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Improve threading and i/o routines
- On Windows connect() can now be interrupted by a signal; connect() w/ O_NONBLOCK will now raise EINPROGRESS; and connect() with SO_SNDTIMEO will raise ETIMEDOUT after the interval has elapsed. - We now get the AcceptEx(), ConnectEx(), and TransmitFile() functions from the WIN32 API the officially blessed way, using WSAIoctl(). - Do nothing on Windows when fsync() is called on a directory handle. This was raising EACCES earlier becaues GENERIC_WRITE is required on the handle. It's possible to FlushFileBuffers() a directory handle if it's opened with write access but MSDN doesn't document what it does. If you have any idea, please let us know! - Prefer manual reset event objects for read() and write() on Windows. - Do some code cleanup on our dlmalloc customizations. - Fix errno type error in Windows blocking routines. - Make the futex polyfill simpler and faster.
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43 changed files with 528 additions and 425 deletions
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@ -33,6 +33,7 @@
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#include "libc/nt/synchronization.h"
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#include "libc/nt/thread.h"
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#include "libc/stdio/sysparam.h"
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#include "libc/str/str.h"
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#include "libc/sysv/consts/o.h"
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#include "libc/sysv/errfuns.h"
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#include "libc/thread/posixthread.internal.h"
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@ -67,10 +68,10 @@ sys_readwrite_nt(int fd, void *data, size_t size, ssize_t offset,
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bool32 ok;
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uint64_t m;
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uint32_t exchanged;
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int olderror = errno;
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bool eagained = false;
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bool eintered = false;
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bool canceled = false;
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bool olderror = errno;
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struct PosixThread *pt;
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struct Fd *f = g_fds.p + fd;
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@ -124,7 +125,7 @@ sys_readwrite_nt(int fd, void *data, size_t size, ssize_t offset,
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// can only be returned by a single system call in a thread's life
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// another thing we do is check if any pending signals exist, then
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// running as many of them as possible before entering a wait call
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struct NtOverlapped overlap = {.hEvent = CreateEvent(0, 0, 0, 0),
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struct NtOverlapped overlap = {.hEvent = CreateEvent(0, 1, 0, 0),
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.Pointer = offset};
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struct ReadwriteResources rwc = {handle, &overlap};
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pthread_cleanup_push(UnwindReadwrite, &rwc);
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