mirror of
https://github.com/jart/cosmopolitan.git
synced 2025-05-23 13:52:28 +00:00
Import some Lua documentation
I personally find it easier to read the documentation in Emacs using JavaDoc style comments.
This commit is contained in:
parent
41b9eb6873
commit
7d25fb0090
16 changed files with 801 additions and 108 deletions
328
third_party/lua/lapi.c
vendored
328
third_party/lua/lapi.c
vendored
|
@ -110,7 +110,12 @@ LUA_API int lua_checkstack (lua_State *L, int n) {
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return res;
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}
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/**
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* Exchanges values between different threads of the same state.
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*
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* This funcetion pops n values from the stack from, and pushes them onto
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* the stack to.
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*/
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LUA_API void lua_xmove (lua_State *from, lua_State *to, int n) {
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int i;
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if (from == to) return;
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@ -126,7 +131,15 @@ LUA_API void lua_xmove (lua_State *from, lua_State *to, int n) {
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lua_unlock(to);
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}
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/**
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* lua_atpanic
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*
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* [-0, +0, –]
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*
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* lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf);
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*
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* Sets a new panic function and returns the old one (see §4.4).
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*/
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LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf) {
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lua_CFunction old;
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lua_lock(L);
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@ -136,7 +149,15 @@ LUA_API lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf) {
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return old;
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}
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/**
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* lua_version
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*
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* [-0, +0, –]
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*
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* lua_Number lua_version (lua_State *L);
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*
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* Returns the version number of this core.
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*/
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LUA_API lua_Number lua_version (lua_State *L) {
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UNUSED(L);
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return LUA_VERSION_NUM;
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@ -149,21 +170,51 @@ LUA_API lua_Number lua_version (lua_State *L) {
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*/
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/*
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** convert an acceptable stack index into an absolute index
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*/
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/**
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* lua_absindex
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*
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* [-0, +0, –]
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*
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* int lua_absindex (lua_State *L, int idx);
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*
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* Converts the acceptable index idx into an equivalent absolute index (that
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* is, one that does not depend on the stack size).
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*/
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LUA_API int lua_absindex (lua_State *L, int idx) {
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return (idx > 0 || ispseudo(idx))
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? idx
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: cast_int(L->top - L->ci->func) + idx;
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}
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/**
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* lua_gettop
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*
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* [-0, +0, –]
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*
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* int lua_gettop (lua_State *L);
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*
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* Returns the index of the top element in the stack. Because indices start
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* at 1, this result is equal to the number of elements in the stack; in
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* particular, 0 means an empty stack.
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*/
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LUA_API int lua_gettop (lua_State *L) {
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return cast_int(L->top - (L->ci->func + 1));
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}
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/**
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* lua_settop
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*
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* [-?, +?, e]
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*
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* void lua_settop (lua_State *L, int index);
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*
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* Accepts any index, or 0, and sets the stack top to this index. If the new
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* top is greater than the old one, then the new elements are filled with
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* nil. If index is 0, then all stack elements are removed.
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*
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* This function can run arbitrary code when removing an index marked as
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* to-be-closed from the stack.
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*/
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LUA_API void lua_settop (lua_State *L, int idx) {
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CallInfo *ci;
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StkId func, newtop;
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@ -481,6 +532,11 @@ LUA_API const void *lua_topointer (lua_State *L, int idx) {
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*/
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/**
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* lua_pushnil [-0, +1, –]
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*
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* Pushes a nil value onto the stack.
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*/
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LUA_API void lua_pushnil (lua_State *L) {
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lua_lock(L);
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setnilvalue(s2v(L->top));
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@ -489,6 +545,11 @@ LUA_API void lua_pushnil (lua_State *L) {
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}
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/**
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* lua_pushnumber [-0, +1, –]
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*
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* Pushes a float with value n onto the stack.
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*/
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LUA_API void lua_pushnumber (lua_State *L, lua_Number n) {
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lua_lock(L);
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setfltvalue(s2v(L->top), n);
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@ -497,6 +558,13 @@ LUA_API void lua_pushnumber (lua_State *L, lua_Number n) {
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}
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/**
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* lua_pushinteger [-0, +1, –]
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*
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* void lua_pushinteger (lua_State *L, lua_Integer n);
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*
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* Pushes an integer with value n onto the stack.
