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Make send() block in non-blocking mode
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3c58ecd00c
commit
774c67fcd3
2 changed files with 20 additions and 1 deletions
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@ -54,7 +54,14 @@ textwindows ssize_t sys_send_nt(int fd, const struct iovec *iov, size_t iovlen,
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ssize_t rc;
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struct Fd *f = g_fds.p + fd;
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sigset_t m = __sig_block();
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bool nonblock = (f->flags & O_NONBLOCK) || (flags & _MSG_DONTWAIT);
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// we don't check O_NONBLOCK because we want to avoid needing to call
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// WSAPoll() every time we write() to a non-blocking socket. WIN32 is
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// unsafe at canceling socket sends. lots of code doesn't check write
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// return status. good programs that sincerely want to avoid blocking
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// on send() operations should have already called poll() beforehand.
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bool nonblock = flags & _MSG_DONTWAIT;
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flags &= ~_MSG_DONTWAIT;
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rc = __winsock_block(f->handle, flags, -nonblock, f->sndtimeo, m,
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sys_send_nt_start, &(struct SendArgs){iov, iovlen});
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@ -30,6 +30,18 @@
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/**
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* Sends data to network socket.
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*
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* Calling `send(fd, p, n, 0)` is equivalent to `write(fd, p, n)`.
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*
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* On Windows, calling send() or write() on a socket in `O_NONBLOCK`
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* mode will block. This is done for many reasons. First, most UNIX OSes
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* have a similar behavior, due to how little code checks the return
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* status of write(). Secondly, WIN32 has bugs that prevent us from
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* canceling an overlapped WSASend() operation safely. Programs that
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* want to avoid send() blocking should call poll() beforehand with the
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* POLLOUT flag to test when the socket can safely be written without
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* blocking. It's also possible to pass `MSG_DONTWAIT` via `flags` in
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* which case send() will do this for you automatically.
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*
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* @param fd is the file descriptor returned by socket()
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* @param buf is the data to send, which we'll copy if necessary
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* @param size is the byte-length of buf
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