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Introduce #include <cosmo.h>
to toolchain users
This change improves the way internal APIs are being hidden behind the `COSMO` define. The cosmo.h header will take care of defining that, so that a separate define statement isn't needed. This change also does a lot more to define which APIs are standard, and which belong to Cosmo.
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115 changed files with 699 additions and 422 deletions
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@ -98,7 +98,7 @@ static struct DecodeJson Parse(struct lua_State *L, const char *p,
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if (UNLIKELY(!depth)) {
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return (struct DecodeJson){-1, "maximum depth exceeded"};
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}
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if (UNLIKELY(!HaveStackMemory(GUARDSIZE))) {
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if (UNLIKELY(!HaveStackMemory(APE_GUARDSIZE))) {
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return (struct DecodeJson){-1, "out of stack"};
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}
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for (a = p, d = +1; p < e;) {
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