Remove _Hide keyword

It never did anything and isn't worthwhile as documentation.
This commit is contained in:
Justine Tunney 2023-07-24 08:31:54 -07:00
parent 4fb6cbc1fe
commit e0c2b91b3e
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131 changed files with 716 additions and 917 deletions

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@ -28,14 +28,14 @@ struct Signals {
extern struct Signals __sig;
extern atomic_long __sig_count;
bool __sig_check(bool) _Hide;
bool __sig_handle(bool, int, int, ucontext_t *) _Hide;
int __sig_add(int, int, int) _Hide;
int __sig_mask(int, const sigset_t *, sigset_t *) _Hide;
int __sig_raise(int, int) _Hide;
void __sig_check_ignore(const int, const unsigned) _Hide;
void __sig_pending(sigset_t *) _Hide;
int __sig_is_applicable(struct Signal *) _Hide;
bool __sig_check(bool);
bool __sig_handle(bool, int, int, ucontext_t *);
int __sig_add(int, int, int);
int __sig_mask(int, const sigset_t *, sigset_t *);
int __sig_raise(int, int);
void __sig_check_ignore(const int, const unsigned);
void __sig_pending(sigset_t *);
int __sig_is_applicable(struct Signal *);
COSMOPOLITAN_C_END_
#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */