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Remove windows-related files from SQLite
This commit is contained in:
parent
87852b2214
commit
58a8d2b78a
5 changed files with 0 additions and 6686 deletions
399
third_party/sqlite3/mutex_w32.c
vendored
399
third_party/sqlite3/mutex_w32.c
vendored
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@ -1,399 +0,0 @@
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/*
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** 2007 August 14
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**
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** The author disclaims copyright to this source code. In place of
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** a legal notice, here is a blessing:
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**
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** May you do good and not evil.
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** May you find forgiveness for yourself and forgive others.
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** May you share freely, never taking more than you give.
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**
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*************************************************************************
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** This file contains the C functions that implement mutexes for Win32.
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*/
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#include "third_party/sqlite3/sqliteInt.h"
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#if SQLITE_OS_WIN
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/*
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** Include code that is common to all os_*.c files
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*/
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#include "os_common.h"
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/*
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** Include the header file for the Windows VFS.
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*/
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#include "os_win.h"
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#endif
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/*
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** The code in this file is only used if we are compiling multithreaded
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** on a Win32 system.
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*/
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#ifdef SQLITE_MUTEX_W32
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/*
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** Each recursive mutex is an instance of the following structure.
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*/
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struct sqlite3_mutex {
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CRITICAL_SECTION mutex; /* Mutex controlling the lock */
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int id; /* Mutex type */
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#ifdef SQLITE_DEBUG
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volatile int nRef; /* Number of enterances */
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volatile DWORD owner; /* Thread holding this mutex */
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volatile LONG trace; /* True to trace changes */
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#endif
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};
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/*
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** These are the initializer values used when declaring a "static" mutex
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** on Win32. It should be noted that all mutexes require initialization
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** on the Win32 platform.
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*/
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#define SQLITE_W32_MUTEX_INITIALIZER { 0 }
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#ifdef SQLITE_DEBUG
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#define SQLITE3_MUTEX_INITIALIZER(id) { SQLITE_W32_MUTEX_INITIALIZER, id, \
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0L, (DWORD)0, 0 }
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#else
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#define SQLITE3_MUTEX_INITIALIZER(id) { SQLITE_W32_MUTEX_INITIALIZER, id }
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#endif
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#ifdef SQLITE_DEBUG
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/*
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** The sqlite3_mutex_held() and sqlite3_mutex_notheld() routine are
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** intended for use only inside assert() statements.
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*/
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static int winMutexHeld(sqlite3_mutex *p){
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return p->nRef!=0 && p->owner==GetCurrentThreadId();
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}
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static int winMutexNotheld2(sqlite3_mutex *p, DWORD tid){
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return p->nRef==0 || p->owner!=tid;
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}
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static int winMutexNotheld(sqlite3_mutex *p){
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DWORD tid = GetCurrentThreadId();
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return winMutexNotheld2(p, tid);
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}
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#endif
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/*
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** Try to provide a memory barrier operation, needed for initialization
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** and also for the xShmBarrier method of the VFS in cases when SQLite is
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** compiled without mutexes (SQLITE_THREADSAFE=0).
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*/
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void sqlite3MemoryBarrier(void){
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#if defined(SQLITE_MEMORY_BARRIER)
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SQLITE_MEMORY_BARRIER;
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#elif defined(__GNUC__)
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__sync_synchronize();
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#elif MSVC_VERSION>=1300
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_ReadWriteBarrier();
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#elif defined(MemoryBarrier)
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MemoryBarrier();
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#endif
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}
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/*
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** Initialize and deinitialize the mutex subsystem.
