Use *NSYNC for POSIX threads locking APIs

Condition variables, barriers, and r/w locks now work very well.
This commit is contained in:
Justine Tunney 2022-09-11 11:02:07 -07:00
parent 3de35e196c
commit b5cb71ab84
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GPG key ID: BE714B4575D6E328
197 changed files with 3734 additions and 3817 deletions

108
libc/thread/nsync_wait.c Normal file
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/*-*- mode:c;indent-tabs-mode:t;c-basic-offset:8;tab-width:8;coding:utf-8 -*-│
vi: set et ft=c ts=8 tw=8 fenc=utf-8 :vi
Copyright 2016 Google Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0 │
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#include "libc/mem/mem.h"
#include "third_party/nsync/atomic.h"
#include "third_party/nsync/atomic.internal.h"
#include "third_party/nsync/common.internal.h"
#include "third_party/nsync/dll.h"
#include "third_party/nsync/mu_semaphore.h"
#include "third_party/nsync/wait_s.internal.h"
#include "third_party/nsync/waiter.h"
asm(".ident\t\"\\n\\n\
*NSYNC (Apache 2.0)\\n\
Copyright 2016 Google, Inc.\\n\
https://github.com/google/nsync\"");
// clang-format off
int nsync_wait_n (void *mu, void (*lock) (void *), void (*unlock) (void *),
nsync_time abs_deadline,
int count, struct nsync_waitable_s *waitable[]) {
int ready;
IGNORE_RACES_START ();
for (ready = 0; ready != count &&
nsync_time_cmp ((*waitable[ready]->funcs->ready_time) (
waitable[ready]->v, NULL),
nsync_time_zero) > 0;
ready++) {
}
if (ready == count && nsync_time_cmp (abs_deadline, nsync_time_zero) > 0) {
int i;
int unlocked = 0;
int j;
int enqueued = 1;
waiter *w = nsync_waiter_new_ ();
struct nsync_waiter_s nw_set[4];
struct nsync_waiter_s *nw = nw_set;
if (count > (int) (sizeof (nw_set) / sizeof (nw_set[0]))) {
nw = (struct nsync_waiter_s *) malloc (count * sizeof (nw[0]));
}
for (i = 0; i != count && enqueued; i++) {
nw[i].tag = NSYNC_WAITER_TAG;
nw[i].sem = &w->sem;
nsync_dll_init_ (&nw[i].q, &nw[i]);
ATM_STORE (&nw[i].waiting, 0);
nw[i].flags = 0;
enqueued = (*waitable[i]->funcs->enqueue) (waitable[i]->v, &nw[i]);
}
if (i == count) {
nsync_time min_ntime;
if (mu != NULL) {
(*unlock) (mu);
unlocked = 1;
}
do {
min_ntime = abs_deadline;
for (j = 0; j != count; j++) {
nsync_time ntime;
ntime = (*waitable[j]->funcs->ready_time) (
waitable[j]->v, &nw[j]);
if (nsync_time_cmp (ntime, min_ntime) < 0) {
min_ntime = ntime;
}
}
} while (nsync_time_cmp (min_ntime, nsync_time_zero) > 0 &&
nsync_mu_semaphore_p_with_deadline (&w->sem,
min_ntime) == 0);
}
/* An attempt was made above to enqueue waitable[0..i-1].
Dequeue any that are still enqueued, and remember the index
of the first ready (i.e., not still enqueued) object, if any. */
for (j = 0; j != i; j++) {
int was_still_enqueued =
(*waitable[j]->funcs->dequeue) (waitable[j]->v, &nw[j]);
if (!was_still_enqueued && ready == count) {
ready = j;
}
}
if (nw != nw_set) {
free (nw);
}
nsync_waiter_free_ (w);
if (unlocked) {
(*lock) (mu);
}
}
IGNORE_RACES_END ();
return (ready);
}