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Add EncodeBase32 to Redbean
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79
net/http/base32.c
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79
net/http/base32.c
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/*-*- mode:c;indent-tabs-mode:nil;c-basic-offset:2;tab-width:8;coding:utf-8 -*-│
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│vi: set net ft=c ts=2 sts=2 sw=2 fenc=utf-8 :vi│
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╞══════════════════════════════════════════════════════════════════════════════╡
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│ Copyright 2021 Justine Alexandra Roberts Tunney │
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│ │
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│ Permission to use, copy, modify, and/or distribute this software for │
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│ any purpose with or without fee is hereby granted, provided that the │
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│ above copyright notice and this permission notice appear in all copies. │
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│ │
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│ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL │
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│ WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED │
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│ WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE │
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│ AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL │
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│ DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR │
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│ PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER │
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│ TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR │
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│ PERFORMANCE OF THIS SOFTWARE. │
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╚─────────────────────────────────────────────────────────────────────────────*/
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#include "libc/assert.h"
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#include "libc/macros.internal.h"
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#include "libc/mem/mem.h"
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#include "libc/str/str.h"
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asm(".ident\t\"\\n\\n\
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Apache License, Version 2.0\\n\
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Copyright 2010 Google Inc.\"");
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asm(".include \"libc/disclaimer.inc\"");
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const char base32def[] = "0123456789abcdefghjkmnpqrstvwxyz";
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int tobits(int b) {
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int bits = 0; while (b && (b >>= 1)) bits++;
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return bits;
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}
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// the next function is based on
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// https://github.com/google/google-authenticator-libpam/blob/master/src/base32.c
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// Copyright 2010 Google Inc.; Author: Markus Gutschke
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// licensed under Apache License, Version 2.0
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char* EncodeBase32(const char *s, size_t sl,
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const char *a, size_t al,
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size_t *ol) {
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size_t count = 0;
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char *r;
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if (al == 0) {
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a = base32def;
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al = sizeof(base32def)/sizeof(a[0]);
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}
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unassert(2 <= al && al <= 128);
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int bl = tobits(al);
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int mask = (1 << bl) - 1;
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*ol = (sl * 8 + bl - 1) / bl; // calculate exact output length
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if (!(r = malloc(*ol + 1))) {
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*ol = 0;
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return r;
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}
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if (sl > 0) {
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int buffer = s[0];
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size_t next = 1;
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int bitsLeft = 8;
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while (count < *ol && (bitsLeft > 0 || next < sl)) {
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if (bitsLeft < bl) {
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if (next < sl) {
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buffer <<= 8;
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buffer |= s[next++] & 0xFF;
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bitsLeft += 8;
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} else {
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int pad = bl - bitsLeft;
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buffer <<= pad;
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bitsLeft += pad;
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}
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}
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bitsLeft -= bl;
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r[count++] = a[mask & (buffer >> bitsLeft)];
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}
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}
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if (count < *ol) r[count] = '\000';
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return r;
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}
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@ -34,6 +34,7 @@ char *EncodeLatin1(const char *, size_t, size_t *, int);
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char *EncodeHttpHeaderValue(const char *, size_t, size_t *);
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char *EncodeHttpHeaderValue(const char *, size_t, size_t *);
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char *VisualizeControlCodes(const char *, size_t, size_t *);
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char *VisualizeControlCodes(const char *, size_t, size_t *);
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char *IndentLines(const char *, size_t, size_t *, size_t);
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char *IndentLines(const char *, size_t, size_t *, size_t);
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char *EncodeBase32(const char *, size_t, const char *, size_t, size_t *);
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char *EncodeBase64(const char *, size_t, size_t *);
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char *EncodeBase64(const char *, size_t, size_t *);
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char *DecodeBase64(const char *, size_t, size_t *);
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char *DecodeBase64(const char *, size_t, size_t *);
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@ -50,6 +50,11 @@ assert(bin(0x1940efe9d47ae889) == "0b0001100101000000111011111110100111010100011
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assert(EncodeHex("\1\2\3\4\255") == "01020304ff")
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assert(EncodeHex("\1\2\3\4\255") == "01020304ff")
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assert(DecodeHex("01020304ff") == "\1\2\3\4\255")
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assert(DecodeHex("01020304ff") == "\1\2\3\4\255")
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assert(EncodeBase32("123456") == "64s36d1n6r")
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assert(EncodeBase32("12") == "64s0")
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assert(EncodeBase32("\33", "01") == "00100001")
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assert(EncodeBase32("\33", "0123456789abcdef") == "21")
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assert(EscapeHtml(nil) == nil)
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assert(EscapeHtml(nil) == nil)
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assert(EscapeHtml("?hello&there<>") == "?hello&there<>")
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assert(EscapeHtml("?hello&there<>") == "?hello&there<>")
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@ -737,6 +737,10 @@ FUNCTIONS
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Turns ASCII base-16 hexadecimal byte string into binary string,
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Turns ASCII base-16 hexadecimal byte string into binary string,
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case-insensitively. Non-hex characters may not appear in string.
