This change makes a second pass, at fixing the errno issue with libcxx's
filesystem code. Previously, 89.01% of LLVM's test suite was passing and
now 98.59% of their tests pass. Best of all, it's now possible for Clang
to be built as a working APE binary that can to compile the Cosmopolitan
repository. Please note it has only been vetted so far for some objects,
and more work would obviously need to be done in cosmo, to fix warnings.
This change solves an issue where many threads attempting to spawn forks
at once would cause fork() performance to degrade with the thread count.
Things got real nasty on NetBSD, which slowed down the whole test fleet,
because there's no vfork() and we're forced to use fork() in our server.
threads count task
1 1062 fork+exit+wait
2 668 fork+exit+wait
4 66 fork+exit+wait
8 19 fork+exit+wait
16 22 fork+exit+wait
32 16 fork+exit+wait
Things are now much less bad on NetBSD, but not great, since it does not
have futexes; we rely on its semaphore file descriptors to do conditions
threads count task
1 1085 fork+exit+wait
2 842 fork+exit+wait
4 532 fork+exit+wait
8 400 fork+exit+wait
16 276 fork+exit+wait
32 66 fork+exit+wait
With OpenBSD which also lacks vfork(), things were just as bad as NetBSD
threads count task
1 584 fork+exit+wait
2 687 fork+exit+wait
4 206 fork+exit+wait
8 24 fork+exit+wait
16 33 fork+exit+wait
32 26 fork+exit+wait
But since OpenBSD has futexes fork() works terrifically thanks to *NSYNC
threads count task
1 525 fork+exit+wait
2 580 fork+exit+wait
4 451 fork+exit+wait
8 479 fork+exit+wait
16 408 fork+exit+wait
32 373 fork+exit+wait
This issue would most likely only manifest itself, when pthread_atfork()
callers manage to slip a spin lock into the outermost position of fork's
list of locks. Since fork() is very slow, a spin lock can be devastating
Needless to say vfork() rules and anyone who says differently is kidding
themselves. Look at what a FreeBSD 14.1 virtual machine with equal specs
can do over the course of three hundred milliseconds.
threads count task
1 2559 vfork+exit+wait
2 5389 vfork+exit+wait
4 34933 vfork+exit+wait
8 43273 vfork+exit+wait
16 49648 vfork+exit+wait
32 40247 vfork+exit+wait
So it's a shame that so few OSes support vfork(). It creates an unsavory
situation, where someone wanting to build a server that spawns processes
would be better served to not use threads and favor a multiprocess model
The cosmocc.zip toolchain will now include four builds of the libcosmo.a
runtime libraries. You can pass the -mdbg flag if you want to debug your
cosmopolitan runtime. You can pass the -moptlinux flag if you don't want
windows code lurking in your binary. See tool/cosmocc/README.md for more
details on how these flags may be used and their important implications.
- NetBSD should now have faster synchronization
- POSIX barriers may now be shared across processes
- An edge case with memory map tracking has been fixed
- Grand Central Dispatch is no longer used on MacOS ARM64
- POSIX mutexes in normal mode now use futexes across processes
Cosmopolitan now supports mremap(), which is only supported on Linux and
NetBSD. First, it allows memory mappings to be relocated without copying
them; this can dramatically speed up data structures like std::vector if
the array size grows larger than 256kb. The mremap() system call is also
10x faster than munmap() when shrinking large memory mappings.
There's now two functions, getpagesize() and getgransize() which help to
write portable code that uses mmap(MAP_FIXED). Alternative sysconf() may
be called with our new _SC_GRANSIZE. The madvise() system call now has a
better wrapper with improved documentation.
It's now possible to create thousands of thousands of sparse independent
memory mappings, without any slowdown. The memory manager is better with
tracking memory protection now, particularly on Windows in a precise way
that can be restored during fork(). You now have the highest quality mem
manager possible. It's even better than some OSes like XNU, where mmap()
is implemented as an O(n) operation which means sadly things aren't much
improved over there. With this change the llamafile HTTP server endpoint
at /tokenize with a prompt of 50 tokens is now able to handle 2.6m r/sec
This change reduces o/tiny/examples/life from 44kb to 24kb in size since
it avoids linking mmap() when unnecessary. This is important, to helping
cosmo not completely lose touch with its roots.
The Cosmopolitan Compiler Collection now includes the following programs
- `ar.ape` is a faster alternative to `ar rcsD` for creating determistic
static archives. It's ~10x faster than GNU because it isn't quadratic.
It'll even outperform LLVM ar by 2x, thanks to writev/copy_file_range.
- `sha256sum.ape` is a faster alternative to the `sha256sum` command. It
goes 2x faster since it leverages vectorized assembly implementations.
- `resymbol` is a brand new program we invented, like objcopy, that lets
you rename all the global symbols in a .o file to have a new suffix or
prefix. In the future, this will be used by cosmocc automatically when
building -O3 math kernels, that need to be vectorized for all hardware
- `gzip.ape` is a faster version of the `gzip` command, that is included
by most Linux distros. It gains better performance using Chromium Zlib
which, once again, includes highly optimized assembly, that Mark Adler
won't merge into the official MS-DOS compatible zlib codebase.
- `cocmd` is the cosmopolitan shell. It can function as a faster `sh -c`
alternative than bash and dash as the `SHELL = /opt/cosmocc/bin/cocmd`
at the top of your Makefile. Please note you should be using the cosmo
fork of GNU make (already included), since normal make won't recognize
this as a bourne-compatible shell and remove the execve() optimization
which makes things slower. In some ways that's true. This doesn't have
a complete POSIX shell implementation. However it's enough for cosmo's
mono repo. It also implements faster behaviors in some respects.
The following programs are also introduced, which aren't as interesting.
The main reason why they're here is so Cosmopolitan's mono repo shall be
able to remove build/bootstrap/ in future editions. That way we can keep
build utilities better up to date, without bloating the git history much
- `chmod.ape` for hermeticity
- `cp.ape` for hermeticity
- `echo.ape` for hermeticity
- `objbincopy` is an objcopy-like tool that's used to build ape loader
- `package.ape` is used for strict dependency checking of object graph
- `rm.ape` for hermeticity
- `touch.ape` for hermeticity
We now have a C++ red-black tree implementation that implements standard
template library compatible APIs while compiling 10x faster than libcxx.
It's not as beautiful as the red-black tree implementation in Plinko but
this will get the job done and the test proves it upholds all invariants
This change also restores CheckForMemoryLeaks() support and fixes a real
actual bug I discovered with Doug Lea's dlmalloc_inspect_all() function.
It hasn't been helpful enough to be justify the maintenance burden. What
actually does help is mprotect(), kprintf(), --ftrace and --strace which
can always be counted upon to work correctly. We aren't losing much with
this change. Support for ASAN on AARCH64 was never implemented. Applying
ASAN to the core libc runtimes was disabled many months ago. If there is
some way to have an ASAN runtime for user programs that is less invasive
we can potentially consider reintroducing support. But now is premature.
Actually Portable Executable now supports Android. Cosmo's old mmap code
required a 47 bit address space. The new implementation is very agnostic
and supports both smaller address spaces (e.g. embedded) and even modern
56-bit PML5T paging for x86 which finally came true on Zen4 Threadripper
Cosmopolitan no longer requires UNIX systems to observe the Windows 64kb
granularity; i.e. sysconf(_SC_PAGE_SIZE) will now report the host native
page size. This fixes a longstanding POSIX conformance issue, concerning
file mappings that overlap the end of file. Other aspects of conformance
have been improved too, such as the subtleties of address assignment and
and the various subtleties surrounding MAP_FIXED and MAP_FIXED_NOREPLACE
On Windows, mappings larger than 100 megabytes won't be broken down into
thousands of independent 64kb mappings. Support for MAP_STACK is removed
by this change; please use NewCosmoStack() instead.
Stack overflow avoidance is now being implemented using the POSIX thread
APIs. Please use GetStackBottom() and GetStackAddr(), instead of the old
error-prone GetStackAddr() and HaveStackMemory() APIs which are removed.
This essentially re-does the work of #875 on top of master.
This is what I did to check that Cosmo's Lua extensions still worked:
```
$ build/bootstrap/make MODE=aarch64 o/aarch64/third_party/lua/lua
$ ape o/aarch64/third_party/lua/lua
>: 10
10
>: 010
8
>: 0b10
2
>: string.byte("\e")
27
>: "Hello, %s" % {"world"}
Hello, world
>: "*" * 3
***
```
`luaL_traceback2` was used to show the stack trace with parameter
values; it's used in `LuaCallWithTrace`, which is used in Redbean to run
Lua code. You should be able to see the extended stack trace by running
something like this: `redbean -e "function a(b)c()end a(2)"` (with
"params" indicating the extended stack trace):
```
stack traceback:
[string "function a(b)c()end a(2)"]:1: in function 'a', params: b = 2;
[string "function a(b)c()end a(2)"]:1: in main chunk
```
@pkulchenko confirmed that I get the expected result with the updated
code.
This is what I did to check that Lua itself still worked:
```
$ cd third_party/lua/test/
$ ape ../../../o/aarch64/third_party/lua/lua all.lua
```
There's one test failure, in `files.lua`:
```
***** FILE 'files.lua'*****
testing i/o
../../../o/aarch64/third_party/lua/lua: files.lua:84: assertion failed!
stack traceback:
[C]: in function 'assert'
files.lua:84: in main chunk
(...tail calls...)
all.lua:195: in main chunk
[C]: in ?
.>>> closing state <<<
```
That isn't a result of these changes; the same test is failing in
master.
The failure is here:
```lua
if not _port then -- invalid seek
local status, msg, code = io.stdin:seek("set", 1000)
assert(not status and type(msg) == "string" and type(code) == "number")
end
```
The test expects a seek to offset 1,000 on stdin to fail — but it
doesn't. `status` ends up being the new offset rather than `nil`.
If I comment out that one test, the remaining tests succeed.
If pthread_create() is linked into the binary, then the cosmo runtime
will create an independent dlmalloc arena for each core. Whenever the
malloc() function is used it will index `g_heaps[sched_getcpu() / 2]`
to find the arena with the greatest hyperthread / numa locality. This
may be configured via an environment variable. For example if you say
`export COSMOPOLITAN_HEAP_COUNT=1` then you can restore the old ways.
Your process may be configured to have anywhere between 1 - 128 heaps
We need this revision because it makes multithreaded C++ applications
faster. For example, an HTTP server I'm working on that makes extreme
use of the STL went from 16k to 2000k requests per second, after this
change was made. To understand why, try out the malloc_test benchmark
which calls malloc() + realloc() in a loop across many threads, which
sees a a 250x improvement in process clock time and 200x on wall time
The tradeoff is this adds ~25ns of latency to individual malloc calls
compared to MODE=tiny, once the cosmo runtime has transitioned into a
fully multi-threaded state. If you don't need malloc() to be scalable
then cosmo provides many options for you. For starters the heap count
variable above can be set to put the process back in single heap mode
plus you can go even faster still, if you include tinymalloc.inc like
many of the programs in tool/build/.. are already doing since that'll
shave tens of kb off your binary footprint too. Theres also MODE=tiny
which is configured to use just 1 plain old dlmalloc arena by default
Another tradeoff is we need more memory now (except in MODE=tiny), to
track the provenance of memory allocation. This is so allocations can
be freely shared across threads, and because OSes can reschedule code
to different CPUs at any time.
The V8 behavior of encoding infinity as null doesn't make sense to me.
Using ±1e5000 is better, because JSON.parse decodes it as INFINITY and
the information is preserved. This could be a breaking change for some
Microsoft caused some very gentle breakages for Cosmopolitan. They
removed the version information from the PEB which caused uname to
report WINDOWS 0.0.0. We should have called GetVersionExW but that
doesn't really exist anymore either. Windows policy is now to give
whatever version we used in ape/ape.S. Windows8 has been EOL since
2023-01-10 so lets avoid our modern executables being relegated to
legacy infrastructure. Requiring Windows 10+ going forward lets us
remove runtime compatibility bloat from the codebase. Further note
Cosmopolitan maintains a Windows Vista branch on GitHub, so anyone
preferring the older versions, can still have a future with Cosmo.
Another neat thing this fixes is UTF-8 support in the console. The
changes Microsoft made broke the if statement that enabled UTF8 in
terminals. This explains why bug reports had broken arrows. In the
future this should be less of an issue, since the PEB code is gone
which means we more strictly conform to only Microsoft's WIN32 API
Cosmo's _Cz_crc32() function now goes 73 GiB/s on Threadripper. This
will significantly improve the performance of the PKZIP file format.
This algorithm is also used by apelink, to create deterministic ids.
The normal getopt() function is bloated because it links printf(). This
change exports the original authentic bsd getopt function, that cosmo's
always used internally so cosmocc users don't need to include internals
This change adds a TLS freelist for small dynamic memory allocations.
Cosmopolitan's TIB is now 512 bytes in size. Single-threaded malloc()
performance isn't impacted by this, until pthread_create() is called.
Single-threaded programs may also want to consider using:
#include "libc/mem/tinymalloc.inc"
Which will shave 30k off the executable size and sometimes go faster.