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WIP: Correct all typos (#498)
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79 changed files with 162 additions and 162 deletions
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@ -17,11 +17,11 @@
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│ PERFORMANCE OF THIS SOFTWARE. │
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╚─────────────────────────────────────────────────────────────────────────────*/
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// The modes below use various unicodes for 'progresssive' pixelization:
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// The modes below use various unicodes for 'progressive' pixelization:
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// each mode supersets the previous to increase resolution more and more.
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// Ideally, a fully dense mapping of the (Y*X) space defined by kGlyph size
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// would produce a picture perfect image, but at the cost of sampling speed.
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// Therefore, supersets are parcimonious: they only add the minimal set of
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// Therefore, supersets are parsimonious: they only add the minimal set of
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// missing shapes that can increase resolution.
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// Ideally, this should be based on a study of the residual, but some logic
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// can go a long way: after some block pixelization, will need diagonals
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@ -53,7 +53,7 @@
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// from the space left below, seen by overimposing an underline ⠿_
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// along the 3 dots, the Y axis is least 1,0,1,0,1,0,0,1 so 8 steps
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//
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// Problem: fonts are taller than wider, and terminals are tradionally 80x24, so
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// Problem: fonts are taller than wider, and terminals are traditionally 80x24, so
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// - we shouldn't use square glyphs, 8x16 seems to be the minimal size
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// - we should adapt the conversion to BMP to avoid accidental Y downsampling
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