Rewrite Windows console input handling

This change removes our use of ENABLE_VIRTUAL_TERMINAL_INPUT (which
isn't very good) in favor of having read() translate Windows Console
input events to ANSI/XTERM sequences by hand. This makes it possible to
capture important keystrokes (e.g. ctrl-space) that weren't possible
before. Most importantly this change also removes the stdin/sigwinch
worker threads, which never really worked that well. Interactive TTY
sessions will now work reliably when a Cosmo process spawns or forks
another Cosmo process, e.g. unbourne.com launching emacs.com.
This commit is contained in:
Justine Tunney 2023-09-19 11:42:38 -07:00
parent ececec4c94
commit d6c2830850
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GPG key ID: BE714B4575D6E328
27 changed files with 635 additions and 464 deletions

View file

@ -1,13 +1,16 @@
#ifndef COSMOPOLITAN_LIBC_INTRIN_NOMULTICS_INTERNAL_H_
#define COSMOPOLITAN_LIBC_INTRIN_NOMULTICS_INTERNAL_H_
#include "libc/calls/struct/timespec.h"
#if !(__ASSEMBLER__ + __LINKER__ + 0)
COSMOPOLITAN_C_START_
extern char __replmode;
extern char __replstderr;
extern char __ttymagic;
extern char __vintr;
extern char __vquit;
extern unsigned char __replmode;
extern unsigned char __replstderr;
extern unsigned char __ttymagic;
extern unsigned char __veof;
extern unsigned char __vintr;
extern unsigned char __vquit;
extern unsigned char __vtime;
COSMOPOLITAN_C_END_
#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */