This change fixes a bug where nsync waiter objects would leak. It'd mean
that long-running programs like runitd would run out of file descriptors
on NetBSD where waiter objects have ksem file descriptors. On other OSes
this bug is mostly harmless since the worst that can happen with a futex
is to leak a little bit of ram. The bug was caused because tib_nsync was
sneaking back in after the finalization code had cleared it. This change
refactors the thread exiting code to handle nsync teardown appropriately
and in making this change I found another issue, which is that user code
which is buggy, and tries to exit without joining joinable threads which
haven't been detached, would result in a deadlock. That doesn't sound so
bad, except the main thread is a joinable thread. So this deadlock would
be triggered in ways that put libc at fault. So we now auto-join threads
and libc will log a warning to --strace when that happens for any thread
This is one of the few POSIX APIs that was missing. It lets you choose a
monotonic clock for your condition variables. This might improve perf on
some platforms. It might also grant more flexibility with NTP configs. I
know Qt is one project that believes it needs this. To introduce this, I
needed to change some the *NSYNC APIs, to support passing a clock param.
There's also new benchmarks, demonstrating Cosmopolitan's supremacy over
many libc implementations when it comes to mutex performance. Cygwin has
an alarmingly bad pthread_mutex_t implementation. It is so bad that they
would have been significantly better off if they'd used naive spinlocks.
It's now possible to create thousands of thousands of sparse independent
memory mappings, without any slowdown. The memory manager is better with
tracking memory protection now, particularly on Windows in a precise way
that can be restored during fork(). You now have the highest quality mem
manager possible. It's even better than some OSes like XNU, where mmap()
is implemented as an O(n) operation which means sadly things aren't much
improved over there. With this change the llamafile HTTP server endpoint
at /tokenize with a prompt of 50 tokens is now able to handle 2.6m r/sec
- We now serialize the file descriptor table when spawning / executing
processes on Windows. This means you can now inherit more stuff than
just standard i/o. It's needed by bash, which duplicates the console
to file descriptor #255. We also now do a better job serializing the
environment variables, so you're less likely to encounter E2BIG when
using your bash shell. We also no longer coerce environ to uppercase
- execve() on Windows now remotely controls its parent process to make
them spawn a replacement for itself. Then it'll be able to terminate
immediately once the spawn succeeds, without having to linger around
for the lifetime as a shell process for proxying the exit code. When
process worker thread running in the parent sees the child die, it's
given a handle to the new child, to replace it in the process table.
- execve() and posix_spawn() on Windows will now provide CreateProcess
an explicit handle list. This allows us to remove handle locks which
enables better fork/spawn concurrency, with seriously correct thread
safety. Other codebases like Go use the same technique. On the other
hand fork() still favors the conventional WIN32 inheritence approach
which can be a little bit messy, but is *controlled* by guaranteeing
perfectly clean slates at both the spawning and execution boundaries
- sigset_t is now 64 bits. Having it be 128 bits was a mistake because
there's no reason to use that and it's only supported by FreeBSD. By
using the system word size, signal mask manipulation on Windows goes
very fast. Furthermore @asyncsignalsafe funcs have been rewritten on
Windows to take advantage of signal masking, now that it's much more
pleasant to use.
- All the overlapped i/o code on Windows has been rewritten for pretty
good signal and cancelation safety. We're now able to ensure overlap
data structures are cleaned up so long as you don't longjmp() out of
out of a signal handler that interrupted an i/o operation. Latencies
are also improved thanks to the removal of lots of "busy wait" code.
Waits should be optimal for everything except poll(), which shall be
the last and final demon we slay in the win32 i/o horror show.
- getrusage() on Windows is now able to report RUSAGE_CHILDREN as well
as RUSAGE_SELF, thanks to aggregation in the process manager thread.
This changes *NSYNC to allocate waiters on the stack so our locks don't
need to depend on dynamic memory. This make our runtiem simpler, and it
also fixes bugs with thread cancellation support.
You can now do things like implement mutexes using futexes in your
redbean lua code. This provides the fastest possible inter-process
communication for your production systems when SQLite alone as ipc
or things like pipes aren't sufficient.