Rewrite Windows connect()

Our old code wasn't working with projects like Qt that call connect() in
O_NONBLOCK mode multiple times. This change overhauls connect() to use a
simpler WSAConnect() API and follows the same pattern as cosmo accept().
This change also reduces the binary footprint of read(), which no longer
needs to depend on our enormous clock_gettime() function.
This commit is contained in:
Justine Tunney 2024-09-12 23:01:20 -07:00
parent 5469202ea8
commit e142124730
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25 changed files with 556 additions and 277 deletions

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@ -30,12 +30,23 @@
/**
* Creates client socket file descriptor for incoming connection.
*
* When `fd` is in `O_NONBLOCK` mode, this function will raise `EAGAIN`
* when no client is available to accept. To wait until a client exists
* the poll() function may be called using `POLLIN`.
*
* On Linux, your `SO_RCVTIMEO` will timeout accept4(). Other OSes (i.e.
* Windows, MacOS, and BSDs) do not support this and will block forever.
*
* On Windows, when this function blocks, there may be a 10 millisecond
* delay on the handling of signals or thread cancelation.
*
* @param fd is the server socket file descriptor
* @param opt_out_addr will receive the remote address
* @param opt_inout_addrsize provides and receives out_addr's byte length
* @param flags can have SOCK_{CLOEXEC,NONBLOCK}, which may apply to
* both the newly created socket and the server one
* @return client fd which needs close(), or -1 w/ errno
* @raise EAGAIN if `O_NONBLOCK` and no clients pending
* @cancelationpoint
* @asyncsignalsafe
* @restartable (unless SO_RCVTIMEO)