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https://github.com/jart/cosmopolitan.git
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Redbean StoreAsset fix and lua cli (#326)
* Fix StoreAsset update for existing assets in redbean * Add lua code execution and asset storage from redbean command line
This commit is contained in:
parent
9bab356c37
commit
4abae20172
2 changed files with 43 additions and 12 deletions
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@ -34,6 +34,7 @@ FLAGS
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-b log message bodies
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-a log resource usage
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-g log handler latency
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-e run specified Lua command
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-j enable ssl client verify
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-k disable ssl fetch verify
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-f log worker function calls
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@ -47,6 +48,7 @@ FLAGS
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-R /X=/Y rewrites X to Y [repeatable]
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-K PATH tls private key path [repeatable]
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-C PATH tls certificate(s) path [repeatable]
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-A PATH add asset with path [repeatable]
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-M INT tunes max message payload size [def. 65536]
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-t INT timeout ms or keepalive sec if <0 [def. 60000]
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-p PORT listen port [def. 8080; repeatable]
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@ -743,7 +745,7 @@ FUNCTIONS
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flag was used. If slurping large file into memory is a concern,
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then consider using ServeAsset which can serve directly off disk.
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StoreAsset(path:str,data:str,mode:int)
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StoreAsset(path:str,data:str[,mode:int])
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Stores asset to executable's ZIP central directory. This currently
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happens in an append-only fashion and is still largely in the
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proof-of-concept stages. Currently only supported on Linux, XNU,
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@ -1035,6 +1035,17 @@ static void LogLuaError(char *hook, char *err) {
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ERRORF("(lua) failed to run %s: %s", hook, err);
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}
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static bool LuaRunCode(const char *code) {
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lua_State *L = GL;
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int status = luaL_loadstring(L, code);
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if (status != LUA_OK || LuaCallWithTrace(L, 0, 0) != LUA_OK) {
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LogLuaError("lua code", lua_tostring(L, -1));
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lua_pop(L, 1);
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return false;
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}
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return true;
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}
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static bool LuaOnClientConnection(void) {
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bool dropit;
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uint32_t ip, serverip;
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@ -2121,9 +2132,10 @@ static wontreturn void PrintUsage(FILE *f, int rc) {
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static void GetOpts(int argc, char *argv[]) {
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int opt;
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bool storeasset = false;
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while ((opt = getopt(argc, argv,
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"jkazhdugvVsmbfB"
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"l:p:r:R:H:c:L:P:U:G:D:t:M:C:K:F:T:")) != -1) {
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"e:A:l:p:r:R:H:c:L:P:U:G:D:t:M:C:K:F:T:")) != -1) {
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switch (opt) {
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CASE('v', ++__log_level);
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CASE('s', --__log_level);
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@ -2139,6 +2151,10 @@ static void GetOpts(int argc, char *argv[]) {
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CASE('m', logmessages = true);
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CASE('k', sslfetchverify = false);
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CASE('j', sslclientverify = true);
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CASE('e', LuaRunCode(optarg));
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CASE('A', storeasset = true;
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LuaRunCode(gc(xasprintf("StoreAsset(%`'s, Slurp(%`'s))",
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optarg, optarg))));
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CASE('l', ProgramAddr(optarg));
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CASE('H', ProgramHeader(optarg));
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CASE('L', ProgramLogPath(optarg));
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@ -2162,6 +2178,8 @@ static void GetOpts(int argc, char *argv[]) {
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PrintUsage(stderr, EX_USAGE);
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}
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}
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// if storing asset(s) is requested, don't need to continue
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if (storeasset) exit(0);
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}
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static void AppendLogo(void) {
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@ -3306,11 +3324,15 @@ static int LuaStoreAsset(lua_State *L) {
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oldcdirsize = GetZipCdirSize(zcdir);
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oldcdiroffset = GetZipCdirOffset(zcdir);
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if (a) {
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// to remove an existing asset,
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// first copy the central directory part before its record
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v[4].iov_base = zbase + oldcdiroffset;
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v[4].iov_len = a->cf - oldcdiroffset;
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v[5].iov_base = zbase + oldcdiroffset + ZIP_CFILE_HDRSIZE(zbase + a->cf);
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v[5].iov_len =
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oldcdirsize - v[4].iov_len - ZIP_CFILE_HDRSIZE(zbase + a->cf);
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// and then the rest of the central directory
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v[5].iov_base = zbase + oldcdiroffset +
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(v[4].iov_len + ZIP_CFILE_HDRSIZE(zbase + a->cf));
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v[5].iov_len = oldcdirsize -
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(v[4].iov_len + ZIP_CFILE_HDRSIZE(zbase + a->cf));
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} else {
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v[4].iov_base = zbase + oldcdiroffset;
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v[4].iov_len = oldcdirsize;
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@ -5484,7 +5506,7 @@ static int LuaRe(lua_State *L) {
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return 1;
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}
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static bool LuaRun(const char *path, bool mandatory) {
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static bool LuaRunAsset(const char *path, bool mandatory) {
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struct Asset *a;
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const char *code;
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size_t pathlen, codelen;
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@ -5495,7 +5517,7 @@ static bool LuaRun(const char *path, bool mandatory) {
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lua_State *L = GL;
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effectivepath.p = path;
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effectivepath.n = pathlen;
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DEBUGF("(lua) LuaRun(%`'s)", path);
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DEBUGF("(lua) LuaRunAsset(%`'s)", path);
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status =
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luaL_loadbuffer(L, code, codelen, FreeLater(xasprintf("@%s", path)));
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if (status != LUA_OK || LuaCallWithTrace(L, 0, 0) != LUA_OK) {
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@ -5693,7 +5715,7 @@ static char *GetDefaultLuaPath(void) {
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return s;
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}
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static void LuaInit(void) {
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static void LuaStart(void) {
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#ifndef STATIC
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size_t i;
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lua_State *L = GL = luaL_newstate();
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@ -5707,14 +5729,20 @@ static void LuaInit(void) {
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lua_pushcfunction(L, kLuaFuncs[i].func);
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lua_setglobal(L, kLuaFuncs[i].name);
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}
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LuaSetArgv(L);
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LuaSetConstant(L, "kLogDebug", kLogDebug);
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LuaSetConstant(L, "kLogVerbose", kLogVerbose);
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LuaSetConstant(L, "kLogInfo", kLogInfo);
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LuaSetConstant(L, "kLogWarn", kLogWarn);
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LuaSetConstant(L, "kLogError", kLogError);
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LuaSetConstant(L, "kLogFatal", kLogFatal);
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if (LuaRun("/.init.lua", true)) {
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#endif
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}
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static void LuaInit(void) {
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#ifndef STATIC
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lua_State *L = GL;
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LuaSetArgv(L);
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if (LuaRunAsset("/.init.lua", true)) {
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hasonhttprequest = IsHookDefined("OnHttpRequest");
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hasonclientconnection = IsHookDefined("OnClientConnection");
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hasonprocesscreate = IsHookDefined("OnProcessCreate");
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@ -5729,7 +5757,7 @@ static void LuaInit(void) {
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static void LuaReload(void) {
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#ifndef STATIC
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if (!LuaRun("/.reload.lua", false)) {
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if (!LuaRunAsset("/.reload.lua", false)) {
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DEBUGF("(srvr) no /.reload.lua defined");
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}
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#endif
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@ -5934,7 +5962,7 @@ static void HandleHeartbeat(void) {
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Reindex();
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getrusage(RUSAGE_SELF, &shared->server);
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#ifndef STATIC
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LuaRun("/.heartbeat.lua", false);
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LuaRunAsset("/.heartbeat.lua", false);
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CollectGarbage();
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#endif
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for (i = 0; i < servers.n; ++i) {
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@ -7042,6 +7070,7 @@ void RedBean(int argc, char *argv[]) {
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OpenZip(true);
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RestoreApe();
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SetDefaults();
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LuaStart();
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GetOpts(argc, argv);
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LuaInit();
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oldloglevel = __log_level;
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