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Remove callback from cosmoaudio API
Using callbacks is still problematic with cosmo_dlopen() due to the need to restore the TLS register. So using callbacks is even more strict than using signal handlers. We are better off introducing a cosmoaudio_poll() function. It makes the API more UNIX-like. How bad could the latency be?
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17 changed files with 433 additions and 158 deletions
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@ -1130,7 +1130,7 @@ static bool ShouldDraw(void) {
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static struct timespec next;
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if (!isdragging)
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return true;
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now = timespec_real();
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now = timespec_mono();
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if (timespec_cmp(now, next) > 0 && !HasPendingInput()) {
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next = timespec_add(now, timespec_frommicros(1. / 24 * 1e6));
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return true;
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