Rewrite Windows connect()

Our old code wasn't working with projects like Qt that call connect() in
O_NONBLOCK mode multiple times. This change overhauls connect() to use a
simpler WSAConnect() API and follows the same pattern as cosmo accept().
This change also reduces the binary footprint of read(), which no longer
needs to depend on our enormous clock_gettime() function.
This commit is contained in:
Justine Tunney 2024-09-12 23:01:20 -07:00
parent 5469202ea8
commit e142124730
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25 changed files with 556 additions and 277 deletions

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@ -17,9 +17,9 @@
PERFORMANCE OF THIS SOFTWARE.
*/
#include "libc/calls/internal.h"
#include "libc/intrin/fds.h"
#include "libc/calls/struct/iovec.h"
#include "libc/calls/struct/sigset.internal.h"
#include "libc/intrin/fds.h"
#include "libc/nt/struct/iovec.h"
#include "libc/nt/winsock.h"
#include "libc/sock/internal.h"
@ -50,9 +50,8 @@ static textwindows int sys_recv_nt_start(int64_t handle,
textwindows ssize_t sys_recv_nt(int fd, const struct iovec *iov, size_t iovlen,
uint32_t flags) {
if (flags & ~(_MSG_DONTWAIT | _MSG_OOB | _MSG_PEEK | _MSG_WAITALL)) {
if (flags & ~(_MSG_DONTWAIT | _MSG_OOB | _MSG_PEEK | _MSG_WAITALL))
return einval();
}
ssize_t rc;
struct Fd *f = g_fds.p + fd;
sigset_t m = __sig_block();