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*/
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LUA_API void lua_pushinteger (lua_State *L, lua_Integer n) {
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lua_lock(L);
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setivalue(s2v(L->top), n);
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@ -522,6 +590,17 @@ LUA_API const char *lua_pushlstring (lua_State *L, const char *s, size_t len) {
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}
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/**
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* lua_pushstring [-0, +1, m]
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*
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* Pushes the zero-terminated string pointed to by s onto the stack. Lua will
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* make or reuse an internal copy of the given string, so the memory at s can
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* be freed or reused immediately after the function returns.
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*
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* Returns a pointer to the internal copy of the string (see §4.1.3).
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*
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* If s is NULL, pushes nil and returns NULL.
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*/
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LUA_API const char *lua_pushstring (lua_State *L, const char *s) {
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lua_lock(L);
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if (s == NULL)
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@ -539,6 +618,12 @@ LUA_API const char *lua_pushstring (lua_State *L, const char *s) {
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}
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/**
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* lua_pushvfstring [-0, +1, v]
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*
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* Equivalent to lua_pushfstring, except that it receives a va_list instead
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* of a variable number of arguments.
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*/
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LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt,
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va_list argp) {
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const char *ret;
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@ -550,6 +635,25 @@ LUA_API const char *lua_pushvfstring (lua_State *L, const char *fmt,
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}
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/**
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* lua_pushfstring [-0, +1, v]
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*
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* Pushes onto the stack a formatted string and returns a pointer to this
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* string (see §4.1.3). It is similar to the ISO C function sprintf, but has
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* two important differences. First, you do not have to allocate space for
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* the result; the result is a Lua string and Lua takes care of memory
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* allocation (and deallocation, through garbage collection). Second, the
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* conversion specifiers are quite restricted. There are no flags, widths, or
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* precisions. The conversion specifiers can only be '%%' (inserts the
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* character '%'), '%s' (inserts a zero-terminated string, with no size
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* restrictions), '%f' (inserts a lua_Number), '%I' (inserts a lua_Integer),
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* '%p' (inserts a pointer), '%d' (inserts an int), '%c' (inserts an int as a
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* one-byte character), and '%U' (inserts a long int as a UTF-8 byte
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* sequence).
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*
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* This function may raise errors due to memory overflow or an invalid
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* conversion specifier.
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*/
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LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...) {
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const char *ret;
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va_list argp;
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@ -563,6 +667,32 @@ LUA_API const char *lua_pushfstring (lua_State *L, const char *fmt, ...) {
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}
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/**
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* lua_pushcclosure [-n, +1, m]
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*
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* Pushes a new C closure onto the stack. This function receives a pointer to
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* a C function and pushes onto the stack a Lua value of type function that,
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* when called, invokes the corresponding C function. The parameter n tells
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* how many upvalues this function will have (see §4.2).
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*
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* Any function to be callable by Lua must follow the correct protocol to
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* receive its parameters and return its results (see lua_CFunction).
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*
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* When a C function is created, it is possible to associate some values with
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* it, the so called upvalues; these upvalues are then accessible to the
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* function whenever it is called. This association is called a C closure
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* (see §4.2). To create a C closure, first the initial values for its
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* upvalues must be pushed onto the stack. (When there are multiple upvalues,
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* the first value is pushed first.) Then lua_pushcclosure is called to
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* create and push the C function onto the stack, with the argument n telling
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* how many values will be associated with the function. lua_pushcclosure
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* also pops these values from the stack.
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*
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* The maximum value for n is 255.
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*
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* When n is zero, this function creates a light C function, which is just a
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* pointer to the C function. In that case, it never raises a memory error.
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*/
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LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n) {
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lua_lock(L);
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if (n == 0) {
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@ -589,6 +719,11 @@ LUA_API void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n) {
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}
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/**
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* lua_pushboolean [-0, +1, –]
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*
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* Pushes a boolean value with value b onto the stack.
