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Add NES emulator
It's now possible to play classic video game roms with teletypewriters. https://justine.storage.googleapis.com/nesemu.png
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28 changed files with 1888 additions and 79 deletions
28
libc/ohmyplus/vector.c
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libc/ohmyplus/vector.c
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/*-*- mode:c;indent-tabs-mode:nil;c-basic-offset:2;tab-width:8;coding:utf-8 -*-│
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│vi: set net ft=c ts=2 sts=2 sw=2 fenc=utf-8 :vi│
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╞══════════════════════════════════════════════════════════════════════════════╡
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│ Copyright 2020 Justine Alexandra Roberts Tunney │
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│ │
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│ This program is free software; you can redistribute it and/or modify │
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│ it under the terms of the GNU General Public License as published by │
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│ the Free Software Foundation; version 2 of the License. │
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│ │
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│ This program is distributed in the hope that it will be useful, but │
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│ WITHOUT ANY WARRANTY; without even the implied warranty of │
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│ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU │
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│ General Public License for more details. │
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│ │
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│ You should have received a copy of the GNU General Public License │
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│ along with this program; if not, write to the Free Software │
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│ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA │
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│ 02110-1301 USA │
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╚─────────────────────────────────────────────────────────────────────────────*/
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#include "libc/bits/bits.h"
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#include "libc/mem/mem.h"
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void __vector_reserve(size_t n, size_t m, intptr_t **data, size_t *toto) {
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if ((n = roundup2pow(n)) > *toto) {
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*toto = n;
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*data = realloc(*data, n * m);
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}
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}
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