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*/
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static sqlite3_mutex winMutex_staticMutexes[] = {
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SQLITE3_MUTEX_INITIALIZER(2),
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SQLITE3_MUTEX_INITIALIZER(3),
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SQLITE3_MUTEX_INITIALIZER(4),
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SQLITE3_MUTEX_INITIALIZER(5),
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SQLITE3_MUTEX_INITIALIZER(6),
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SQLITE3_MUTEX_INITIALIZER(7),
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SQLITE3_MUTEX_INITIALIZER(8),
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SQLITE3_MUTEX_INITIALIZER(9),
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SQLITE3_MUTEX_INITIALIZER(10),
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SQLITE3_MUTEX_INITIALIZER(11),
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SQLITE3_MUTEX_INITIALIZER(12),
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SQLITE3_MUTEX_INITIALIZER(13)
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};
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static int winMutex_isInit = 0;
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static int winMutex_isNt = -1; /* <0 means "need to query" */
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/* As the winMutexInit() and winMutexEnd() functions are called as part
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** of the sqlite3_initialize() and sqlite3_shutdown() processing, the
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** "interlocked" magic used here is probably not strictly necessary.
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*/
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static LONG SQLITE_WIN32_VOLATILE winMutex_lock = 0;
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int sqlite3_win32_is_nt(void); /* os_win.c */
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void sqlite3_win32_sleep(DWORD milliseconds); /* os_win.c */
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static int winMutexInit(void){
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/* The first to increment to 1 does actual initialization */
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if( InterlockedCompareExchange(&winMutex_lock, 1, 0)==0 ){
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int i;
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for(i=0; i<ArraySize(winMutex_staticMutexes); i++){
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#if SQLITE_OS_WINRT
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InitializeCriticalSectionEx(&winMutex_staticMutexes[i].mutex, 0, 0);
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#else
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InitializeCriticalSection(&winMutex_staticMutexes[i].mutex);
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#endif
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}
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winMutex_isInit = 1;
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}else{
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/* Another thread is (in the process of) initializing the static
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** mutexes */
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while( !winMutex_isInit ){
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sqlite3_win32_sleep(1);
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}
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}
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return SQLITE_OK;
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}
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static int winMutexEnd(void){
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/* The first to decrement to 0 does actual shutdown
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** (which should be the last to shutdown.) */
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if( InterlockedCompareExchange(&winMutex_lock, 0, 1)==1 ){
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if( winMutex_isInit==1 ){
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int i;
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for(i=0; i<ArraySize(winMutex_staticMutexes); i++){
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DeleteCriticalSection(&winMutex_staticMutexes[i].mutex);
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}
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winMutex_isInit = 0;
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}
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}
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return SQLITE_OK;
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}
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/*
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** The sqlite3_mutex_alloc() routine allocates a new
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** mutex and returns a pointer to it. If it returns NULL
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** that means that a mutex could not be allocated. SQLite
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** will unwind its stack and return an error. The argument
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** to sqlite3_mutex_alloc() is one of these integer constants:
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**
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** <ul>
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** <li> SQLITE_MUTEX_FAST
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** <li> SQLITE_MUTEX_RECURSIVE
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** <li> SQLITE_MUTEX_STATIC_MAIN
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** <li> SQLITE_MUTEX_STATIC_MEM
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** <li> SQLITE_MUTEX_STATIC_OPEN
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** <li> SQLITE_MUTEX_STATIC_PRNG
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** <li> SQLITE_MUTEX_STATIC_LRU
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** <li> SQLITE_MUTEX_STATIC_PMEM
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** <li> SQLITE_MUTEX_STATIC_APP1
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** <li> SQLITE_MUTEX_STATIC_APP2
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** <li> SQLITE_MUTEX_STATIC_APP3
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** <li> SQLITE_MUTEX_STATIC_VFS1
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** <li> SQLITE_MUTEX_STATIC_VFS2
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** <li> SQLITE_MUTEX_STATIC_VFS3
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** </ul>
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**
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** The first two constants cause sqlite3_mutex_alloc() to create
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** a new mutex. The new mutex is recursive when SQLITE_MUTEX_RECURSIVE
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** is used but not necessarily so when SQLITE_MUTEX_FAST is used.
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** The mutex implementation does not need to make a distinction
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** between SQLITE_MUTEX_RECURSIVE and SQLITE_MUTEX_FAST if it does
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** not want to. But SQLite will only request a recursive mutex in
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** cases where it really needs one. If a faster non-recursive mutex
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** implementation is available on the host platform, the mutex subsystem
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** might return such a mutex in response to SQLITE_MUTEX_FAST.
