mirror of
https://github.com/jart/cosmopolitan.git
synced 2025-07-26 12:30:30 +00:00
Remove callback from cosmoaudio API
Using callbacks is still problematic with cosmo_dlopen() due to the need to restore the TLS register. So using callbacks is even more strict than using signal handlers. We are better off introducing a cosmoaudio_poll() function. It makes the API more UNIX-like. How bad could the latency be?
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d99f066114
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17 changed files with 433 additions and 158 deletions
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@ -39,15 +39,16 @@
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#endif
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struct CosmoAudio {
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ma_device device;
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ma_pcm_rb input;
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ma_pcm_rb output;
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ma_uint32 sampleRate;
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ma_uint32 channels;
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ma_uint32 periods;
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enum CosmoAudioDeviceType deviceType;
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cosmoaudio_data_callback_f* dataCallback;
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void* argument;
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ma_uint32 outputBufferFrames;
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ma_uint32 inputBufferFrames;
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int sampleRate;
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int channels;
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int isLeft;
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ma_device device;
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ma_pcm_rb output;
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ma_pcm_rb input;
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ma_event event;
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};
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static int read_ring_buffer(ma_pcm_rb* rb, float* pOutput, ma_uint32 frameCount,
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@ -69,8 +70,10 @@ static int read_ring_buffer(ma_pcm_rb* rb, float* pOutput, ma_uint32 frameCount,
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framesToRead * channels * sizeof(float));
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result = ma_pcm_rb_commit_read(rb, framesToRead);
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if (result != MA_SUCCESS) {
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if (result == MA_AT_END)
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if (result == MA_AT_END) {
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framesRead += framesToRead;
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break;
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}
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LOG("ma_pcm_rb_commit_read failed: %s\n", ma_result_description(result));
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return COSMOAUDIO_ERROR;
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}
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@ -99,8 +102,10 @@ static int write_ring_buffer(ma_pcm_rb* rb, const float* pInput,
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framesToWrite * channels * sizeof(float));
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result = ma_pcm_rb_commit_write(rb, framesToWrite);
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if (result != MA_SUCCESS) {
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if (result == MA_AT_END)
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if (result == MA_AT_END) {
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framesWritten += framesToWrite;
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break;
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}
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LOG("ma_pcm_rb_commit_write failed: %s\n", ma_result_description(result));
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return COSMOAUDIO_ERROR;
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}
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@ -111,15 +116,38 @@ static int write_ring_buffer(ma_pcm_rb* rb, const float* pInput,
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static void data_callback_f32(ma_device* pDevice, float* pOutput,
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const float* pInput, ma_uint32 frameCount) {
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struct CosmoAudio* ca = (struct CosmoAudio*)pDevice->pUserData;
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if (ca->dataCallback) {
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ca->dataCallback(ca, pOutput, pInput, frameCount, ca->channels,
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ca->argument);
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} else {
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if (ca->deviceType & kCosmoAudioDeviceTypePlayback)
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read_ring_buffer(&ca->output, pOutput, frameCount, ca->channels);
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if (ca->deviceType & kCosmoAudioDeviceTypeCapture)
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write_ring_buffer(&ca->input, pInput, frameCount, ca->channels);
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if (ca->deviceType & kCosmoAudioDeviceTypePlayback) {
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//
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// "By default, miniaudio will pre-silence the data callback's
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// output buffer. If you know that you will always write valid data
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// to the output buffer you can disable pre-silencing by setting
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// the noPreSilence config option in the device config to true."
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//
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// —Quoth miniaudio documentation § 16.1. Low Level API
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//
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if (ca->isLeft) {
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int framesCopied =
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read_ring_buffer(&ca->output, pOutput, frameCount, ca->channels);
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if (framesCopied < (int)frameCount)
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ca->isLeft = 0;
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} else {
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// TODO(jart): Maybe we should stretch the audio too short?
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int frameOffset;
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int availableFrames = ma_pcm_rb_available_read(&ca->output);
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if (availableFrames >= (int)frameCount) {
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frameOffset = 0;
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} else {
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frameOffset = frameCount - availableFrames;
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frameCount = availableFrames;
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}
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read_ring_buffer(&ca->output, pOutput + frameOffset * ca->channels,
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frameCount, ca->channels);
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ca->isLeft = 1;
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}
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}
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if (ca->deviceType & kCosmoAudioDeviceTypeCapture)
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write_ring_buffer(&ca->input, pInput, frameCount, ca->channels);
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ma_event_signal(&ca->event);
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}
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static void data_callback(ma_device* pDevice, void* pOutput, const void* pInput,
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@ -156,7 +184,7 @@ COSMOAUDIO_ABI int cosmoaudio_open( //
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return COSMOAUDIO_EINVAL;
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if (options->sizeofThis < (int)sizeof(struct CosmoAudioOpenOptions))
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return COSMOAUDIO_EINVAL;
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if (options->periods < 0)
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if (options->bufferFrames < 0)
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return COSMOAUDIO_EINVAL;
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if (options->sampleRate < 8000)
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return COSMOAUDIO_EINVAL;
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@ -170,14 +198,18 @@ COSMOAUDIO_ABI int cosmoaudio_open( //
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// Allocate cosmo audio object.
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struct CosmoAudio* ca;
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if (!(ca = (struct CosmoAudio*)calloc(1, sizeof(struct CosmoAudio))))
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ca = (struct CosmoAudio*)calloc(1, sizeof(struct CosmoAudio));
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if (!ca)
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return COSMOAUDIO_ERROR;
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ca->channels = options->channels;
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ca->sampleRate = options->sampleRate;
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ca->deviceType = options->deviceType;
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ca->periods = options->periods ? options->periods : 10;
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ca->dataCallback = options->dataCallback;
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ca->argument = options->argument;
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// Create win32-style condition variable.
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if (ma_event_init(&ca->event) != MA_SUCCESS) {
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free(ca);
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return COSMOAUDIO_ERROR;
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}
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// Initialize device.
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ma_result result;
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@ -197,18 +229,26 @@ COSMOAUDIO_ABI int cosmoaudio_open( //
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deviceConfig.pUserData = ca;
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result = ma_device_init(NULL, &deviceConfig, &ca->device);
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if (result != MA_SUCCESS) {
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ma_event_uninit(&ca->event);
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free(ca);
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return COSMOAUDIO_ERROR;
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}
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// Initialize the speaker ring buffer.
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if (!ca->dataCallback && (ca->deviceType & kCosmoAudioDeviceTypePlayback)) {
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result = ma_pcm_rb_init(
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ma_format_f32, ca->channels,
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ca->device.playback.internalPeriodSizeInFrames * ca->periods, NULL,
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NULL, &ca->output);
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int period = ca->device.playback.internalPeriodSizeInFrames;
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if (!options->bufferFrames) {
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ca->outputBufferFrames = period * 10;
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} else if (options->bufferFrames < period * 2) {
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ca->outputBufferFrames = period * 2;
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} else {
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ca->outputBufferFrames = options->bufferFrames;
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}
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if (ca->deviceType & kCosmoAudioDeviceTypePlayback) {
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result = ma_pcm_rb_init(ma_format_f32, ca->channels, ca->outputBufferFrames,
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NULL, NULL, &ca->output);
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if (result != MA_SUCCESS) {
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ma_device_uninit(&ca->device);
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ma_event_uninit(&ca->event);
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free(ca);
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return COSMOAUDIO_ERROR;
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}
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@ -216,15 +256,22 @@ COSMOAUDIO_ABI int cosmoaudio_open( //
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}
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// Initialize the microphone ring buffer.
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if (!ca->dataCallback && (ca->deviceType & kCosmoAudioDeviceTypeCapture)) {
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result = ma_pcm_rb_init(
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ma_format_f32, ca->channels,
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ca->device.capture.internalPeriodSizeInFrames * ca->periods, NULL, NULL,
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&ca->input);
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period = ca->device.capture.internalPeriodSizeInFrames;
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if (!options->bufferFrames) {
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ca->inputBufferFrames = period * 10;
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} else if (options->bufferFrames < period * 2) {
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ca->inputBufferFrames = period * 2;
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} else {
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ca->inputBufferFrames = options->bufferFrames;
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}
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if (ca->deviceType & kCosmoAudioDeviceTypeCapture) {
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result = ma_pcm_rb_init(ma_format_f32, ca->channels, ca->inputBufferFrames,
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NULL, NULL, &ca->input);
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if (result != MA_SUCCESS) {
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if (!ca->dataCallback && (ca->deviceType & kCosmoAudioDeviceTypePlayback))
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if (ca->deviceType & kCosmoAudioDeviceTypePlayback)
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ma_pcm_rb_uninit(&ca->output);
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ma_device_uninit(&ca->device);
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ma_event_uninit(&ca->event);
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free(ca);
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return COSMOAUDIO_ERROR;
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}
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@ -233,11 +280,12 @@ COSMOAUDIO_ABI int cosmoaudio_open( //
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// Start audio playback.
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if (ma_device_start(&ca->device) != MA_SUCCESS) {
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if (!ca->dataCallback && (ca->deviceType & kCosmoAudioDeviceTypeCapture))
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ma_pcm_rb_uninit(&ca->input);
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if (!ca->dataCallback && (ca->deviceType & kCosmoAudioDeviceTypePlayback))
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if (ca->deviceType & kCosmoAudioDeviceTypePlayback)
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ma_pcm_rb_uninit(&ca->output);
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if (ca->deviceType & kCosmoAudioDeviceTypeCapture)
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ma_pcm_rb_uninit(&ca->input);
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ma_device_uninit(&ca->device);
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ma_event_uninit(&ca->event);
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free(ca);
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return COSMOAUDIO_ERROR;
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}
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@ -249,8 +297,13 @@ COSMOAUDIO_ABI int cosmoaudio_open( //
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/**
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* Closes audio device and frees all associated resources.
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*
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* This function is non-blocking and will drop buffered audio. In
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* playback mode, you need to call cosmoaudio_flush() to ensure data
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* supplied by cosmoaudio_write() gets played on your speaker.
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*
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* Calling this function twice on the same object will result in
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* undefined behavior.
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* undefined behavior. Even if this function fails, the `ca` will be
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* freed to the greatest extent possible.
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*
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* @param ca is CosmoAudio object returned earlier by cosmoaudio_open()
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* @return 0 on success, or negative error code on failure
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@ -258,11 +311,12 @@ COSMOAUDIO_ABI int cosmoaudio_open( //
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COSMOAUDIO_ABI int cosmoaudio_close(struct CosmoAudio* ca) {
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if (!ca)
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return COSMOAUDIO_EINVAL;
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ma_device_uninit(&ca->device);
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if (!ca->dataCallback && (ca->deviceType & kCosmoAudioDeviceTypePlayback))
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if (ca->deviceType & kCosmoAudioDeviceTypePlayback)
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ma_pcm_rb_uninit(&ca->output);
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if (!ca->dataCallback && (ca->deviceType & kCosmoAudioDeviceTypeCapture))
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if (ca->deviceType & kCosmoAudioDeviceTypeCapture)
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ma_pcm_rb_uninit(&ca->input);
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ma_device_uninit(&ca->device);
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ma_event_uninit(&ca->event);
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free(ca);
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return COSMOAUDIO_SUCCESS;
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}
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return COSMOAUDIO_EINVAL;
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if (frames < 0)
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return COSMOAUDIO_EINVAL;
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if (ca->dataCallback)
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return COSMOAUDIO_EINVAL;
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if (!(ca->deviceType & kCosmoAudioDeviceTypePlayback))
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return COSMOAUDIO_EINVAL;
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if (1u + frames > ca->outputBufferFrames)
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return COSMOAUDIO_ENOBUF;
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if (!frames)
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return 0;
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if (!data)
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@ -322,8 +376,6 @@ COSMOAUDIO_ABI int cosmoaudio_read(struct CosmoAudio* ca, float* data,
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return COSMOAUDIO_EINVAL;
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if (frames < 0)
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return COSMOAUDIO_EINVAL;
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if (ca->dataCallback)
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return COSMOAUDIO_EINVAL;
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if (!(ca->deviceType & kCosmoAudioDeviceTypeCapture))
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return COSMOAUDIO_EINVAL;
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if (!frames)
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@ -333,20 +385,80 @@ COSMOAUDIO_ABI int cosmoaudio_read(struct CosmoAudio* ca, float* data,
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return read_ring_buffer(&ca->input, data, frames, ca->channels);
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}
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#ifdef _MSC_VER
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#include <Windows.h>
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BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call,
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LPVOID lpReserved) {
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switch (ul_reason_for_call) {
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case DLL_PROCESS_ATTACH:
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case DLL_THREAD_ATTACH:
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case DLL_THREAD_DETACH:
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case DLL_PROCESS_DETACH:
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break;
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/**
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* Waits for read and/or write to become possible.
