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Mint APE Loader v1.4
This change also incorporates more bug fixes and improvements to a wide variety of small things. For example this fixes #860 so Windows console doesn't get corrupted after exit. An system stack memory map issue with aarch64 has been fixed. We no longer use O_NONBLOCK on AF_UNIX sockets. Crash reports on Arm64 will now demangle C++ symbols, even when c++filt isn't available. Most importantly the Apple M1 version of APE Loader is brought up to date by this change. A prebuilt unsigned binary for it is being included in build/bootstrap/. One more thing: retrieving the term dimensions under --strace was causing the stack to become corrupted and now that's been solved too. PSS: We're now including an ELF PT_NOTE for APE in the binaries we build, that has the APE Loader version.
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25 changed files with 524 additions and 226 deletions
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@ -20,6 +20,7 @@
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#include "libc/nt/console.h"
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#include "libc/nt/process.h"
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#include "libc/nt/runtime.h"
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#include "libc/nt/thunk/msabi.h"
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#include "libc/runtime/internal.h"
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__msabi extern typeof(GetCurrentProcessId) *const __imp_GetCurrentProcessId;
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@ -28,17 +29,18 @@ __msabi extern typeof(GetStdHandle) *const __imp_GetStdHandle;
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extern uint32_t __pid_exec;
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const unsigned char kConsoleHandles[3] = {
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const signed char kConsoleHandles[3] = {
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kNtStdInputHandle,
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kNtStdOutputHandle,
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kNtStdErrorHandle,
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};
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// Puts cmd.exe gui back the way it was.
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privileged dontinstrument void _restorewintty(void) {
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void _restorewintty(void) {
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int i;
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if (!IsWindows()) return;
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if (__imp_GetCurrentProcessId() != __pid_exec) return;
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for (int i = 0; i < 3; ++i) {
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for (i = 0; i < 3; ++i) {
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__imp_SetConsoleMode(__imp_GetStdHandle(kConsoleHandles[i]),
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__ntconsolemode[i]);
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}
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