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Added inline wrapper for random() and srandom() (that call into the existing rand/srand)
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@ -26,6 +26,16 @@ uint64_t rdrand(void);
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uint64_t rdseed(void);
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uint64_t rdseed(void);
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float randf(void);
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float randf(void);
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/* alias for rand() */
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forceinline int random(void) {
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return rand();
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}
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/* alias for srand() */
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forceinline void srandom(unsigned int seed) {
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srand(seed);
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}
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COSMOPOLITAN_C_END_
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COSMOPOLITAN_C_END_
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#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
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#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
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#endif /* COSMOPOLITAN_LIBC_RAND_RAND_H_ */
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#endif /* COSMOPOLITAN_LIBC_RAND_RAND_H_ */
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