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*
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* @param ca is CosmoAudio object returned earlier by cosmoaudio_open()
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* @param in_out_readFrames if non-NULL specifies how many frames of
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* capture data be immediately readable by cosmoaudio_read() before
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* this can return; it must not exceed the buffer size; on return
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* this will be set to the actual number of frames in the buffer;
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* if the caller supplies a zero then this call is a non-blocking
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* way to query buffer sizes
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* @param in_out_writeFrames if non-NULL specifies how many frames of
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* capture data be immediately writable by cosmoaudio_write() before
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* this can return; it must not exceed the buffer size; on return
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* this will be set to the actual number of frames in the buffer;
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* if the caller supplies a zero then this call is a non-blocking
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* way to query buffer sizes
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* @return 0 on success, or negative error code on error
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*/
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COSMOAUDIO_ABI int cosmoaudio_poll(struct CosmoAudio* ca,
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int* in_out_readFrames,
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int* in_out_writeFrames) {
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if (!ca)
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return COSMOAUDIO_EINVAL;
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if (!in_out_readFrames && !in_out_writeFrames)
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return COSMOAUDIO_EINVAL;
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if (in_out_readFrames && !(ca->deviceType & kCosmoAudioDeviceTypeCapture))
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return COSMOAUDIO_EINVAL;
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if (in_out_writeFrames && !(ca->deviceType & kCosmoAudioDeviceTypePlayback))
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return COSMOAUDIO_EINVAL;
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if (in_out_readFrames && 1u + *in_out_readFrames > ca->inputBufferFrames)
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return COSMOAUDIO_ENOBUF;
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if (in_out_writeFrames && 1u + *in_out_writeFrames > ca->outputBufferFrames)
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return COSMOAUDIO_ENOBUF;
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for (;;) {
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int done = 0;
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ma_uint32 readable = 0;
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ma_uint32 writable = 0;
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if (in_out_readFrames) {
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readable = ma_pcm_rb_available_read(&ca->input);
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done |= readable >= (ma_uint32)*in_out_readFrames;
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}
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if (in_out_writeFrames) {
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writable = ma_pcm_rb_available_write(&ca->output);
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done |= writable >= (ma_uint32)*in_out_writeFrames;
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}
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if (done) {
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if (in_out_readFrames)
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*in_out_readFrames = readable;
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if (in_out_writeFrames)
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*in_out_writeFrames = writable;
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return COSMOAUDIO_SUCCESS;
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}
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if (ma_event_wait(&ca->event) != MA_SUCCESS)
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return COSMOAUDIO_ERROR;
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}
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}
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/**
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* Waits for written samples to be sent to device.
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*
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* This function is only valid to call in playback or duplex mode.
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*
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* @param ca is CosmoAudio object returned earlier by cosmoaudio_open()
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* @return 0 on success, or negative error code on failure
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*/
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COSMOAUDIO_ABI int cosmoaudio_flush(struct CosmoAudio* ca) {
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if (!ca)
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return COSMOAUDIO_EINVAL;
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if (!(ca->deviceType & kCosmoAudioDeviceTypePlayback))
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return COSMOAUDIO_EINVAL;
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for (;;) {
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if (!ma_pcm_rb_available_read(&ca->output))
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return COSMOAUDIO_SUCCESS;
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if (ma_event_wait(&ca->event) != MA_SUCCESS)
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return COSMOAUDIO_ERROR;
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}
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return TRUE;
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(void)hModule;
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(void)lpReserved;
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(void)ul_reason_for_call;
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}
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#endif
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