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Use *NSYNC for POSIX threads locking APIs
Condition variables, barriers, and r/w locks now work very well.
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197 changed files with 3734 additions and 3817 deletions
108
libc/thread/nsync_wait.c
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108
libc/thread/nsync_wait.c
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/*-*- mode:c;indent-tabs-mode:t;c-basic-offset:8;tab-width:8;coding:utf-8 -*-│
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│vi: set et ft=c ts=8 tw=8 fenc=utf-8 :vi│
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╞══════════════════════════════════════════════════════════════════════════════╡
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│ Copyright 2016 Google Inc. │
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│ │
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│ Licensed under the Apache License, Version 2.0 (the "License"); │
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│ you may not use this file except in compliance with the License. │
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│ You may obtain a copy of the License at │
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│ │
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│ http://www.apache.org/licenses/LICENSE-2.0 │
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│ │
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│ Unless required by applicable law or agreed to in writing, software │
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│ distributed under the License is distributed on an "AS IS" BASIS, │
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│ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. │
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│ See the License for the specific language governing permissions and │
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│ limitations under the License. │
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╚─────────────────────────────────────────────────────────────────────────────*/
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#include "libc/mem/mem.h"
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#include "third_party/nsync/atomic.h"
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#include "third_party/nsync/atomic.internal.h"
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#include "third_party/nsync/common.internal.h"
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#include "third_party/nsync/dll.h"
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#include "third_party/nsync/mu_semaphore.h"
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#include "third_party/nsync/wait_s.internal.h"
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#include "third_party/nsync/waiter.h"
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asm(".ident\t\"\\n\\n\
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*NSYNC (Apache 2.0)\\n\
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Copyright 2016 Google, Inc.\\n\
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https://github.com/google/nsync\"");
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// clang-format off
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int nsync_wait_n (void *mu, void (*lock) (void *), void (*unlock) (void *),
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nsync_time abs_deadline,
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int count, struct nsync_waitable_s *waitable[]) {
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int ready;
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IGNORE_RACES_START ();
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for (ready = 0; ready != count &&
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nsync_time_cmp ((*waitable[ready]->funcs->ready_time) (
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waitable[ready]->v, NULL),
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nsync_time_zero) > 0;
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ready++) {
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}
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if (ready == count && nsync_time_cmp (abs_deadline, nsync_time_zero) > 0) {
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int i;
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int unlocked = 0;
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int j;
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int enqueued = 1;
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waiter *w = nsync_waiter_new_ ();
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struct nsync_waiter_s nw_set[4];
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struct nsync_waiter_s *nw = nw_set;
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if (count > (int) (sizeof (nw_set) / sizeof (nw_set[0]))) {
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nw = (struct nsync_waiter_s *) malloc (count * sizeof (nw[0]));
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}
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for (i = 0; i != count && enqueued; i++) {
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nw[i].tag = NSYNC_WAITER_TAG;
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nw[i].sem = &w->sem;
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nsync_dll_init_ (&nw[i].q, &nw[i]);
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ATM_STORE (&nw[i].waiting, 0);
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nw[i].flags = 0;
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enqueued = (*waitable[i]->funcs->enqueue) (waitable[i]->v, &nw[i]);
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}
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if (i == count) {
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nsync_time min_ntime;
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if (mu != NULL) {
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(*unlock) (mu);
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unlocked = 1;
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}
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do {
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min_ntime = abs_deadline;
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for (j = 0; j != count; j++) {
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nsync_time ntime;
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ntime = (*waitable[j]->funcs->ready_time) (
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waitable[j]->v, &nw[j]);
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if (nsync_time_cmp (ntime, min_ntime) < 0) {
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min_ntime = ntime;
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}
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}
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} while (nsync_time_cmp (min_ntime, nsync_time_zero) > 0 &&
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nsync_mu_semaphore_p_with_deadline (&w->sem,
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min_ntime) == 0);
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}
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/* An attempt was made above to enqueue waitable[0..i-1].
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Dequeue any that are still enqueued, and remember the index
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of the first ready (i.e., not still enqueued) object, if any. */
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for (j = 0; j != i; j++) {
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int was_still_enqueued =
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(*waitable[j]->funcs->dequeue) (waitable[j]->v, &nw[j]);
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if (!was_still_enqueued && ready == count) {
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ready = j;
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}
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}
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if (nw != nw_set) {
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free (nw);
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}
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nsync_waiter_free_ (w);
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if (unlocked) {
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(*lock) (mu);
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}
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}
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IGNORE_RACES_END ();
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return (ready);
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}
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