This change fixes a bug where nsync waiter objects would leak. It'd mean
that long-running programs like runitd would run out of file descriptors
on NetBSD where waiter objects have ksem file descriptors. On other OSes
this bug is mostly harmless since the worst that can happen with a futex
is to leak a little bit of ram. The bug was caused because tib_nsync was
sneaking back in after the finalization code had cleared it. This change
refactors the thread exiting code to handle nsync teardown appropriately
and in making this change I found another issue, which is that user code
which is buggy, and tries to exit without joining joinable threads which
haven't been detached, would result in a deadlock. That doesn't sound so
bad, except the main thread is a joinable thread. So this deadlock would
be triggered in ways that put libc at fault. So we now auto-join threads
and libc will log a warning to --strace when that happens for any thread
On Windows, mmap() now chooses addresses transactionally. It reduces the
risk of badness when interacting with the WIN32 memory manager. We don't
throw darts anymore. There is also no more retry limit, since we recover
from mystery maps more gracefully. The subroutine for combining adjacent
maps has been rewritten for clarity. The print maps subroutine is better
This change goes to great lengths to perfect the stack overflow code. On
Windows you can now longjmp() out of a crash signal handler. Guard pages
previously weren't being restored properly by the signal handler. That's
fixed, so on Windows you can now handle a stack overflow multiple times.
Great thought has been put into selecting the perfect SIGSTKSZ constants
so you can save sigaltstack() memory. You can now use kprintf() with 512
bytes of stack available. The guard pages beneath the main stack are now
recorded in the memory manager.
This change fixes getcontext() so it works right with the %rax register.
This change doubles the performance of thread spawning. That's thanks to
our new stack manager, which allows us to avoid zeroing stacks. It gives
us 15µs spawns rather than 30µs spawns on Linux. Also, pthread_exit() is
faster now, since it doesn't need to acquire the pthread GIL. On NetBSD,
that helps us avoid allocating too many semaphores. Even if that happens
we're now able to survive semaphores running out and even memory running
out, when allocating *NSYNC waiter objects. I found a lot more rare bugs
in the POSIX threads runtime that could cause things to crash, if you've
got dozens of threads all spawning and joining dozens of threads. I want
cosmo to be world class production worthy for 2025 so happy holidays all
This change introduces a new deadlock detector for Cosmo's POSIX threads
implementation. Error check mutexes will now track a DAG of nested locks
and report EDEADLK when a deadlock is theoretically possible. These will
occur rarely, but it's important for production hardening your code. You
don't even need to change your mutexes to use the POSIX error check mode
because `cosmocc -mdbg` will enable error checking on mutexes by default
globally. When cycles are found, an error message showing your demangled
symbols describing the strongly connected component are printed and then
the SIGTRAP is raised, which means you'll also get a backtrace if you're
using ShowCrashReports() too. This new error checker is so low-level and
so pure that it's able to verify the relationships of every libc runtime
lock, including those locks upon which the mutex implementation depends.
It's now possible to create thousands of thousands of sparse independent
memory mappings, without any slowdown. The memory manager is better with
tracking memory protection now, particularly on Windows in a precise way
that can be restored during fork(). You now have the highest quality mem
manager possible. It's even better than some OSes like XNU, where mmap()
is implemented as an O(n) operation which means sadly things aren't much
improved over there. With this change the llamafile HTTP server endpoint
at /tokenize with a prompt of 50 tokens is now able to handle 2.6m r/sec
Actually Portable Executable now supports Android. Cosmo's old mmap code
required a 47 bit address space. The new implementation is very agnostic
and supports both smaller address spaces (e.g. embedded) and even modern
56-bit PML5T paging for x86 which finally came true on Zen4 Threadripper
Cosmopolitan no longer requires UNIX systems to observe the Windows 64kb
granularity; i.e. sysconf(_SC_PAGE_SIZE) will now report the host native
page size. This fixes a longstanding POSIX conformance issue, concerning
file mappings that overlap the end of file. Other aspects of conformance
have been improved too, such as the subtleties of address assignment and
and the various subtleties surrounding MAP_FIXED and MAP_FIXED_NOREPLACE
On Windows, mappings larger than 100 megabytes won't be broken down into
thousands of independent 64kb mappings. Support for MAP_STACK is removed
by this change; please use NewCosmoStack() instead.
