Make terminal ui binaries work well everywhere

Here's some screenshots of an emulator tui program that was compiled on
Linux, then scp'd it to Windows, Mac, and FreeBSD.

https://justine.storage.googleapis.com/blinkenlights-cmdexe.png
https://justine.storage.googleapis.com/blinkenlights-imac.png
https://justine.storage.googleapis.com/blinkenlights-freebsd.png
https://justine.storage.googleapis.com/blinkenlights-lisp.png

How is this even possible that we have a nontrivial ui binary that just
works on Mac, Windows, Linux, and BSD? Surely a first ever achievement.

Fixed many bugs. Bootstrapped John McCarthy's metacircular evaluator on
bare metal in half the size of Altair BASIC (about 2.5kb) and ran it in
emulator for fun and profit.
This commit is contained in:
Justine Tunney 2020-10-10 21:18:53 -07:00
parent 680daf1210
commit 9e3e985ae5
276 changed files with 7026 additions and 3790 deletions

View file

@ -1,5 +1,6 @@
#ifndef COSMOPOLITAN_LIBC_CALLS_SYSCALLS_H_
#define COSMOPOLITAN_LIBC_CALLS_SYSCALLS_H_
#include "libc/calls/struct/sigaction.h"
#include "libc/calls/struct/timespec.h"
#include "libc/calls/typedef/sighandler_t.h"
#include "libc/dce.h"
@ -58,12 +59,10 @@ struct iovec;
struct rlimit;
struct rusage;
struct sigaction;
struct siginfo;
struct sigset;
struct stat;
struct sysinfo;
struct tms;
struct ucontext;
struct utsname;
typedef int sig_atomic_t;
@ -210,6 +209,7 @@ size_t getfiledescriptorsize(int);
ssize_t copy_file_range(int, long *, int, long *, size_t, uint32_t);
ssize_t copyfd(int, int64_t *, int, int64_t *, size_t, uint32_t);
ssize_t read(int, void *, size_t);
ssize_t readansi(int, char *, size_t);
ssize_t readlinkat(int, const char *, char *, size_t);
ssize_t splice(int, int64_t *, int, int64_t *, size_t, uint32_t);
ssize_t vmsplice(int, const struct iovec *, int64_t, uint32_t);