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**
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** The other allowed parameters to sqlite3_mutex_alloc() each return
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** a pointer to a static preexisting mutex. Six static mutexes are
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** used by the current version of SQLite. Future versions of SQLite
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** may add additional static mutexes. Static mutexes are for internal
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** use by SQLite only. Applications that use SQLite mutexes should
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** use only the dynamic mutexes returned by SQLITE_MUTEX_FAST or
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** SQLITE_MUTEX_RECURSIVE.
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**
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** Note that if one of the dynamic mutex parameters (SQLITE_MUTEX_FAST
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** or SQLITE_MUTEX_RECURSIVE) is used then sqlite3_mutex_alloc()
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** returns a different mutex on every call. But for the static
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** mutex types, the same mutex is returned on every call that has
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** the same type number.
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*/
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static sqlite3_mutex *winMutexAlloc(int iType){
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sqlite3_mutex *p;
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switch( iType ){
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case SQLITE_MUTEX_FAST:
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case SQLITE_MUTEX_RECURSIVE: {
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p = sqlite3MallocZero( sizeof(*p) );
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if( p ){
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p->id = iType;
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#ifdef SQLITE_DEBUG
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#ifdef SQLITE_WIN32_MUTEX_TRACE_DYNAMIC
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p->trace = 1;
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#endif
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#endif
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#if SQLITE_OS_WINRT
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InitializeCriticalSectionEx(&p->mutex, 0, 0);
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#else
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InitializeCriticalSection(&p->mutex);
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#endif
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}
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break;
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}
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default: {
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#ifdef SQLITE_ENABLE_API_ARMOR
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if( iType-2<0 || iType-2>=ArraySize(winMutex_staticMutexes) ){
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(void)SQLITE_MISUSE_BKPT;
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return 0;
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}
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#endif
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p = &winMutex_staticMutexes[iType-2];
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#ifdef SQLITE_DEBUG
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#ifdef SQLITE_WIN32_MUTEX_TRACE_STATIC
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InterlockedCompareExchange(&p->trace, 1, 0);
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#endif
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#endif
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break;
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}
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}
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assert( p==0 || p->id==iType );
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return p;
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}
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/*
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** This routine deallocates a previously
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** allocated mutex. SQLite is careful to deallocate every
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** mutex that it allocates.
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*/
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static void winMutexFree(sqlite3_mutex *p){
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assert( p );
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assert( p->nRef==0 && p->owner==0 );
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if( p->id==SQLITE_MUTEX_FAST || p->id==SQLITE_MUTEX_RECURSIVE ){
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DeleteCriticalSection(&p->mutex);
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sqlite3_free(p);
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}else{
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#ifdef SQLITE_ENABLE_API_ARMOR
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(void)SQLITE_MISUSE_BKPT;
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#endif
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}
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}
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/*
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** The sqlite3_mutex_enter() and sqlite3_mutex_try() routines attempt
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** to enter a mutex. If another thread is already within the mutex,
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** sqlite3_mutex_enter() will block and sqlite3_mutex_try() will return
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** SQLITE_BUSY. The sqlite3_mutex_try() interface returns SQLITE_OK
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** upon successful entry. Mutexes created using SQLITE_MUTEX_RECURSIVE can
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** be entered multiple times by the same thread. In such cases the,
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** mutex must be exited an equal number of times before another thread
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** can enter. If the same thread tries to enter any other kind of mutex
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** more than once, the behavior is undefined.