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*/
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LUA_API void lua_pushboolean (lua_State *L, int b) {
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lua_lock(L);
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if (b)
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@ -600,6 +735,16 @@ LUA_API void lua_pushboolean (lua_State *L, int b) {
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}
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/**
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* lua_pushlightuserdata [-0, +1, –]
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*
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* Pushes a light userdata onto the stack.
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*
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* Userdata represent C values in Lua. A light userdata represents a pointer,
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* a void*. It is a value (like a number): you do not create it, it has no
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* individual metatable, and it is not collected (as it was never created). A
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* light userdata is equal to "any" light userdata with the same C address.
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*/
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LUA_API void lua_pushlightuserdata (lua_State *L, void *p) {
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lua_lock(L);
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setpvalue(s2v(L->top), p);
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@ -608,6 +753,12 @@ LUA_API void lua_pushlightuserdata (lua_State *L, void *p) {
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}
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/**
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* lua_pushthread [-0, +1, –]
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*
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* Pushes the thread represented by L onto the stack. Returns 1 if this
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* thread is the main thread of its state.
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*/
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LUA_API int lua_pushthread (lua_State *L) {
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lua_lock(L);
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setthvalue(L, s2v(L->top), L);
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@ -1220,6 +1371,13 @@ LUA_API int lua_gc (lua_State *L, int what, ...) {
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*/
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/**
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* lua_error [-1, +0, v]
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*
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* Raises a Lua error, using the value on the top of the stack as the error
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* object. This function does a long jump, and therefore never returns (see
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* luaL_error).
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*/
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LUA_API int lua_error (lua_State *L) {
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TValue *errobj;
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lua_lock(L);
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@ -1231,10 +1389,39 @@ LUA_API int lua_error (lua_State *L) {
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else
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luaG_errormsg(L); /* raise a regular error */
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/* code unreachable; will unlock when control actually leaves the kernel */
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return 0; /* to avoid warnings */
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unreachable;
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}
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/**
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* lua_next [-1, +(2|0), v]
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*
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* Pops a key from the stack, and pushes a key–value pair from the table at
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* the given index, the "next" pair after the given key. If there are no more
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* elements in the table, then lua_next returns 0 and pushes nothing.
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*
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* A typical table traversal looks like this:
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*
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* // table is in the stack at index 't'
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* lua_pushnil(L); // first key
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* while (lua_next(L, t) != 0) {
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* // uses 'key' (at index -2) and 'value' (at index -1)
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* printf("%s - %s\n",
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* lua_typename(L, lua_type(L, -2)),
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* lua_typename(L, lua_type(L, -1)));
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* // removes 'value'; keeps 'key' for next iteration
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* lua_pop(L, 1);
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* }
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*
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* While traversing a table, avoid calling lua_tolstring directly on a key,
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* unless you know that the key is actually a string. Recall that
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* lua_tolstring may change the value at the given index; this confuses the
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* next call to lua_next.
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*
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* This function may raise an error if the given key is neither nil nor
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* present in the table. See function next for the caveats of modifying the
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* table during its traversal.
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*/
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LUA_API int lua_next (lua_State *L, int idx) {
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Table *t;
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int more;
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@ -1252,6 +1439,27 @@ LUA_API int lua_next (lua_State *L, int idx) {
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}
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/**
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* lua_toclose [-0, +0, m]
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*
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* Marks the given index in the stack as a to-be-closed slot (see §3.3.8).
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* Like a to-be-closed variable in Lua, the value at that slot in the stack
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* will be closed when it goes out of scope. Here, in the context of a C
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* function, to go out of scope means that the running function returns to
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* Lua, or there is an error, or the slot is removed from the stack through
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* lua_settop or lua_pop, or there is a call to lua_closeslot. A slot marked
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* as to-be-closed should not be removed from the stack by any other function
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* in the API except lua_settop or lua_pop, unless previously deactivated by
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* lua_closeslot.
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*
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* This function should not be called for an index that is equal to or below
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* an active to-be-closed slot.