Stack overflow avoidance is now being implemented using the POSIX thread
APIs. Please use GetStackBottom() and GetStackAddr(), instead of the old
error-prone GetStackAddr() and HaveStackMemory() APIs which are removed.
If pthread_create() is linked into the binary, then the cosmo runtime
will create an independent dlmalloc arena for each core. Whenever the
malloc() function is used it will index `g_heaps[sched_getcpu() / 2]`
to find the arena with the greatest hyperthread / numa locality. This
may be configured via an environment variable. For example if you say
`export COSMOPOLITAN_HEAP_COUNT=1` then you can restore the old ways.
Your process may be configured to have anywhere between 1 - 128 heaps
We need this revision because it makes multithreaded C++ applications
faster. For example, an HTTP server I'm working on that makes extreme
use of the STL went from 16k to 2000k requests per second, after this
change was made. To understand why, try out the malloc_test benchmark
which calls malloc() + realloc() in a loop across many threads, which
sees a a 250x improvement in process clock time and 200x on wall time
The tradeoff is this adds ~25ns of latency to individual malloc calls
compared to MODE=tiny, once the cosmo runtime has transitioned into a
fully multi-threaded state. If you don't need malloc() to be scalable
then cosmo provides many options for you. For starters the heap count
variable above can be set to put the process back in single heap mode
plus you can go even faster still, if you include tinymalloc.inc like
many of the programs in tool/build/.. are already doing since that'll
shave tens of kb off your binary footprint too. Theres also MODE=tiny
which is configured to use just 1 plain old dlmalloc arena by default
Another tradeoff is we need more memory now (except in MODE=tiny), to
track the provenance of memory allocation. This is so allocations can
be freely shared across threads, and because OSes can reschedule code
to different CPUs at any time.
Cosmo will now print C++ symbols correctly in --ftrace logs and
backtraces. Doing this required reducing the memory requirement
of the __demangle() function by 3x. This was accomplished using
16-bit indices and 16-bit malloc granularity. That puts a limit
on the longest symbol we can successfully decode, which I think
would be around 6553 characters long, given a 65536-byte buffer
Commit bc6c183 introduced a bunch of discrepancies between what files
look like in the repo and what clang-format says they should look like.
However, there were already a few discrepancies prior to that. Most of
these discrepancies seemed to be unintentional, but a few of them were
load-bearing (e.g., a #include that violated header ordering needing
something to have been #defined by a 'later' #include.)
I opted to take what I hope is a relatively smooth-brained approach: I
reverted the .clang-format change, ran clang-format on the whole repo,
reapplied the .clang-format change, reran clang-format again, and then
reverted the commit that contained the first run. Thus the full effect
of this PR should only be to apply the changed formatting rules to the
repo, and from skimming the results, this seems to be the case.
My work can be checked by applying the short, manual commits, and then
rerunning the command listed in the autogenerated commits (those whose
messages I have prefixed auto:) and seeing if your results agree.
It might be that the other diffs should be fixed at some point but I'm
leaving that aside for now.
fd '\.c(c|pp)?$' --print0| xargs -0 clang-format -i
- Introduce portable sched_getcpu() api
- Support GCC's __target_clones__ feature
- Make fma() go faster on x86 in default mode
- Remove some asan checks from core libraries
- WinMain() now ensures $HOME and $USER are defined
At least in neovim, `│vi:` is not recognized as a modeline because it
has no preceding whitespace. After fixing this, opening a file yields
an error because `net` is not an option. (`noet`, however, is.)
- Use good ELF technique in cosmo_dlopen()
- Make strerror() conform more to other libc impls
- Introduce __clear_cache() and use it in cosmo_dlopen()
- Remove libc/fmt/fmt.h header (trying to kill off LIBC_FMT)
Imported functions are now aspected with a trampoline that blocks
signals and changes the thread-local storage register. This means
bigger more complicated libraries can now be imported even though
the whole technique remains fundamentally unsafe.
Our makefile generator now accepts badly formatted include lines. It's
now more hermetic with better error checking in the cosmo repo, and it
can be configured to not be hermetic at all.