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case-insensitively. Non-hex characters may not appear in string.
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EncodeBase32(binary:str[, alphabet:str]) → ascii:str
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Turns binary into ASCII using provided alphabet (using Crockford's
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base32 encoding by default).
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DecodeBase64(ascii:str) → binary:str
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DecodeBase64(ascii:str) → binary:str
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Turns ASCII into binary, in a permissive way that ignores
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Turns ASCII into binary, in a permissive way that ignores
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characters outside the base64 alphabet, such as whitespace. See
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characters outside the base64 alphabet, such as whitespace. See
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@ -605,6 +605,21 @@ int LuaEncodeLatin1(lua_State *L) {
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}
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}
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}
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}
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int LuaEncodeBase32(lua_State *L) {
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char *p;
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size_t sl, al; // source/output and alphabet lengths
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const char *s = luaL_checklstring(L, 1, &sl);
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// use an empty string, as EncodeBase32 provides a default value
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const char *a = luaL_optlstring(L, 2, "", &al);
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if (al & (al - 1) || al > 128 || al == 1)
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return luaL_error(L, "alphabet length is not a power of 2 in range 2..128");
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if (!(p = EncodeBase32(s, sl, a, al, &sl)))
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return luaL_error(L, "out of memory");
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lua_pushlstring(L, p, sl);
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free(p);
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return 1;
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}
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int LuaEncodeHex(lua_State *L) {
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int LuaEncodeHex(lua_State *L) {
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char *p;
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char *p;
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size_t n;
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size_t n;
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@ -24,6 +24,7 @@ int LuaDecodeBase64(lua_State *);
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int LuaDecodeHex(lua_State *);
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int LuaDecodeHex(lua_State *);
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int LuaDecodeLatin1(lua_State *);
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int LuaDecodeLatin1(lua_State *);
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int LuaDeflate(lua_State *);
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int LuaDeflate(lua_State *);
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int LuaEncodeBase32(lua_State *);
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int LuaEncodeBase64(lua_State *);
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int LuaEncodeBase64(lua_State *);
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int LuaEncodeHex(lua_State *);
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int LuaEncodeHex(lua_State *);
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int LuaEncodeLatin1(lua_State *);
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int LuaEncodeLatin1(lua_State *);
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@ -5132,6 +5132,7 @@ static const luaL_Reg kLuaFuncs[] = {
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{"DecodeJson", LuaDecodeJson}, //
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{"DecodeJson", LuaDecodeJson}, //
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{"DecodeLatin1", LuaDecodeLatin1}, //
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{"DecodeLatin1", LuaDecodeLatin1}, //
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{"Deflate", LuaDeflate}, //
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{"Deflate", LuaDeflate}, //
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{"EncodeBase32", LuaEncodeBase32}, //
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{"EncodeBase64", LuaEncodeBase64}, //
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{"EncodeBase64", LuaEncodeBase64}, //
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{"EncodeHex", LuaEncodeHex}, //
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{"EncodeHex", LuaEncodeHex}, //
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{"EncodeJson", LuaEncodeJson}, //
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{"EncodeJson", LuaEncodeJson}, //
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