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Make more Windows socket fixes and improvements
This change makes send() / sendto() always block on Windows. It's needed because poll(POLLOUT) doesn't guarantee a socket is immediately writable on Windows, and it caused rsync to fail because it made that assumption. The only exception is when a SO_SNDTIMEO is specified which will EAGAIN. Tests are added confirming MSG_WAITALL and MSG_NOSIGNAL work as expected on all our supported OSes. Most of the platform-specific MSG_FOO magnums have been deleted, with the exception of MSG_FASTOPEN. Your --strace log will now show MSG_FOO flags as symbols rather than numbers. I've also removed cv_wait_example_test because it's 0.3% flaky with Qemu under system load since it depends on a process being readily scheduled.
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ce2fbf9325
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41 changed files with 584 additions and 184 deletions
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@ -17,20 +17,25 @@
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│ PERFORMANCE OF THIS SOFTWARE. │
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╚─────────────────────────────────────────────────────────────────────────────*/
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#include "libc/calls/internal.h"
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#include "libc/calls/struct/iovec.h"
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#include "libc/calls/sig.internal.h"
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#include "libc/calls/struct/iovec.internal.h"
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#include "libc/calls/struct/sigset.internal.h"
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#include "libc/intrin/fds.h"
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#include "libc/errno.h"
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#include "libc/nt/errors.h"
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#include "libc/nt/struct/iovec.h"
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#include "libc/nt/struct/overlapped.h"
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#include "libc/nt/winsock.h"
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#include "libc/sock/internal.h"
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#include "libc/sock/syscall_fd.internal.h"
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#include "libc/sysv/consts/o.h"
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#include "libc/sysv/consts/sicode.h"
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#include "libc/sysv/consts/sig.h"
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#include "libc/sysv/errfuns.h"
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#include "libc/vga/vga.internal.h"
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#ifdef __x86_64__
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#define _MSG_OOB 1
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#define _MSG_DONTROUTE 4
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#define _MSG_DONTWAIT 64
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#define _MSG_NOSIGNAL 0x10000000
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struct SendArgs {
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const struct iovec *iov;
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@ -49,23 +54,24 @@ textwindows static int sys_send_nt_start(int64_t handle,
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textwindows ssize_t sys_send_nt(int fd, const struct iovec *iov, size_t iovlen,
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uint32_t flags) {
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if (flags & ~(_MSG_DONTWAIT | _MSG_OOB | _MSG_DONTROUTE))
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if (flags & ~(_MSG_DONTWAIT | _MSG_OOB | _MSG_DONTROUTE | _MSG_NOSIGNAL))
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return einval();
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ssize_t rc;
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struct Fd *f = g_fds.p + fd;
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sigset_t m = __sig_block();
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sigset_t waitmask = __sig_block();
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// we don't check O_NONBLOCK because we want to avoid needing to call
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// WSAPoll() every time we write() to a non-blocking socket. WIN32 is
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// unsafe at canceling socket sends. lots of code doesn't check write
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// return status. good programs that sincerely want to avoid blocking
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// on send() operations should have already called poll() beforehand.
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bool nonblock = flags & _MSG_DONTWAIT;
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rc = __winsock_block(f->handle, flags & ~(_MSG_DONTWAIT | _MSG_NOSIGNAL),
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false, f->sndtimeo, waitmask, sys_send_nt_start,
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&(struct SendArgs){iov, iovlen});
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__sig_unblock(waitmask);
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if (rc == -1 && errno == WSAESHUTDOWN) { // ESHUTDOWN
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errno = kNtErrorBrokenPipe; // EPIPE
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if (!(flags & _MSG_NOSIGNAL))
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__sig_raise(SIGPIPE, SI_KERNEL);
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}
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flags &= ~_MSG_DONTWAIT;
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rc = __winsock_block(f->handle, flags, -nonblock, f->sndtimeo, m,
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sys_send_nt_start, &(struct SendArgs){iov, iovlen});
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__sig_unblock(m);
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return rc;
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}
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