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Mint APE Loader v1.4
This change also incorporates more bug fixes and improvements to a wide variety of small things. For example this fixes #860 so Windows console doesn't get corrupted after exit. An system stack memory map issue with aarch64 has been fixed. We no longer use O_NONBLOCK on AF_UNIX sockets. Crash reports on Arm64 will now demangle C++ symbols, even when c++filt isn't available. Most importantly the Apple M1 version of APE Loader is brought up to date by this change. A prebuilt unsigned binary for it is being included in build/bootstrap/. One more thing: retrieving the term dimensions under --strace was causing the stack to become corrupted and now that's been solved too. PSS: We're now including an ELF PT_NOTE for APE in the binaries we build, that has the APE Loader version.
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25 changed files with 524 additions and 226 deletions
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@ -532,6 +532,11 @@ SECTIONS {
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}
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}
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ape_pe_filealignment = 512;
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ape_pe_sectionalignment = 4096;
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ape_pe_sizeofheaders = SIZEOF(.head);
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ape_pe_sizeofimage = ROUNDUP(_end - __executable_start, ape_pe_sectionalignment);
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PFSTUB8(ape_elf_entry, _start);
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PFSTUB8(ape_elf_phoff, RVA(ape_phdrs));
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PFSTUB8(ape_elf_shoff, 0);
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@ -720,6 +725,7 @@ CHURN(WinMain);
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#define LINK_WINDOWS (SupportsWindows() && !DEFINED(EfiMain))
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PFSTUB4(ape_pe_offset, ape_pe - ape_mz);
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ape_pe_optsz = ape_pe_sections - (ape_pe + 24);
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ASSERT(ape_pe_optsz % 8 == 0, "SizeOfOptionalHeader must be multiple of 8");
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ape_pe_shnum = (ape_pe_sections_end - ape_pe_sections) / 40;
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ape_pe_base = IMAGE_BASE_VIRTUAL;
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ape_idataz = LINK_WINDOWS ? RVA(ape_idata_iat) : 0;
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