Mint APE Loader v1.4

This change also incorporates more bug fixes and improvements to a wide
variety of small things. For example this fixes #860 so Windows console
doesn't get corrupted after exit. An system stack memory map issue with
aarch64 has been fixed. We no longer use O_NONBLOCK on AF_UNIX sockets.
Crash reports on Arm64 will now demangle C++ symbols, even when c++filt
isn't available. Most importantly the Apple M1 version of APE Loader is
brought up to date by this change. A prebuilt unsigned binary for it is
being included in build/bootstrap/. One more thing: retrieving the term
dimensions under --strace was causing the stack to become corrupted and
now that's been solved too. PSS: We're now including an ELF PT_NOTE for
APE in the binaries we build, that has the APE Loader version.
This commit is contained in:
Justine Tunney 2023-07-25 05:43:04 -07:00
parent 53d3f9d9c5
commit 6843150e0c
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GPG key ID: BE714B4575D6E328
25 changed files with 524 additions and 226 deletions

View file

@ -20,6 +20,7 @@
#include "libc/nt/console.h"
#include "libc/nt/process.h"
#include "libc/nt/runtime.h"
#include "libc/nt/thunk/msabi.h"
#include "libc/runtime/internal.h"
__msabi extern typeof(GetCurrentProcessId) *const __imp_GetCurrentProcessId;
@ -28,17 +29,18 @@ __msabi extern typeof(GetStdHandle) *const __imp_GetStdHandle;
extern uint32_t __pid_exec;
const unsigned char kConsoleHandles[3] = {
const signed char kConsoleHandles[3] = {
kNtStdInputHandle,
kNtStdOutputHandle,
kNtStdErrorHandle,
};
// Puts cmd.exe gui back the way it was.
privileged dontinstrument void _restorewintty(void) {
void _restorewintty(void) {
int i;
if (!IsWindows()) return;
if (__imp_GetCurrentProcessId() != __pid_exec) return;
for (int i = 0; i < 3; ++i) {
for (i = 0; i < 3; ++i) {
__imp_SetConsoleMode(__imp_GetStdHandle(kConsoleHandles[i]),
__ntconsolemode[i]);
}