This change gets the pledge (formerly pledge.com) command back in tip
top shape for a 3.0.1 cosmos release. It now runs on all platforms, even
though it's mostly a no-op on ones that lack the kernel security stuff.
The binary footprint is now smaller, since it no longer needs to link
malloc. It's also now able to be built as a fat binary.
* [metal] Add a uprintf() routine, for non-emergency boot logging
* [metal] _Really_ push forward timing of VGA TTY initialization
* [metal] Do something useful with uprintf()
* [metal] Locate some ACPI tables, for later hardware detection
Specifically the code now tries to find the ACPI RSDP,
RSDT/XSDT, FADT, & MADT tables, whether in legacy BIOS
bootup mode or in a UEFI bootup. These are useful for
figuring out how to (re)enable asynchronous interrupts
in legacy 8259 PIC mode.
- We now serialize the file descriptor table when spawning / executing
processes on Windows. This means you can now inherit more stuff than
just standard i/o. It's needed by bash, which duplicates the console
to file descriptor #255. We also now do a better job serializing the
environment variables, so you're less likely to encounter E2BIG when
using your bash shell. We also no longer coerce environ to uppercase
- execve() on Windows now remotely controls its parent process to make
them spawn a replacement for itself. Then it'll be able to terminate
immediately once the spawn succeeds, without having to linger around
for the lifetime as a shell process for proxying the exit code. When
process worker thread running in the parent sees the child die, it's
given a handle to the new child, to replace it in the process table.
- execve() and posix_spawn() on Windows will now provide CreateProcess
an explicit handle list. This allows us to remove handle locks which
enables better fork/spawn concurrency, with seriously correct thread
safety. Other codebases like Go use the same technique. On the other
hand fork() still favors the conventional WIN32 inheritence approach
which can be a little bit messy, but is *controlled* by guaranteeing
perfectly clean slates at both the spawning and execution boundaries
- sigset_t is now 64 bits. Having it be 128 bits was a mistake because
there's no reason to use that and it's only supported by FreeBSD. By
using the system word size, signal mask manipulation on Windows goes
very fast. Furthermore @asyncsignalsafe funcs have been rewritten on
Windows to take advantage of signal masking, now that it's much more
pleasant to use.
- All the overlapped i/o code on Windows has been rewritten for pretty
good signal and cancelation safety. We're now able to ensure overlap
data structures are cleaned up so long as you don't longjmp() out of
out of a signal handler that interrupted an i/o operation. Latencies
are also improved thanks to the removal of lots of "busy wait" code.
Waits should be optimal for everything except poll(), which shall be
the last and final demon we slay in the win32 i/o horror show.
- getrusage() on Windows is now able to report RUSAGE_CHILDREN as well
as RUSAGE_SELF, thanks to aggregation in the process manager thread.
The `cat` command now works properly, when run by itself on the bash
command prompt. It's working beautifully so far, and is only missing
a few keystrokes for clearing words and lines. Definitely works more
well than the one that ships with WIN32 :-)
Thanks to @autumnjolitz (in #876) the Cosmopolitan codebase is now
acquainted with Apple's outstanding ulock system calls which offer
something much closer to futexes than Grand Central Dispatch which
wasn't quite as good, since its wait function can't be interrupted
by signals (therefore necessitating a busy loop) and it also needs
semaphore objects to be created and freed. Even though ulock is an
internal Apple API, strictly speaking, the benefits of futexes are
so great that it's worth the risk for now especially since we have
the GCD implementation still as a quick escape hatch if it changes
Here's why this change is important for x86 XNU users. Cosmo has a
suboptimal polyfill when the operating system doesn't offer an API
that let's us implement futexes properly. Sadly we had to use that
on X86 XNU until now. The polyfill works using clock_nanosleep, to
poll the futex in a busy loop with exponential backoff. On XNU x86
clock_nanosleep suffers from us not being able to use a fast clock
gettime implementation, which had a compounding effect that's made
the polyfill function even more poorly. On X86 XNU we also need to
polyfill sched_yield() using select(), which made things even more
troublesome. Now that we have futexes we don't have any busy loops
anymore for both condition variables and thread joining so optimal
performance is attained. To demonstrate, consider these benchmarks
Before:
$ ./lockscale_test.com -b
consumed 38.8377 seconds real time and
0.087131 seconds cpu time
After:
$ ./lockscale_test.com -b
consumed 0.007955 seconds real time and
0.011515 seconds cpu time
Fixes#876
This reverts commit b01282e23e. Some tests
are broken. It's not clear how it'll impact metal yet. Let's revisit the
memory optimization benefits of this change again sometime soon.
