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Get Cosmopolitan into releasable state
A new rollup tool now exists for flattening out the headers in a way that works better for our purposes than cpp. A lot of the API clutter has been removed. APIs that aren't a sure thing in terms of general recommendation are now marked internal. There's now a smoke test for the amalgamation archive and gigantic header file. So we can now guarantee you can use this project on the easiest difficulty setting without the gigantic repository. A website is being created, which is currently a work in progress: https://justine.storage.googleapis.com/cosmopolitan/index.html
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775 changed files with 6864 additions and 3963 deletions
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@ -26,21 +26,21 @@
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#include "libc/macros.h"
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#include "libc/nt/console.h"
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#include "libc/nt/enum/consolemodeflags.h"
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#include "libc/nt/enum/filemapflags.h"
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#include "libc/nt/enum/filetype.h"
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#include "libc/nt/enum/loadlibrarysearch.h"
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#include "libc/nt/enum/pageflags.h"
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#include "libc/nt/enum/version.h"
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#include "libc/nt/files.h"
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#include "libc/nt/memory.h"
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#include "libc/nt/pedef.h"
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#include "libc/nt/pedef.internal.h"
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#include "libc/nt/process.h"
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#include "libc/nt/runtime.h"
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#include "libc/nt/struct/teb.h"
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#include "libc/runtime/getdosenviron.h"
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#include "libc/runtime/getdosenviron.internal.h"
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#include "libc/runtime/internal.h"
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#include "libc/runtime/memtrack.h"
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#include "libc/runtime/missioncritical.h"
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#include "libc/runtime/runtime.h"
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#include "libc/runtime/winmain.h"
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#include "libc/sock/internal.h"
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#include "libc/sysv/consts/map.h"
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#include "libc/sysv/consts/prot.h"
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@ -62,8 +62,6 @@ static struct CmdExe {
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} oldin, oldout;
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} g_cmdexe;
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struct WinMain g_winmain;
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static textwindows void RestoreCmdExe(void) {
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if (g_cmdexe.oldin.handle) {
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SetConsoleCP(g_cmdexe.oldin.codepage);
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@ -122,21 +120,15 @@ static textwindows char *AllocateMemory(void *addr, size_t size, int64_t *h) {
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kNtNumaNoPreferredNode);
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}
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static textwindows noreturn void WinMainNew(int64_t hInstance,
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int64_t hPrevInstance,
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const char *lpCmdLine,
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int nCmdShow) {
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static textwindows noreturn void WinMainNew(void) {
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int64_t h;
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size_t size;
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int i, count;
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uint64_t data;
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struct WinArgs *wa;
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const char16_t *env16;
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g_winmain.nCmdShow = nCmdShow;
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g_winmain.hInstance = hInstance;
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g_winmain.hPrevInstance = hPrevInstance;
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NormalizeCmdExe();
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*(/*unconst*/ int *)&hostos = WINDOWS;
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*(/*unconst*/ int *)&__hostos = WINDOWS;
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size = ROUNDUP(STACKSIZE + sizeof(struct WinArgs), FRAMESIZE);
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data = 0x777000000000;
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data = (intptr_t)AllocateMemory((char *)data, size, &_mmi.p[0].h);
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@ -191,11 +183,12 @@ static textwindows noreturn void WinMainNew(int64_t hInstance,
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* from having fork() so we pass pipe handles in an environment
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* variable literally copy all the memory.
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*
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* @param hInstance call GetModuleHandle(NULL) from main if you need it
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*/
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textwindows int64_t WinMain(int64_t hInstance, int64_t hPrevInstance,
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const char *lpCmdLine, int nCmdShow) {
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SetDefaultDllDirectories(kNtLoadLibrarySearchSearchSystem32);
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if (weaken(winsockinit)) weaken(winsockinit)();
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if (weaken(WinMainForked)) weaken(WinMainForked)();
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WinMainNew(hInstance, hPrevInstance, lpCmdLine, nCmdShow);
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WinMainNew();
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}
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