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Make more Windows socket fixes and improvements
This change makes send() / sendto() always block on Windows. It's needed because poll(POLLOUT) doesn't guarantee a socket is immediately writable on Windows, and it caused rsync to fail because it made that assumption. The only exception is when a SO_SNDTIMEO is specified which will EAGAIN. Tests are added confirming MSG_WAITALL and MSG_NOSIGNAL work as expected on all our supported OSes. Most of the platform-specific MSG_FOO magnums have been deleted, with the exception of MSG_FASTOPEN. Your --strace log will now show MSG_FOO flags as symbols rather than numbers. I've also removed cv_wait_example_test because it's 0.3% flaky with Qemu under system load since it depends on a process being readily scheduled.
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41 changed files with 584 additions and 184 deletions
10
third_party/lua/lunix.c
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10
third_party/lua/lunix.c
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@ -3439,12 +3439,14 @@ int LuaUnix(lua_State *L) {
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LuaSetIntField(L, "SHUT_RDWR", SHUT_RDWR);
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// recvfrom() / sendto() flags
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LuaSetIntField(L, "MSG_WAITALL", MSG_WAITALL);
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LuaSetIntField(L, "MSG_DONTROUTE", MSG_DONTROUTE);
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LuaSetIntField(L, "MSG_PEEK", MSG_PEEK);
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LuaSetIntField(L, "MSG_OOB", MSG_OOB);
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LuaSetIntField(L, "MSG_PEEK", MSG_PEEK);
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LuaSetIntField(L, "MSG_DONTROUTE", MSG_DONTROUTE);
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LuaSetIntField(L, "MSG_DONTWAIT", MSG_DONTWAIT);
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LuaSetIntField(L, "MSG_NOSIGNAL", MSG_NOSIGNAL);
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LuaSetIntField(L, "MSG_MORE", MSG_MORE);
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LuaSetIntField(L, "MSG_WAITALL", MSG_WAITALL);
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LuaSetIntField(L, "MSG_TRUNC", MSG_TRUNC);
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LuaSetIntField(L, "MSG_CTRUNC", MSG_CTRUNC);
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// readdir() type
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LuaSetIntField(L, "DT_UNKNOWN", DT_UNKNOWN);
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