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Get Fabrice Bellard's JavaScript engine to build
$ m=tiny $ make -j12 MODE=$m o/$m/third_party/quickjs/qjs.com $ o/$m/third_party/quickjs/qjs.com -e 'console.log(2 + 2)' 4 $ ls -hal o/$m/third_party/quickjs/qjs.com 631.5K See #97
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73 changed files with 954 additions and 1299 deletions
49
third_party/quickjs/quickjs-libc.h
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third_party/quickjs/quickjs-libc.h
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@ -1,37 +1,9 @@
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/*
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* QuickJS C library
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*
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* Copyright (c) 2017-2018 Fabrice Bellard
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef QUICKJS_LIBC_H
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#define QUICKJS_LIBC_H
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#include <stdio.h>
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#include <stdlib.h>
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#include "quickjs.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef COSMOPOLITAN_THIRD_PARTY_QUICKJS_LIBC_H_
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#define COSMOPOLITAN_THIRD_PARTY_QUICKJS_LIBC_H_
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#include "third_party/quickjs/quickjs.h"
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#if !(__ASSEMBLER__ + __LINKER__ + 0)
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COSMOPOLITAN_C_START_
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/* clang-format off */
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JSModuleDef *js_init_module_std(JSContext *ctx, const char *module_name);
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JSModuleDef *js_init_module_os(JSContext *ctx, const char *module_name);
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JSValueConst reason,
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JS_BOOL is_handled, void *opaque);
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void js_std_set_worker_new_context_func(JSContext *(*func)(JSRuntime *rt));
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#ifdef __cplusplus
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} /* extern "C" { */
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#endif
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#endif /* QUICKJS_LIBC_H */
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/* clang-format on */
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COSMOPOLITAN_C_END_
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#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
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#endif /* COSMOPOLITAN_THIRD_PARTY_QUICKJS_LIBC_H_ */
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