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Rewrite Windows console input handling
This change removes our use of ENABLE_VIRTUAL_TERMINAL_INPUT (which isn't very good) in favor of having read() translate Windows Console input events to ANSI/XTERM sequences by hand. This makes it possible to capture important keystrokes (e.g. ctrl-space) that weren't possible before. Most importantly this change also removes the stdin/sigwinch worker threads, which never really worked that well. Interactive TTY sessions will now work reliably when a Cosmo process spawns or forks another Cosmo process, e.g. unbourne.com launching emacs.com.
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27 changed files with 635 additions and 464 deletions
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@ -507,9 +507,6 @@ int sigaction(int sig, const struct sigaction *act, struct sigaction *oldact) {
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once = true;
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}
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}
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if (IsWindows() && !rc && sig == SIGWINCH) {
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_init_sigwinch(); // lazy b/c sigwinch is otherwise ignored
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}
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}
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STRACE("sigaction(%G, %s, [%s]) → %d% m", sig, DescribeSigaction(0, act),
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DescribeSigaction(rc, oldact), rc);
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