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Initial import
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34
libc/alg/insertionsort.h
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34
libc/alg/insertionsort.h
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#ifndef COSMOPOLITAN_LIBC_ALG_INSERTIONSORT_H_
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#define COSMOPOLITAN_LIBC_ALG_INSERTIONSORT_H_
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#if !(__ASSEMBLER__ + __LINKER__ + 0)
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#define siftbackwards(C, X, V, i) \
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do { \
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autotype(V) V_ = (V); \
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for (autotype(i) j = (i); j && C(&V_[j - 1], &V_[j]) > 0; --j) { \
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X(&V_[j - 1], &V_[j]); \
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} \
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} while (0)
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#if 0
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/**
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* Tiny in-place quadratic sorting algorithm.
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*
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* The only advantage to insertion sort is saving on code size when
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* there's a strong level of certainty the array won't have more than
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* sixteen items. Sometimes Insertion Sort is favored for sorting data
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* that's almost sorted. SmoothSort should be a better choice (see
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* qsort()) since it has that advantage and a linearithmic worst-case.
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*/
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#endif
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#define INSERTIONSORT(C, X, A, n) \
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do { \
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autotype(A) A_ = (A); \
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autotype(n) n_ = (n); \
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for (autotype(n) i = 1; i < n_; ++i) { \
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siftbackwards(C, X, A_, i); \
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} \
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} while (0)
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#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
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#endif /* COSMOPOLITAN_LIBC_ALG_INSERTIONSORT_H_ */
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