This reduces the virtual memory usage of Emacs for me by 30%. We now
have a simpler implementation that uses read(), rather mmap()ing the
whole executable.
- Every unit test now passes on Apple Silicon. The final piece of this
puzzle was porting our POSIX threads cancelation support, since that
works differently on ARM64 XNU vs. AMD64. Our semaphore support on
Apple Silicon is also superior now compared to AMD64, thanks to the
grand central dispatch library which lets *NSYNC locks go faster.
- The Cosmopolitan runtime is now more stable, particularly on Windows.
To do this, thread local storage is mandatory at all runtime levels,
and the innermost packages of the C library is no longer being built
using ASAN. TLS is being bootstrapped with a 128-byte TIB during the
process startup phase, and then later on the runtime re-allocates it
either statically or dynamically to support code using _Thread_local.
fork() and execve() now do a better job cooperating with threads. We
can now check how much stack memory is left in the process or thread
when functions like kprintf() / execve() etc. call alloca(), so that
ENOMEM can be raised, reduce a buffer size, or just print a warning.
- POSIX signal emulation is now implemented the same way kernels do it
with pthread_kill() and raise(). Any thread can interrupt any other
thread, regardless of what it's doing. If it's blocked on read/write
then the killer thread will cancel its i/o operation so that EINTR can
be returned in the mark thread immediately. If it's doing a tight CPU
bound operation, then that's also interrupted by the signal delivery.
Signal delivery works now by suspending a thread and pushing context
data structures onto its stack, and redirecting its execution to a
trampoline function, which calls SetThreadContext(GetCurrentThread())
when it's done.
- We're now doing a better job managing locks and handles. On NetBSD we
now close semaphore file descriptors in forked children. Semaphores on
Windows can now be canceled immediately, which means mutexes/condition
variables will now go faster. Apple Silicon semaphores can be canceled
too. We're now using Apple's pthread_yield() funciton. Apple _nocancel
syscalls are now used on XNU when appropriate to ensure pthread_cancel
requests aren't lost. The MbedTLS library has been updated to support
POSIX thread cancelations. See tool/build/runitd.c for an example of
how it can be used for production multi-threaded tls servers. Handles
on Windows now leak less often across processes. All i/o operations on
Windows are now overlapped, which means file pointers can no longer be
inherited across dup() and fork() for the time being.
- We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4()
which means, for example, that posix_spawn() now goes 3x faster. POSIX
spawn is also now more correct. Like Musl, it's now able to report the
failure code of execve() via a pipe although our approach favors using
shared memory to do that on systems that have a true vfork() function.
- We now spawn a thread to deliver SIGALRM to threads when setitimer()
is used. This enables the most precise wakeups the OS makes possible.
- The Cosmopolitan runtime now uses less memory. On NetBSD for example,
it turned out the kernel would actually commit the PT_GNU_STACK size
which caused RSS to be 6mb for every process. Now it's down to ~4kb.
On Apple Silicon, we reduce the mandatory upstream thread size to the
smallest possible size to reduce the memory overhead of Cosmo threads.
The examples directory has a program called greenbean which can spawn
a web server on Linux with 10,000 worker threads and have the memory
usage of the process be ~77mb. The 1024 byte overhead of POSIX-style
thread-local storage is now optional; it won't be allocated until the
pthread_setspecific/getspecific functions are called. On Windows, the
threads that get spawned which are internal to the libc implementation
use reserve rather than commit memory, which shaves a few hundred kb.
- sigaltstack() is now supported on Windows, however it's currently not
able to be used to handle stack overflows, since crash signals are
still generated by WIN32. However the crash handler will still switch
to the alt stack, which is helpful in environments with tiny threads.
- Test binaries are now smaller. Many of the mandatory dependencies of
the test runner have been removed. This ensures many programs can do a
better job only linking the the thing they're testing. This caused the
test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb
- long double is no longer used in the implementation details of libc,
except in the APIs that define it. The old code that used long double
for time (instead of struct timespec) has now been thoroughly removed.
- ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing
backtraces itself, it'll just print a command you can run on the shell
using our new `cosmoaddr2line` program to view the backtrace.
- Crash report signal handling now works in a much better way. Instead
of terminating the process, it now relies on SA_RESETHAND so that the
default SIG_IGN behavior can terminate the process if necessary.
- Our pledge() functionality has now been fully ported to AARCH64 Linux.
This change fixes Cosmopolitan so it has fewer opinions about compiler
warnings. The whole repository had to be cleaned up to be buildable in
-Werror -Wall mode. This lets us benefit from things like strict const
checking. Some actual bugs might have been caught too.
- Get SIGWINCH working again on the New Technology
- Correctly handle O_NOFOLLOW in open() on Windows
- Implement synthetic umask() functionality on Windows
- Do a better job managing file execute access on Windows
- Fill in `st_uid` and `st_gid` with username hash on Windows
- Munge UNICODE control pictures into control codes on Windows
- Do a better job ensuring Windows console settings are restored
- Introduce KPRINTF_LOG environment variable to log kprintf to a file
This change has the insight that dwExitCode isn't an exit code but
rather should be used to pass the wait status. This lets us report
killing as a termination status, similar to UNIX. This change also
fixes the fact that exit(259) on Windows will break the parent due
way WIN32 is designed. We now work around that.
It turns out that NetBSD and OpenBSD, will let you have exit codes
beyond 255. This change will let you use them when it's possible.
- Remove PAGESIZE constant
- Fix realloc() documentation
- Fix ttyname_r() error reporting
- Make forking more reliable on Windows
- Make execvp() a few microseconds faster
- Make system() a few microseconds faster
- Tighten up the socket-related magic numbers
- Loosen restrictions on mmap() offset alignment
- Improve GetProgramExecutableName() with getenv("_")
- Use mkstemp() as basis for mktemp(), tmpfile(), tmpfd()
- Fix flakes in pthread_cancel_test, unix_test, fork_test
- Fix recently introduced futex stack overflow regression
- Let sockets be passed as stdio to subprocesses on Windows
- Improve security of bind() on Windows w/ SO_EXCLUSIVEADDRUSE
This change ports APE Loader to Linux AARCH64, so that Raspberry Pi
users can run programs like redbean, without the executable needing
to modify itself. Progress has also slipped into this change on the
issue of making progress better conforming to user expectations and
industry standards regarding which symbols we're allowed to declare
This change introduces new tests for `O_NONBLOCK` and `SOCK_NONBLOCK` to
confirm that non-blocking i/o is now working on all supported platforms,
including Windows. For example, you can now say on Windows, MacOS, etc.:
socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK, IPPROTO_TCP);
To create a non-blocking IPv4 TCP socket. Or you can enable non-blocking
i/o on an existing socket / pipe / etc. file descriptor by calling fcntl
fcntl(fd, F_SETFL, fcntl(fd, F_GETFL) | O_NONBLOCK);
This functionality is polyfilled on older Linux kernels too, e.g. RHEL5.
Now that fcntl() support is much better the FIOCLEX / FIONCLEX polyfills
for ioctl() have been removed since they're ugly non-POSIX diameond APIs
This change fixes a weakness in kprintf() that was causing Windows trace
tools to frequently crash.
- Fix handling of precision in hex float formatting
- Enhance the cocmd interpreter for system() and popen()
- Manually ran the Lua unit tests, which are now passing
- Let stdio i/o operations happen when file is in error state
- We're now saving and restoring xmm in ftrace out of paranoia
This change takes an entirely new approach to the incremental linking of
pkzip executables. The assets created by zipobj.com are now treated like
debug data. After a .com.dbg is compiled, fixupobj.com should be run, so
it can apply fixups to the offsets and move the zip directory to the end
of the file. Since debug data doesn't get objcopy'd, a new tool has been
introduced called zipcopy.com which should be run after objcopy whenever
a .com file is created. This is all automated by the `cosmocc` toolchain
which is rapidly becoming the new recommended approach.
This change also introduces the new C23 checked arithmetic macros.