Rewrite Windows console input handling

This change removes our use of ENABLE_VIRTUAL_TERMINAL_INPUT (which
isn't very good) in favor of having read() translate Windows Console
input events to ANSI/XTERM sequences by hand. This makes it possible to
capture important keystrokes (e.g. ctrl-space) that weren't possible
before. Most importantly this change also removes the stdin/sigwinch
worker threads, which never really worked that well. Interactive TTY
sessions will now work reliably when a Cosmo process spawns or forks
another Cosmo process, e.g. unbourne.com launching emacs.com.
This commit is contained in:
Justine Tunney 2023-09-19 11:42:38 -07:00
parent ececec4c94
commit d6c2830850
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27 changed files with 635 additions and 464 deletions

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@ -64,9 +64,6 @@ const char *DescribeSigaction(char[256], int, const struct sigaction *);
#define DescribeSigaction(rc, sa) DescribeSigaction(alloca(256), rc, sa)
void _init_onntconsoleevent(void);
void _init_sigwinch(void);
extern intptr_t __sigwinch_thread;
COSMOPOLITAN_C_END_
#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */