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Make threads faster and more reliable
This change doubles the performance of thread spawning. That's thanks to our new stack manager, which allows us to avoid zeroing stacks. It gives us 15µs spawns rather than 30µs spawns on Linux. Also, pthread_exit() is faster now, since it doesn't need to acquire the pthread GIL. On NetBSD, that helps us avoid allocating too many semaphores. Even if that happens we're now able to survive semaphores running out and even memory running out, when allocating *NSYNC waiter objects. I found a lot more rare bugs in the POSIX threads runtime that could cause things to crash, if you've got dozens of threads all spawning and joining dozens of threads. I want cosmo to be world class production worthy for 2025 so happy holidays all
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51 changed files with 1006 additions and 321 deletions
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@ -160,22 +160,6 @@ __funline bool kischarmisaligned(const char *p, signed char t) {
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return false;
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}
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ABI bool32 kisdangerous(const void *addr) {
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bool32 res = true;
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__maps_lock();
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if (__maps.maps) {
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struct Map *map;
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if ((map = __maps_floor(addr)))
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if ((const char *)addr >= map->addr &&
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(const char *)addr < map->addr + map->size)
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res = false;
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} else {
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res = false;
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}
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__maps_unlock();
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return res;
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}
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ABI static void klogclose(long fd) {
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#ifdef __x86_64__
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long ax = __NR_close;
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