190 deletions
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@ -1,9 +1,8 @@
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#ifndef COSMOPOLITAN_DSP_MPEG_MPEG_H_
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#define COSMOPOLITAN_DSP_MPEG_MPEG_H_
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#include "libc/stdio/stdio.h"
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COSMOPOLITAN_C_START_
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struct FILE;
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typedef struct plm_t plm_t;
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typedef struct plm_buffer_t plm_buffer_t;
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typedef struct plm_demux_t plm_demux_t;
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@ -112,7 +111,7 @@ plm_t *plm_create_with_filename(const char *filename);
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* to let plmpeg call fclose() on the handle when plm_destroy() is
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* called.
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*/
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plm_t *plm_create_with_file(struct FILE *fh, int close_when_done);
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plm_t *plm_create_with_file(FILE *fh, int close_when_done);
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/**
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* Create a plmpeg instance with pointer to memory as source. This assumes the
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@ -257,7 +256,7 @@ plm_buffer_t *plm_buffer_create_with_filename(const char *filename);
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* to let plmpeg call fclose() on the handle when plm_destroy() is
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* called.
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*/
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plm_buffer_t *plm_buffer_create_with_file(struct FILE *fh, int close_when_done);
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plm_buffer_t *plm_buffer_create_with_file(FILE *fh, int close_when_done);
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/**
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* Create a buffer instance with a pointer to memory as source. This assumes
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