Rewrite Windows connect()

Our old code wasn't working with projects like Qt that call connect() in
O_NONBLOCK mode multiple times. This change overhauls connect() to use a
simpler WSAConnect() API and follows the same pattern as cosmo accept().
This change also reduces the binary footprint of read(), which no longer
needs to depend on our enormous clock_gettime() function.
This commit is contained in:
Justine Tunney 2024-09-12 23:01:20 -07:00
parent 5469202ea8
commit e142124730
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25 changed files with 556 additions and 277 deletions

View file

@ -6,7 +6,6 @@
#include "libc/sock/struct/sockaddr.h"
COSMOPOLITAN_C_START_
void sys_connect_nt_cleanup(struct Fd *, bool);
int sys_accept_nt(struct Fd *, struct sockaddr_storage *, int);
int sys_bind_nt(struct Fd *, const void *, uint32_t);
int sys_closesocket_nt(struct Fd *);