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*/
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static void winMutexEnter(sqlite3_mutex *p){
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#if defined(SQLITE_DEBUG) || defined(SQLITE_TEST)
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DWORD tid = GetCurrentThreadId();
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#endif
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#ifdef SQLITE_DEBUG
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assert( p );
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assert( p->id==SQLITE_MUTEX_RECURSIVE || winMutexNotheld2(p, tid) );
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#else
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assert( p );
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#endif
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assert( winMutex_isInit==1 );
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EnterCriticalSection(&p->mutex);
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#ifdef SQLITE_DEBUG
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assert( p->nRef>0 || p->owner==0 );
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p->owner = tid;
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p->nRef++;
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if( p->trace ){
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OSTRACE(("ENTER-MUTEX tid=%lu, mutex(%d)=%p (%d), nRef=%d\n",
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tid, p->id, p, p->trace, p->nRef));
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}
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#endif
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}
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static int winMutexTry(sqlite3_mutex *p){
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#if defined(SQLITE_DEBUG) || defined(SQLITE_TEST)
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DWORD tid = GetCurrentThreadId();
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#endif
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int rc = SQLITE_BUSY;
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assert( p );
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assert( p->id==SQLITE_MUTEX_RECURSIVE || winMutexNotheld2(p, tid) );
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/*
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** The sqlite3_mutex_try() routine is very rarely used, and when it
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** is used it is merely an optimization. So it is OK for it to always
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** fail.
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**
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** The TryEnterCriticalSection() interface is only available on WinNT.
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** And some windows compilers complain if you try to use it without
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** first doing some #defines that prevent SQLite from building on Win98.
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** For that reason, we will omit this optimization for now. See
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** ticket #2685.
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*/
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#if defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0400
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assert( winMutex_isInit==1 );
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assert( winMutex_isNt>=-1 && winMutex_isNt<=1 );
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if( winMutex_isNt<0 ){
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winMutex_isNt = sqlite3_win32_is_nt();
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}
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assert( winMutex_isNt==0 || winMutex_isNt==1 );
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if( winMutex_isNt && TryEnterCriticalSection(&p->mutex) ){
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#ifdef SQLITE_DEBUG
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p->owner = tid;
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p->nRef++;
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#endif
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rc = SQLITE_OK;
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}
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#else
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UNUSED_PARAMETER(p);
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#endif
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#ifdef SQLITE_DEBUG
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if( p->trace ){
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OSTRACE(("TRY-MUTEX tid=%lu, mutex(%d)=%p (%d), owner=%lu, nRef=%d, rc=%s\n",
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tid, p->id, p, p->trace, p->owner, p->nRef, sqlite3ErrName(rc)));
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}
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#endif
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return rc;
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}
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/*
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** The sqlite3_mutex_leave() routine exits a mutex that was
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** previously entered by the same thread. The behavior
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** is undefined if the mutex is not currently entered or
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** is not currently allocated. SQLite will never do either.
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*/
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static void winMutexLeave(sqlite3_mutex *p){
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#if defined(SQLITE_DEBUG) || defined(SQLITE_TEST)
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DWORD tid = GetCurrentThreadId();
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#endif
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assert( p );
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#ifdef SQLITE_DEBUG
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assert( p->nRef>0 );
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assert( p->owner==tid );
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p->nRef--;
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if( p->nRef==0 ) p->owner = 0;
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assert( p->nRef==0 || p->id==SQLITE_MUTEX_RECURSIVE );
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#endif
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assert( winMutex_isInit==1 );
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LeaveCriticalSection(&p->mutex);
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#ifdef SQLITE_DEBUG
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if( p->trace ){
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OSTRACE(("LEAVE-MUTEX tid=%lu, mutex(%d)=%p (%d), nRef=%d\n",
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tid, p->id, p, p->trace, p->nRef));
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}
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#endif
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}
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sqlite3_mutex_methods const *sqlite3DefaultMutex(void){
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static const sqlite3_mutex_methods sMutex = {
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winMutexInit,
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winMutexEnd,
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winMutexAlloc,
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winMutexFree,
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winMutexEnter,
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winMutexTry,
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winMutexLeave,
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#ifdef SQLITE_DEBUG
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winMutexHeld,
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winMutexNotheld
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#else
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0,
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0
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#endif
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};
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return &sMutex;
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}
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#endif /* SQLITE_MUTEX_W32 */
|
6195
third_party/sqlite3/os_win.c
vendored
6195
third_party/sqlite3/os_win.c
vendored
File diff suppressed because it is too large
Load diff
88
third_party/sqlite3/os_win.h
vendored
88
third_party/sqlite3/os_win.h
vendored
|
@ -1,88 +0,0 @@
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/*
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||||
** 2013 November 25
|
||||
**
|
||||
** The author disclaims copyright to this source code. In place of
|
||||
** a legal notice, here is a blessing:
|
||||
**
|
||||
** May you do good and not evil.
|
||||
** May you find forgiveness for yourself and forgive others.
|
||||
** May you share freely, never taking more than you give.
|
||||
**
|
||||
******************************************************************************
|
||||
**
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||||
** This file contains code that is specific to Windows.
|
||||
*/
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||||
#ifndef SQLITE_OS_WIN_H
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#define SQLITE_OS_WIN_H
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/*
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||||
** Include the primary Windows SDK header file.
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||||
*/
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||||
#include "windows.h"
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||||
#ifdef __CYGWIN__
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||||
# include <sys/cygwin.h>
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# include <errno.h> /* amalgamator: dontcache */
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||||
#endif
|
||||
|
||||
/*
|
||||
** Determine if we are dealing with Windows NT.
|
||||
**
|
||||
** We ought to be able to determine if we are compiling for Windows 9x or
|
||||
** Windows NT using the _WIN32_WINNT macro as follows:
|
||||
**
|
||||
** #if defined(_WIN32_WINNT)
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||||
** # define SQLITE_OS_WINNT 1
|
||||
** #else
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||||
** # define SQLITE_OS_WINNT 0
|
||||
** #endif
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||||
**
|
||||
** However, Visual Studio 2005 does not set _WIN32_WINNT by default, as
|
||||
** it ought to, so the above test does not work. We'll just assume that
|
||||
** everything is Windows NT unless the programmer explicitly says otherwise
|
||||
** by setting SQLITE_OS_WINNT to 0.
|
||||
*/
|
||||
#if SQLITE_OS_WIN && !defined(SQLITE_OS_WINNT)
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||||
# define SQLITE_OS_WINNT 1
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Determine if we are dealing with Windows CE - which has a much reduced
|
||||
** API.
|
||||
*/
|
||||
#if defined(_WIN32_WCE)
|
||||
# define SQLITE_OS_WINCE 1
|
||||
#else
|
||||
# define SQLITE_OS_WINCE 0
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Determine if we are dealing with WinRT, which provides only a subset of
|
||||
** the full Win32 API.
|
||||
*/
|
||||
#if !defined(SQLITE_OS_WINRT)
|
||||
# define SQLITE_OS_WINRT 0
|
||||
#endif
|
||||
|
||||
/*
|
||||
** For WinCE, some API function parameters do not appear to be declared as
|
||||
** volatile.
|
||||
*/
|
||||
#if SQLITE_OS_WINCE
|
||||
# define SQLITE_WIN32_VOLATILE
|
||||
#else
|
||||
# define SQLITE_WIN32_VOLATILE volatile
|
||||
#endif
|
||||
|
||||
/*
|
||||
** For some Windows sub-platforms, the _beginthreadex() / _endthreadex()
|
||||
** functions are not available (e.g. those not using MSVC, Cygwin, etc).
|
||||
*/
|
||||
#if SQLITE_OS_WIN && !SQLITE_OS_WINCE && !SQLITE_OS_WINRT && \
|
||||
SQLITE_THREADSAFE>0 && !defined(__CYGWIN__)
|
||||
# define SQLITE_OS_WIN_THREADS 1
|
||||
#else
|
||||
# define SQLITE_OS_WIN_THREADS 0
|
||||
#endif
|
||||
|
||||
#endif /* SQLITE_OS_WIN_H */
|
1
third_party/sqlite3/os_win.shell.c
vendored
1
third_party/sqlite3/os_win.shell.c
vendored
|
@ -1 +0,0 @@
|
|||
#include "third_party/sqlite3/os_win.c"
|
3
third_party/sqlite3/threads.c
vendored
3
third_party/sqlite3/threads.c
vendored
|
@ -26,9 +26,6 @@
|
|||
** single-threaded if desired.
|
||||
*/
|
||||
#include "third_party/sqlite3/sqliteInt.h"
|
||||
#if SQLITE_OS_WIN
|
||||
# include "os_win.h"
|
||||
#endif
|
||||
|
||||
#if SQLITE_MAX_WORKER_THREADS>0
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue