mirror of
https://github.com/jart/cosmopolitan.git
synced 2025-05-27 15:52:28 +00:00
Add lua repl interface to redbean
You can now interact with the global web server state on the command line, which the web server is running. This supports Emacs shortcuts with history, readline parity, <tab> completions, plus hints. Enjoy!
This commit is contained in:
parent
f6b6204b9e
commit
a6b02ce5a6
24 changed files with 848 additions and 463 deletions
362
third_party/lua/lua.main.c
vendored
362
third_party/lua/lua.main.c
vendored
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@ -13,11 +13,14 @@
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#include "libc/log/log.h"
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#include "libc/runtime/gc.h"
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#include "libc/runtime/stack.h"
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#include "libc/str/str.h"
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#include "libc/sysv/consts/exit.h"
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#include "libc/sysv/consts/sa.h"
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#include "libc/x/x.h"
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#include "third_party/linenoise/linenoise.h"
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#include "third_party/lua/lauxlib.h"
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#include "third_party/lua/lprefix.h"
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#include "third_party/lua/lrepl.h"
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#include "third_party/lua/lua.h"
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#include "third_party/lua/lualib.h"
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@ -38,49 +41,10 @@ STATIC_STACK_SIZE(0x40000);
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static lua_State *globalL = NULL;
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static const char *progname = LUA_PROGNAME;
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static const char *histpath;
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#if defined(LUA_USE_POSIX) /* { */
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/*
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** Use 'sigaction' when available.
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*/
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static void setsignal (int sig, void (*handler)(int)) {
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struct sigaction sa;
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sa.sa_handler = handler;
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sa.sa_flags = 0;
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sigemptyset(&sa.sa_mask); /* do not mask any signal */
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sigaction(sig, &sa, NULL);
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}
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#else /* }{ */
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#define setsignal signal
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#endif /* } */
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/*
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** Hook set by signal function to stop the interpreter.
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*/
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static void lstop (lua_State *L, lua_Debug *ar) {
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(void)ar; /* unused arg. */
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lua_sethook(L, NULL, 0, 0); /* reset hook */
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luaL_error(L, "interrupted!");
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}
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/*
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** Function to be called at a C signal. Because a C signal cannot
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** just change a Lua state (as there is no proper synchronization),
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** this function only sets a hook that, when called, will stop the
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** interpreter.
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*/
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static void laction (int i) {
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int flag = LUA_MASKCALL | LUA_MASKRET | LUA_MASKLINE | LUA_MASKCOUNT;
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setsignal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
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lua_sethook(globalL, lstop, flag, 1);
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static bool lua_stdin_is_tty(void) {
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return isatty(0);
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}
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@ -106,67 +70,6 @@ static void print_usage (const char *badoption) {
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}
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/*
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** Prints an error message, adding the program name in front of it
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** (if present)
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*/
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static void l_message (const char *pname, const char *msg) {
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if (pname) lua_writestringerror("%s: ", pname);
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lua_writestringerror("%s\n", msg);
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}
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/*
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** Check whether 'status' is not OK and, if so, prints the error
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** message on the top of the stack. It assumes that the error object
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** is a string, as it was either generated by Lua or by 'msghandler'.
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*/
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static int report (lua_State *L, int status) {
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if (status != LUA_OK) {
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const char *msg = lua_tostring(L, -1);
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l_message(progname, msg);
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lua_pop(L, 1); /* remove message */
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}
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return status;
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}
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/*
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** Message handler used to run all chunks
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*/
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static int msghandler (lua_State *L) {
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const char *msg = lua_tostring(L, 1);
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if (msg == NULL) { /* is error object not a string? */
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if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */
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lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */
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return 1; /* that is the message */
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else
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msg = lua_pushfstring(L, "(error object is a %s value)",
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luaL_typename(L, 1));
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}
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luaL_traceback(L, L, msg, 1); /* append a standard traceback */
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return 1; /* return the traceback */
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}
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/*
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** Interface to 'lua_pcall', which sets appropriate message function
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** and C-signal handler. Used to run all chunks.
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*/
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static int docall (lua_State *L, int narg, int nres) {
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int status;
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int base = lua_gettop(L) - narg; /* function index */
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lua_pushcfunction(L, msghandler); /* push message handler */
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lua_insert(L, base); /* put it under function and args */
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globalL = L; /* to be available to 'laction' */
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setsignal(SIGINT, laction); /* set C-signal handler */
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status = lua_pcall(L, narg, nres, base);
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setsignal(SIGINT, SIG_DFL); /* reset C-signal handler */
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lua_remove(L, base); /* remove message handler from the stack */
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return status;
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}
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static void print_version (void) {
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lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
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lua_writeline();
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@ -195,8 +98,8 @@ static void createargtable (lua_State *L, char **argv, int argc, int script) {
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static int dochunk (lua_State *L, int status) {
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if (status == LUA_OK) status = docall(L, 0, 0);
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return report(L, status);
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if (status == LUA_OK) status = lua_runchunk(L, 0, 0);
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return lua_report(L, status);
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}
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@ -218,10 +121,10 @@ static int dolibrary (lua_State *L, const char *name) {
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int status;
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lua_getglobal(L, "require");
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lua_pushstring(L, name);
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status = docall(L, 1, 1); /* call 'require(name)' */
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status = lua_runchunk(L, 1, 1); /* call 'require(name)' */
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if (status == LUA_OK)
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lua_setglobal(L, name); /* global[name] = require return */
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return report(L, status);
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return lua_report(L, status);
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}
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@ -249,9 +152,9 @@ static int handle_script (lua_State *L, char **argv) {
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status = luaL_loadfile(L, fname);
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if (status == LUA_OK) {
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int n = pushargs(L); /* push arguments to script */
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status = docall(L, n, LUA_MULTRET);
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status = lua_runchunk(L, n, LUA_MULTRET);
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}
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return report(L, status);
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return lua_report(L, status);
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}
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@ -364,225 +267,6 @@ static int handle_luainit (lua_State *L) {
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}
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/*
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** {==================================================================
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** Read-Eval-Print Loop (REPL)
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** ===================================================================
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*/
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#if !defined(LUA_PROMPT)
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#define LUA_PROMPT ">: "
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#define LUA_PROMPT2 ">>: "
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#endif
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#if !defined(LUA_MAXINPUT)
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#define LUA_MAXINPUT 512
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#endif
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static bool lua_stdin_is_tty(void) {
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return isatty(0);
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}
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static bool lua_istartswith(const char *s, const char *prefix) {
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for (;;) {
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if (!*prefix) return true;
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if (!*s) return false;
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if (tolower(*s++) != tolower(*prefix++)) return false;
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}
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}
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static void lua_readline_addcompletion(linenoiseCompletions *c, char *s) {
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char **p = c->cvec;
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size_t n = c->len + 1;
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if ((p = realloc(p, n * sizeof(*p)))) {
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p[n - 1] = s;
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c->cvec = p;
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c->len = n;
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}
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}
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static void lua_readline_completions(const char *p, linenoiseCompletions *c) {
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lua_State *L;
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const char *name;
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L = globalL;
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lua_pushglobaltable(L);
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lua_pushnil(L);
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while (lua_next(L, -2) != 0) {
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name = lua_tostring(L, -2);
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if (lua_istartswith(name, p)) {
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lua_readline_addcompletion(c, strdup(name));
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}
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lua_pop(L, 1);
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}
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lua_pop(L, 1);
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}
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static char *lua_readline_hint(const char *p, const char **ansi1, const char **ansi2) {
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char *h = 0;
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linenoiseCompletions c = {0};
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lua_readline_completions(p, &c);
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if (c.len == 1) h = strdup(c.cvec[0] + strlen(p));
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linenoiseFreeCompletions(&c);
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return h;
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}
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static void lua_initreadline(lua_State *L) {
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histpath = xasprintf("%s/.%s_history", _gc(xhomedir()), LUA_PROGNAME);
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linenoiseSetCompletionCallback(lua_readline_completions);
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linenoiseSetHintsCallback(lua_readline_hint);
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linenoiseSetFreeHintsCallback(free);
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}
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static int lua_readline(lua_State *L, char **b, const char *prompt) {
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globalL = L;
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linenoiseHistoryLoad(histpath);
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return !!(*b = linenoise(prompt));
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}
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static void lua_saveline(lua_State *L, const char *line) {
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linenoiseHistoryLoad(histpath);
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linenoiseHistoryAdd(line);
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linenoiseHistorySave(histpath);
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}
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static void lua_freeline (lua_State *L, char *b) {
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free(b);
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}
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/*
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** Return the string to be used as a prompt by the interpreter. Leave
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** the string (or nil, if using the default value) on the stack, to keep
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** it anchored.
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*/
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static const char *get_prompt (lua_State *L, int firstline) {
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if (lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2") == LUA_TNIL)
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return (firstline ? LUA_PROMPT : LUA_PROMPT2); /* use the default */
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else { /* apply 'tostring' over the value */
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const char *p = luaL_tolstring(L, -1, NULL);
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lua_remove(L, -2); /* remove original value */
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return p;
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}
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}
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/* mark in error messages for incomplete statements */
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#define EOFMARK "<eof>"
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#define marklen (sizeof(EOFMARK)/sizeof(char) - 1)
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/*
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** Check whether 'status' signals a syntax error and the error
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** message at the top of the stack ends with the above mark for
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** incomplete statements.
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*/
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static int incomplete (lua_State *L, int status) {
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if (status == LUA_ERRSYNTAX) {
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size_t lmsg;
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const char *msg = lua_tolstring(L, -1, &lmsg);
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if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
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lua_pop(L, 1);
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return 1;
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}
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}
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return 0; /* else... */
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}
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/*
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** Prompt the user, read a line, and push it into the Lua stack.
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*/
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static int pushline (lua_State *L, int firstline) {
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char buffer[LUA_MAXINPUT];
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char *b = buffer;
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size_t l;
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const char *prmt = get_prompt(L, firstline);
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int readstatus = lua_readline(L, &b, prmt);
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if (readstatus == 0)
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return 0; /* no input (prompt will be popped by caller) */
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lua_pop(L, 1); /* remove prompt */
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l = strlen(b);
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if (l > 0 && b[l-1] == '\n') /* line ends with newline? */
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b[--l] = '\0'; /* remove it */
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if (firstline && b[0] == '=') /* for compatibility with 5.2, ... */
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lua_pushfstring(L, "return %s", b + 1); /* change '=' to 'return' */
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else
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lua_pushlstring(L, b, l);
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lua_freeline(L, b);
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return 1;
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}
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/*
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** Try to compile line on the stack as 'return <line>;'; on return, stack
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** has either compiled chunk or original line (if compilation failed).
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*/
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static int addreturn (lua_State *L) {
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const char *line = lua_tostring(L, -1); /* original line */
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const char *retline = lua_pushfstring(L, "return %s;", line);
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int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
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if (status == LUA_OK) {
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lua_remove(L, -2); /* remove modified line */
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if (line[0] != '\0') /* non empty? */
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lua_saveline(L, line); /* keep history */
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}
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else
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lua_pop(L, 2); /* pop result from 'luaL_loadbuffer' and modified line */
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return status;
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}
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/*
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** Read multiple lines until a complete Lua statement
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*/
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static int multiline (lua_State *L) {
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for (;;) { /* repeat until gets a complete statement */
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size_t len;
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const char *line = lua_tolstring(L, 1, &len); /* get what it has */
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int status = luaL_loadbuffer(L, line, len, "=stdin"); /* try it */
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if (!incomplete(L, status) || !pushline(L, 0)) {
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lua_saveline(L, line); /* keep history */
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return status; /* cannot or should not try to add continuation line */
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}
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lua_pushliteral(L, "\n"); /* add newline... */
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lua_insert(L, -2); /* ...between the two lines */
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lua_concat(L, 3); /* join them */
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}
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}
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/*
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** Read a line and try to load (compile) it first as an expression (by
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** adding "return " in front of it) and second as a statement. Return
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** the final status of load/call with the resulting function (if any)
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** in the top of the stack.
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*/
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static int loadline (lua_State *L) {
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int status;
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lua_settop(L, 0);
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if (!pushline(L, 1))
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return -1; /* no input */
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if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */
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status = multiline(L); /* try as command, maybe with continuation lines */
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lua_remove(L, 1); /* remove line from the stack */
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lua_assert(lua_gettop(L) == 1);
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return status;
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}
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/*
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** Prints (calling the Lua 'print' function) any values on the stack
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*/
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static void l_print (lua_State *L) {
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int n = lua_gettop(L);
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if (n > 0) { /* any result to be printed? */
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luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
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lua_getglobal(L, "print");
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lua_insert(L, 1);
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if (lua_pcall(L, n, 0, 0) != LUA_OK)
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l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
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lua_tostring(L, -1)));
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}
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}
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/*
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** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
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** print any results.
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@ -591,12 +275,15 @@ static void doREPL (lua_State *L) {
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int status;
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const char *oldprogname = progname;
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progname = NULL; /* no 'progname' on errors in interactive mode */
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lua_initreadline(L);
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while ((status = loadline(L)) != -1) {
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lua_initrepl(LUA_PROGNAME);
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while ((status = lua_loadline(L)) != -1) {
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if (status == LUA_OK)
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status = docall(L, 0, LUA_MULTRET);
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if (status == LUA_OK) l_print(L);
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else report(L, status);
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status = lua_runchunk(L, 0, LUA_MULTRET);
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if (status == LUA_OK) {
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lua_l_print(L);
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} else {
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lua_report(L, status);
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}
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}
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lua_settop(L, 0); /* clear stack */
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lua_writeline();
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@ -654,13 +341,15 @@ static int pmain (lua_State *L) {
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int main (int argc, char **argv) {
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ShowCrashReports();
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int status, result;
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lua_State *L;
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if (!IsModeDbg()) {
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ShowCrashReports();
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}
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/* if (IsModeDbg()) ShowCrashReports(); */
|
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L = luaL_newstate(); /* create state */
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if (L == NULL) {
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l_message(argv[0], "cannot create state: not enough memory");
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lua_l_message(argv[0], "cannot create state: not enough memory");
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return EXIT_FAILURE;
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}
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lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */
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@ -668,7 +357,10 @@ int main (int argc, char **argv) {
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lua_pushlightuserdata(L, argv); /* 2nd argument */
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status = lua_pcall(L, 2, 1, 0); /* do the call */
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result = lua_toboolean(L, -1); /* get result */
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report(L, status);
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lua_report(L, status);
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lua_close(L);
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if (IsModeDbg()) {
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CheckForMemoryLeaks();
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}
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return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
|
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}
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Add a link
Reference in a new issue