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Fix metal bugs so deathstar.com runs in qemu (#20)
- Remove XD bit in page tables - Fix cylinder+head+sector arithmetic - Implement fstat() for serial file descriptors on metal Here's how to boot an Actually Portable Executable in QEMU: make -j12 o//tool/viz/deathstar.com qemu-system-x86_64 -serial stdio -fda o//tool/viz/deathstar.com Here's a screenshot of DEATHSTAR.COM booted in QEMU: https://justine.lol/cosmopolitan/cosmo-metal-qemu.png Thus metal support is in much better shape now, but still incomplete. Only a few system calls have been polyfilled. To figure out which ones your program needs, simply boot it in the blinkenlights emulator with a breakpoint, and press CTRL-C to continue to the system call breakpoint. If it doesn't break then you should be good. (Note: to emulate normally you can press 'c' and use CTRL-T and ALT-T to tune the speed.) m=tiny make -j12 SILENT=0 MODE=$m \ o/$m/tool/build/blinkenlights.com \ o/$m/tool/viz/deathstar.com o/$m/tool/build/blinkenlights.com \ -r -t -b systemfive.linux \ o/$m/tool/viz/deathstar.com Thank @Theldus for the bug report that made this change possible. Fixes #20 which explains this change further.
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13 changed files with 182 additions and 119 deletions
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@ -28,7 +28,10 @@ program_invocation_short_name:
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.init.start 400,_init_program_invocation_short_name
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push %rsi
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mov (%r13),%rsi
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xor %eax,%eax
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test %r12d,%r12d # argc
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jz 2f
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mov (%r13),%rsi # argv[0]
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mov %rsi,%rcx
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1: lodsb
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cmp $'/,%al
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@ -39,5 +42,5 @@ program_invocation_short_name:
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jnz 1b
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xchg %rcx,%rax
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pop %rsi
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stosq
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2: stosq
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.init.end 400,_init_program_invocation_short_name
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