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*
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* Note that, both in case of errors and of a regular return, by the time the
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* __close metamethod runs, the C stack was already unwound, so that any
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* automatic C variable declared in the calling function (e.g., a buffer)
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* will be out of scope.
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*/
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LUA_API void lua_toclose (lua_State *L, int idx) {
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int nresults;
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StkId o;
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@ -1266,7 +1474,15 @@ LUA_API void lua_toclose (lua_State *L, int idx) {
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lua_unlock(L);
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}
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/**
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* lua_concat [-n, +1, e]
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*
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* Concatenates the n values at the top of the stack, pops them, and leaves
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* the result on the top. If n is 1, the result is the single value on the
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* stack (that is, the function does nothing); if n is 0, the result is the
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* empty string. Concatenation is performed following the usual semantics of
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* Lua (see §3.4.6).
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*/
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LUA_API void lua_concat (lua_State *L, int n) {
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lua_lock(L);
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api_checknelems(L, n);
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@ -1281,6 +1497,13 @@ LUA_API void lua_concat (lua_State *L, int n) {
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}
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/**
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* lua_len [-0, +1, e]
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*
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* Returns the length of the value at the given index. It is equivalent to
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* the '#' operator in Lua (see §3.4.7) and may trigger a metamethod for the
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* "length" event (see §2.4). The result is pushed on the stack.
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*/
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LUA_API void lua_len (lua_State *L, int idx) {
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TValue *t;
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lua_lock(L);
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@ -1291,6 +1514,13 @@ LUA_API void lua_len (lua_State *L, int idx) {
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}
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/**
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* lua_getallocf [-0, +0, –]
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*
|
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* Returns the memory-allocation function of a given state. If ud is not
|
||||
* NULL, Lua stores in *ud the opaque pointer given when the memory-allocator
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* function was set.
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*/
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LUA_API lua_Alloc lua_getallocf (lua_State *L, void **ud) {
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lua_Alloc f;
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lua_lock(L);
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@ -1301,6 +1531,13 @@ LUA_API lua_Alloc lua_getallocf (lua_State *L, void **ud) {
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}
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/**
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* lua_setallocf [-0, +0, –]
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*
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* void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);
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*
|
||||
* Changes the allocator function of a given state to f with user data ud.
|
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*/
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LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud) {
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lua_lock(L);
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G(L)->ud = ud;
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@ -1309,6 +1546,13 @@ LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud) {
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}
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/**
|
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* lua_setwarnf [-0, +0, –]
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*
|
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* Sets the warning function to be used by Lua to emit warnings (see
|
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* lua_WarnFunction). The ud parameter sets the value ud passed to the
|
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* warning function.
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*/
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void lua_setwarnf (lua_State *L, lua_WarnFunction f, void *ud) {
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lua_lock(L);
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G(L)->ud_warn = ud;
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|
@ -1317,6 +1561,14 @@ void lua_setwarnf (lua_State *L, lua_WarnFunction f, void *ud) {
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}
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||||
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||||
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/**
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* lua_warning [-0, +0, –]
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*
|
||||
* Emits a warning with the given message. A message in a call with tocont
|
||||
* true should be continued in another call to this function.
|
||||
*
|
||||
* See warn for more details about warnings.
|
||||
*/
|
||||
void lua_warning (lua_State *L, const char *msg, int tocont) {
|
||||
lua_lock(L);
|
||||
luaE_warning(L, msg, tocont);
|
||||
|
@ -1325,6 +1577,19 @@ void lua_warning (lua_State *L, const char *msg, int tocont) {
|
|||
|
||||
|
||||
|
||||
/**
|
||||
* lua_newuserdatauv [-0, +1, m]
|
||||
*
|
||||
* This function creates and pushes on the stack a new full userdata, with
|
||||
* nuvalue associated Lua values, called user values, plus an associated
|
||||
* block of raw memory with size bytes. (The user values can be set and read
|
||||
* with the functions lua_setiuservalue and lua_getiuservalue.)
|
||||
*
|
||||
* The function returns the address of the block of memory. Lua ensures that
|
||||
* this address is valid as long as the corresponding userdata is alive (see
|
||||
* §2.5). Moreover, if the userdata is marked for finalization (see §2.5.3),
|
||||
* its address is valid at least until the call to its finalizer.
|
||||
*/
|
||||
LUA_API void *lua_newuserdatauv (lua_State *L, size_t size, int nuvalue) {
|
||||
Udata *u;
|
||||
lua_lock(L);
|
||||
|
@ -1338,7 +1603,6 @@ LUA_API void *lua_newuserdatauv (lua_State *L, size_t size, int nuvalue) {
|
|||
}
|
||||
|
||||
|
||||
|
||||
static const char *aux_upvalue (TValue *fi, int n, TValue **val,
|
||||
GCObject **owner) {
|
||||
switch (ttypetag(fi)) {
|
||||
|
@ -1366,6 +1630,16 @@ static const char *aux_upvalue (TValue *fi, int n, TValue **val,
|
|||
}
|
||||
|
||||
|
||||
/**
|
||||
* lua_getupvalue [-0, +(0|1), –]
|
||||
*
|
||||
* Gets information about the n-th upvalue of the closure at index funcindex.
|
||||
* It pushes the upvalue's value onto the stack and returns its name. Returns
|
||||
* NULL (and pushes nothing) when the index n is greater than the number of
|
||||
* upvalues.
|
||||
*
|
||||
* See debug.getupvalue for more information about upvalues.
|
||||
*/
|
||||
LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n) {
|
||||
const char *name;
|
||||
TValue *val = NULL; /* to avoid warnings */
|
||||
|
@ -1380,6 +1654,18 @@ LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n) {
|
|||
}
|
||||
|
||||
|
||||
/**
|
||||
* lua_setupvalue [-(0|1), +0, –]
|
||||
*
|
||||
* Sets the value of a closure's upvalue. It assigns the value on the top of
|
||||
* the stack to the upvalue and returns its name. It also pops the value from
|
||||
* the stack.
|
||||
*
|
||||
* Returns NULL (and pops nothing) when the index n is greater than the
|
||||
* number of upvalues.
|
||||
*
|
||||
* Parameters funcindex and n are as in the function lua_getupvalue.
|
||||
*/
|
||||
LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n) {
|
||||
const char *name;
|
||||
TValue *val = NULL; /* to avoid warnings */
|
||||
|
@ -1413,6 +1699,20 @@ static UpVal **getupvalref (lua_State *L, int fidx, int n, LClosure **pf) {
|
|||
}
|
||||
|
||||
|
||||
/**
|
||||
* lua_upvalueid [-0, +0, –]
|
||||
*
|
||||
* Returns a unique identifier for the upvalue numbered n from the closure at
|
||||
* index funcindex.
|
||||
*
|
||||
* These unique identifiers allow a program to check whether different
|
||||
* closures share upvalues. Lua closures that share an upvalue (that is, that
|
||||
* access a same external local variable) will return identical ids for those
|
||||
* upvalue indices.
|
||||
*
|
||||
* Parameters funcindex and n are as in the function lua_getupvalue, but n
|
||||
* cannot be greater than the number of upvalues.
|
||||
*/
|
||||
LUA_API void *lua_upvalueid (lua_State *L, int fidx, int n) {
|
||||
TValue *fi = index2value(L, fidx);
|
||||
switch (ttypetag(fi)) {
|
||||
|
@ -1435,6 +1735,12 @@ LUA_API void *lua_upvalueid (lua_State *L, int fidx, int n) {
|
|||
}
|
||||
|
||||
|
||||
/**
|
||||
* lua_upvaluejoin [-0, +0, –]
|
||||
*
|
||||
* Make the n1-th upvalue of the Lua closure at index funcindex1 refer to the
|
||||
* n2-th upvalue of the Lua closure at index funcindex2.
|
||||
*/
|
||||
LUA_API void lua_upvaluejoin (lua_State *L, int fidx1, int n1,
|
||||
int fidx2, int n2) {
|
||||
LClosure *f1;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue