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Update experiment with tty audio
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parent
aa34340f3d
commit
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7 changed files with 286 additions and 30 deletions
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@ -8,16 +8,41 @@
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╚─────────────────────────────────────────────────────────────────*/
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#endif
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#include "dsp/core/core.h"
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#include "libc/bits/bits.h"
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#include "libc/calls/calls.h"
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#include "libc/calls/struct/sigaction.h"
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#include "libc/fmt/nf32.h"
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#include "libc/log/check.h"
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#include "libc/macros.internal.h"
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#include "libc/runtime/runtime.h"
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#include "libc/stdio/append.internal.h"
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#include "libc/stdio/stdio.h"
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#include "libc/sysv/consts/itimer.h"
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#include "libc/sysv/consts/sig.h"
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#include "libc/time/time.h"
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/**
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* @fileoverview experimental way to play audio in terminals
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*
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* This is an stdio application that prints audio samples. The terminal
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* on the other end, needs to be able to understand the Nf sequences we
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* use here, which should be invisible to the terminal sort of like out
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* of band signalling.
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*
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* To play audio with a supporting terminal:
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*
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* make -j8 o//examples/ttyaudio.com
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* wget https://justine.lol/numbers.s16
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* o//examples/ttyaudio.com numbers.s16
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*
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* To reveal the inband ansi audio transmission:
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*
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* o//examples/ttyaudio.com numbers.s16 2>/dev/null |
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* o//tool/viz/bing.com |
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* o//tool/viz/fold.com
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*
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*/
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#define CSI "s"
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#define SGR1 "?80"
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#define SGR2 "?81"
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@ -31,6 +56,7 @@ struct Ring {
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struct Speaker {
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int rate; // in hertz, e.g. 8000
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int codec; // 0 = s16, 2 = µ-Law
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int channels; // 1 = mono, 2 = stereo
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struct Ring buf; // audio playback buffer
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};
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@ -40,10 +66,13 @@ const int ptime = 20;
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struct Speaker s;
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void OnAlrm(int sig) {
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}
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void LoadAudioFile(struct Speaker* s, const char* path) {
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int rc;
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FILE* f;
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short buf[256];
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short buf[1024];
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if (!(f = fopen(path, "rb"))) {
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fprintf(stderr, "failed to open file\n");
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exit(1);
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@ -64,36 +93,26 @@ void LoadAudioFile(struct Speaker* s, const char* path) {
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fclose(f);
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}
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void OnAlrm(int sig) {
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int i, j;
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int count;
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int samps = s.rate / (1000 / ptime);
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for (i = 0; i < samps; i += count) {
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printf("\e[" SGR2);
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count = MIN(samps - i, maxar);
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for (j = 0; j < count; ++j) {
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printf(";%d", s.buf.p[s.buf.i++] & 0xffff);
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/* printf(";%d", mulaw(s.buf.p[s.buf.i++])); */
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if (s.buf.i == s.buf.n) break;
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}
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printf(CSI);
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if (s.buf.i == s.buf.n) break;
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}
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fflush(stdout);
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if (s.buf.i == s.buf.n) exit(0);
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fprintf(stderr, "\r\e[K%d / %d", s.buf.i, s.buf.n);
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fflush(stderr);
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}
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int main(int argc, char* argv[]) {
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if (!isatty(1)) exit(1);
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if (argc < 2) return 1;
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if (!isatty(0)) exit(1);
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s.rate = 8000;
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s.channels = 1;
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LoadAudioFile(&s, "/home/jart/Music/numbers.s16");
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s.codec = 0;
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LoadAudioFile(&s, argv[1]);
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printf("\e[" SGR1 "%d;%d;0" CSI, s.rate, s.channels);
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fflush(stdout);
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char nf[21];
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char* obuf = 0;
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appendw(&obuf, READ16LE("\e%"));
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appendd(&obuf, nf, EncodeNf32(nf, s.rate) - nf);
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appendw(&obuf, '/');
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appendd(&obuf, nf, EncodeNf32(nf, s.channels) - nf);
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appendw(&obuf, '/');
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appendd(&obuf, nf, EncodeNf32(nf, s.codec) - nf);
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appendw(&obuf, '0');
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write(1, obuf, appendz(obuf).i);
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free(obuf);
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struct sigaction sa = {.sa_handler = OnAlrm};
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struct itimerval it = {{0, ptime * 1000}, {0, ptime * 1000}};
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@ -101,8 +120,30 @@ int main(int argc, char* argv[]) {
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CHECK_NE(-1, setitimer(ITIMER_REAL, &it, 0));
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for (;;) {
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char* p;
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int count;
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char nf[22];
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int i, j, x;
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char* obuf = 0;
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int samps = s.rate / (1000 / ptime);
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appendw(&obuf, READ16LE("\e "));
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for (i = 0; i < samps; ++i) {
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if (s.codec == 1) {
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x = mulaw(s.buf.p[s.buf.i++]);
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} else {
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x = s.buf.p[s.buf.i++] & 0xffff;
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}
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*(p = EncodeNf32(nf, x)) = '/';
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appendd(&obuf, nf, p + 1 - nf);
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if (s.buf.i == s.buf.n) break;
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}
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appendw(&obuf, '0');
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write(1, obuf, appendz(obuf).i);
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free(obuf);
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fprintf(stderr, "\r\e[K%d / %d", s.buf.i, s.buf.n);
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fflush(stderr);
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pause();
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}
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return 0;
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return 1;
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}
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